#Mission Info

$Version: 0.10
$Name:  XSTR("Ceterum Autem Censeo", -1)
$Author: Danial Bell
$Created: 02/01/12 at 20:51:37
$Modified: 02/13/12 at 21:33:17
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 393352
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000


+Disallow Support: 0

+Hull Repair Ceiling: 0.000000

+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 3939.874023, 1962.069824, 7311.068848
+Viewer orient:
	0.431859, 0.000002, -0.901941,
	0.300992, 0.942674, 0.144120,
	0.850236, -0.333716, 0.407102

$Starting wing names: ( "Dawn#" "Alpha" "Beta" )
$Squadron wing names: ( "Dawn#" "Alpha" "Beta" "Gamma" "Delta" )
$Team-versus-team wing names: ( "Dawn#" "Zeta" )

$Skybox Model: saturn-htsb.pof

$AI Profile: BP

#Command Briefing

#Briefing
$start_briefing
$num_stages: 7
$start_stage
$multi_text
 XSTR("$quoteNo$quote Dawn lamented despiondentluy . $quoteKrystal & Misuzu are hafing sex witheach ohter, this is terribel!$quote

Infi considered, he couldnt ubnderstand the big deal $quoteare you a bigot$quote he asked. 

$quoteNo!$quote Dawn yelped, whorrified taht he would think souch a thing. $quoteit if terrible because they wont l$semicolonet me join them$quote

$quoteoh that makes sens why you are mad$quote infi said $quotehave you tried drugging them?????$quote", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3939.874023, 1962.069824, 7311.068848
$camera_orient:
	0.431859, 0.000002, -0.901941,
	0.300992, 0.942674, 0.144120,
	0.850236, -0.333716, 0.407102
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$start_stage
$multi_text
 XSTR("$quoteYes,:$quote Dawn moaned, exasperated! $quoteit doesnt work on Cuyrva physiology$quote

$quotewell you couild be happy with just Mizusu than?$quote

$quoteare you fucking kiding me$quote

$quoteokay yeah, have you looked for other woemn$quote Infi asked to Dawn.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3939.874023, 1962.069824, 7311.068848
$camera_orient:
	0.431859, 0.000002, -0.901941,
	0.300992, 0.942674, 0.144120,
	0.850236, -0.333716, 0.407102
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$start_stage
$multi_text
 XSTR("Dawn hadn't thought of that, $quotewhere should i look?$quote

$quoteMaybe you could try an online dating websight!$quote infi blurted, proud he thought of it first.

$quoteOh! Yes!$quote Dawn ejaculated rpaturously in response.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3939.874023, 1962.069824, 7311.068848
$camera_orient:
	0.431859, 0.000002, -0.901941,
	0.300992, 0.942674, 0.144120,
	0.850236, -0.333716, 0.407102
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$start_stage
$multi_text
 XSTR("A short while later Dawn found this:

KittehGrrl69
Age: 19
Location: Sole System
Turn-ons: kittens, insubordination, killing people

Dawn realy liked the look of that she she started an IM with her", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3939.874023, 1962.069824, 7311.068848
$camera_orient:
	0.431859, 0.000002, -0.901941,
	0.300992, 0.942674, 0.144120,
	0.850236, -0.333716, 0.407102
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$start_stage
$multi_text
 XSTR("KittyGrrl69: hi who is this i'm kind of busy now

Dawn: oh hi I saw your ad on the dateing sight

KittyGrrl69: oh that's old I found someone sorry

Dawn: *sniff*

KittyGrrl69: im really sorry i didnt mean to make you sad i guess my curent relationship is a litle weird anyways, lets talk", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3939.874023, 1962.069824, 7311.068848
$camera_orient:
	0.431859, 0.000002, -0.901941,
	0.300992, 0.942674, 0.144120,
	0.850236, -0.333716, 0.407102
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$start_stage
$multi_text
 XSTR("Dawn: buit I thought you said you where busy?

