#Mission Info

$Version: 0.10
$Name:  XSTR("Skybox Sightseeing", -1)
$Author:  Herra Tohtori
$Created: 04/08/08 at 23:19:50
$Modified: 04/08/08 at 23:33:22
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Take a vacation in scenic surroundings.
", -1)
$end_multi_text
+Game Type Flags: 1
+Flags: 0
+Disallow Support: 0
+Hull Repair Ceiling: 0.000000
+Subsystem Repair Ceiling: 100.000000

+Viewer pos: -130.350662, 83.652084, -175.600296
+Viewer orient:
	0.991109, 0.000000, 0.133055,
	-0.059653, 0.893866, 0.444347,
	-0.118934, -0.448334, 0.885919


;;FSO 3.6.0;; $Skybox Model: nebula-starfield.pof

$AI Profile: FS2 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 0
$end_briefing

#Debriefing_info

$Num stages: 0

#Alternate Types:
$Alt: 
$Alt: Alpha Male

#end


#Players		;! 1 total

$Starting Shipname: Smart 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	16
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	500
	"Harpoon D"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
)

#Objects		;! 1 total

$Name: Smart 1		;! Object #0
$Class: GTF Hercules Mark II
$Alt: Alpha Male

$Team: Friendly
$Location: -2.159667, -0.000001, 2.674616
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

#Wings		;! 1 total

$Name: Smart
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Smart 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Smart 1"
)
+Flags: ( )

#Events		;! 0 total


#Goals		;! 0 total


#Waypoints		;! 0 lists total


#Messages		;! 0 total


#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 0
$Ambient light level: 6566450

;;FSO 3.6.9;; $Bitmap List:
$Sun: SunBlue
+Angles: 0.261799 0.017453 0.087266
+Scale: 0.2500000
$Sun: SunWhite
+Angles: 6.021381 0.000000 0.436332
+Scale: 0.600000
$Sun: SunWhite
+Angles: 0.000000 0.000000 0.174533
+Scale: 0.200000

#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: None

#End