KittyGrrl69: yeah i'm flyuibng a combat mission now

KittyGrrl 69: But we've basically won

KittyGrrl69: yeah the victroy music is playing now, okay we can talk

Dawn: well i dont want to talk so much as ram my--

Kittygrrl69: OH FUCK

KittyGrrl69: oh fuck oh shit, help us and I will plaesure you any way you want and love you forever, I'm giving you teh corrdinates!", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3939.874023, 1962.069824, 7311.068848
$camera_orient:
	0.431859, 0.000002, -0.901941,
	0.300992, 0.942674, 0.144120,
	0.850236, -0.333716, 0.407102
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$start_stage
$multi_text
 XSTR("$quoteWe have to help her!$quote Dawn shouted. $quoteLets go infi I will see if i can fidn a way for you to get ion on the action.$quote", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 3939.874023, 1962.069824, 7311.068848
$camera_orient:
	0.431859, 0.000002, -0.901941,
	0.300992, 0.942674, 0.144120,
	0.850236, -0.333716, 0.407102
$camera_time: 500
$num_lines: 0
$num_icons: 0
$Flags: 0
$Formula: ( true ) 
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 6

$Formula: ( is-destroyed-delay 0 "Altan Orde" ) 
$Multi text
    XSTR("altan ored was lost with all hands, this is an indescribably tragic so we will all comit honorabel seppuku now and forefgt about other 3 frigates", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-destroyed-delay 0 "Katana" ) 
$Multi text
    XSTR("katana was lost with all hands, this is an indescribably tragic so now we will all comit honorabel seppuku now and forget abuot proterecting thwe other 3 frigate's", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-destroyed-delay 0 "Indus" ) 
$Multi text
    XSTR("indis was lost with all hands, this is an indescribably tragic so now we will all comit honorabel seppuku now and forget abuot proterecting thwe other 3 frigate's", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-destroyed-delay 0 "Yangtze" ) 
$Multi text
    XSTR("yankgzte was lost with all hands, this is an indescribably tragic so now we will all comit honorabel seppuku now and forget abuot proterecting thwe other 3 frigate's", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay 
   "Save her friends" 
   0 
)
$Multi text
    XSTR("when they got to admirable Lopez's stateroom, they saw that she had gotten herself ready for them.

$quotethis is it!$quote dAwn exlcaimned jubilantily, $quotenow we just have to 'finish her offf'!$quote

But tghen just when they were getting reaklly close, Admiral Steel jumped out from under the bed, $quoteooga booga where da white wommen at????$quote

$quoteI cant beleif we fell for the same trick twice, $quote said Laporte as Admiral Lopez inched toward the door,. 

$quoteI have contingenceis for my contingenceis, $quote sayed Steel very smugly. 

But all was not lots! Just as Steel was swaggering forward, Admiral Byrne pounced out of Lopez's closet! $quoteI bet you dont have a contingencies for this!$quote Byrne roared with a triumphal howl that expresed his inner beast within as he bend Steel over the nightstand and raeping him. After he was done it would be Aken Bosh's turn (He WAS ACTUALLY KEN!)

Meanwhile Laporte, Simms and Dawn FOUND THAT THEY DIDNT HAVE THE RIGHTE PHYSIOLOGICALLY SO THEY imporvised by took some Archer rounds out from Simm's fighter and they all lifed for happily ever 

amnd thats how they savbed Sol form the evil GVTA with the power of love. i hope you enjoyed playing it as muhc as i ejnoyed fredding if!

THE END", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("P.S. I AM SORRY THERE WERE NO VASUDANS IN THAT", -1)
$end_multi_text

$Formula: ( key-pressed "Alt-J" ) 
$Multi text
    XSTR("You did not have authorization to vdbepart ploit! as opunishment you will be raped by babboons with AID'S.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("see if they'll use condoms", -1)
$end_multi_text

#Alternate Types:
$Alt: GTD Orion
$Alt: Simms

#end


#Callsigns:
$Callsign: Laporte
$Callsign: Simms

#end


#Players		;! 1 total

$Starting Shipname: Dawn# 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
	"GTF Atalanta"	5
	"GTF Nyx"	5
	"GTF Draco"	5
	"GTB Rhea"	5
	"UEF Uhlan"	5
	"UEF Kentauroi"	5
	"UEF Uriel"	5
	"UEF Izra'il"	5
	"UEF Lao Tze"	5
	"UEF Ainsarii"	5
	"UEB Durga"	5
	"UEB Vajradhara"	5
	"UEB Lapith"	5
	"Scimitar"	5
	"GTF Aurora"	5
	"GTF Kulas"	5
	"Spacesuit"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	16
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Vulcan"	24
	"Maul"	16
	"Rapier"	24
	"Gattler"	16
	"Scalpel"	16
	"Sidhe"	16
	"UX Accelerator"	16
	"Cavalier"	16
	"Archer"	24
	"Redeemer"	16
	"Vajra"	16
	"Ammo Pack"	16
	"ERA Kit"	16
	"Repair System"	16
	"Arquebus"	16
	"Balor"	16
	"Vishnan Primary"	16
	"YX-1 Beam"	17
	"YX-2 Pulse"	17
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Hornet#Weak"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	500
	"Harpoon D"	500
	"Harpoon#Weak"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"TAG-C"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
	"Hornet#Weak#Shivan"	500
	"Harpoon#Weak#Shivan"	500
	"Javelin"	500
	"Dart"	1140
	"Dirk"	500
	"Slammer"	564
	"Paveway"	500
	"Hellfire"	500
	"Shrike"	500
	"Grimler"	500
	"Warhammer"	500
	"Sledgehammer"	500
	"Jackhammer"	500
	"Vishnan Missile"	500
	"Vishnan Megabomb"	500
	"Vishnan Ultrabomb"	500
	"HSM"	540
	"QS"	650
)

#Objects		;! 86 total

$Name: Dawn# 1		;! Object #0
$Class: Prometheus frame
$Team: Friendly
$Location: 1754.621094, 34.578884, 9769.192383
$Orientation:
	0.338876, 0.151651, 0.928528,
	-0.153088, 0.982659, -0.104621,
	-0.928293, -0.106693, 0.356215
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: gunturret-0
+Subsystem: gunturret-1
+Subsystem: gunturret-2
+Subsystem: gunturret-3
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 49407		;! note that this is a bitfield!!!
+Group: 0
+Score: 8

$Name: Carthage		;! Object #1
$Class: GTD Carthage
$Alt: GTD Orion

$Team: Hostile
$Location: 6290.881348, -628.801086, 6345.592773
$Orientation:
	-0.999270, 0.000000, -0.038196,
	0.033807, 0.465441, -0.884433,
	0.017778, -0.885079, -0.465102
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Carthage wpt" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 62
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "escort" "guardian" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 20
+Special Hitpoints: 200000
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000
$Texture Replace:
+old: chg-capital01-05
+new: gtd_carthage

$Name: Altan Orde		;! Object #2
$Class: UEFg Karuna
$Team: Friendly
$Location: 5532.600586, 0.052272, 7771.069336
$Orientation:
	0.299322, 0.000000, 0.954152,
	0.000000, 1.000000, 0.000000,
	-0.954152, 0.000000, 0.299322
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Imperieuse" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 38
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: Turret52
+Subsystem: Turret53
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "Carthage at 1" 
   15 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 40
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 300
$Texture Replace:
+old: nameplate-glow
+new: altan_orde
+old: nameplate
+new: altan_orde

$Name: Katana		;! Object #3
$Class: UEFg Karuna
$Team: Friendly
$Location: 6007.045898, 379.442932, 8530.012695
$Orientation:
	0.299322, -0.000000, 0.954152,
	0.000000, 1.000000, 0.000000,
	-0.954152, 0.000000, 0.299322
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Imperieuse" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 51
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: Turret52
+Subsystem: Turret53
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "Carthage at 1" 
   15 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 40
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 300
$Texture Replace:
+old: nameplate
+new: katana

$Name: Kyoto		;! Object #4
$Class: UEC Sanctus
$Team: Friendly
$Location: 6066.650391, 148.957550, 9319.346680
$Orientation:
	0.299322, -0.000000, 0.954152,
	0.000000, 1.000000, 0.000000,
	-0.954152, 0.000000, 0.299322
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Imperieuse" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 44
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: Turret16
+Subsystem: Turret17
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "Carthage at 1" 
   15 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 10
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 200

$Name: Insuperable		;! Object #5
$Class: UEC Sanctus
$Team: Friendly
$Location: 5953.838379, -109.210030, 10049.905273
$Orientation:
	0.299322, -0.000000, 0.954152,
	0.000000, 1.000000, 0.000000,
	-0.954152, 0.000000, 0.299322
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "Imperieuse" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 57
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: Turret16
+Subsystem: Turret17
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "Carthage at 1" 
   15 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 10
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 200

$Name: Imperieuse		;! Object #6
$Class: GTD Titan
$Team: Hostile
$Location: -10698.632813, 0.006074, 13136.330078
$Orientation:
	-0.319978, -0.000000, -0.947425,
	-0.000001, 1.000000, -0.000000,
	0.947425, 0.000001, -0.319978
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Imperieuse wpt" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret33
+Subsystem: turret34
+Subsystem: turret35
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 50
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 40
$Texture Replace:
+old: nameplate
+new: gtd_imperieuse
+old: nameplate
+new: gtd_imperieuse

$Name: Hydra		;! Object #7
$Class: GTCv Chimera
$Team: Hostile
$Location: -9356.639648, -0.024876, 15763.004883
$Orientation:
	-0.498575, -0.000000, -0.866847,
	-0.000002, 1.000000, 0.000001,
	0.866847, 0.000002, -0.498575
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "HYdra wpt" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 50
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 40
$Texture Replace:
+old: nameplate
+new: gtcv_hydra

$Name: Yangtze		;! Object #8
$Class: UEFg Karuna
$Team: Friendly
$Location: 10777.063477, -201.194550, 7937.521484
$Orientation:
	-0.333754, -0.000000, -0.942660,
	-0.000001, 1.000000, -0.000000,
	0.942660, 0.000001, -0.333754
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Indus Yangtze wpt" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 19
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: Turret52
+Subsystem: Turret53
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "Carthage at 1" 
   15 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 30
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 300
$Texture Replace:
+old: nameplate
+new: yangtze

$Name: Indus		;! Object #9
$Class: UEFg Karuna
$Team: Friendly
$Location: 10355.442383, 240.296570, 6528.453613
$Orientation:
	-0.303008, -0.000000, -0.952988,
	-0.000001, 1.000000, -0.000000,
	0.952988, 0.000001, -0.303008
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Indus Yangtze wpt" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 22
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
+Subsystem: turret31
+Subsystem: turret32
+Subsystem: turret35
+Subsystem: turret36
+Subsystem: turret37
+Subsystem: turret38
+Subsystem: turret39
+Subsystem: turret40
+Subsystem: turret41
+Subsystem: turret42
+Subsystem: turret43
+Subsystem: turret44
+Subsystem: turret45
+Subsystem: turret46
+Subsystem: turret47
+Subsystem: turret48
+Subsystem: turret49
+Subsystem: turret50
+Subsystem: turret51
+Subsystem: Turret52
+Subsystem: Turret53
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay 
   "Carthage at 1" 
   15 
)
$Determination: 10
+Flags: ( "cargo-known" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 35
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 300
$Texture Replace:
+old: nameplate
+new: indus

$Name: Pisces 1		;! Object #10
$Class: GTF Atalanta
$Team: Hostile
$Location: -9441.952148, -973.454041, 13548.195313
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 2		;! Object #11
$Class: GTF Atalanta
$Team: Hostile
$Location: -9458.108398, -973.454834, 13612.664063
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 3		;! Object #12
$Class: GTF Atalanta
$Team: Hostile
$Location: -9493.477539, -973.453735, 13519.647461
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 4		;! Object #13
$Class: GTF Atalanta
$Team: Hostile
$Location: -9557.454102, -973.453613, 13494.927734
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 5		;! Object #14
$Class: GTF Atalanta
$Team: Hostile
$Location: -9482.694336, -973.455811, 13679.109375
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Pisces 6		;! Object #15
$Class: GTF Atalanta
$Team: Hostile
$Location: -9510.318359, -973.454834, 13600.845703
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 1		;! Object #16
$Class: GTF Atalanta
$Team: Hostile
$Location: -11196.454102, 396.100464, 11675.199219
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 2		;! Object #17
$Class: GTF Atalanta
$Team: Hostile
$Location: -11247.979492, 396.100403, 11663.593750
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 3		;! Object #18
$Class: GTF Atalanta
$Team: Hostile
$Location: -11315.696289, 396.100342, 11652.662109
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 4		;! Object #19
$Class: GTF Atalanta
$Team: Hostile
$Location: -11275.764648, 396.099548, 11721.348633
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 5		;! Object #20
$Class: GTF Atalanta
$Team: Hostile
$Location: -11249.051758, 396.098938, 11782.660156
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 6		;! Object #21
$Class: GTF Atalanta
$Team: Hostile
$Location: -11218.823242, 396.099670, 11727.603516
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Cetans 1		;! Object #22
$Class: GTF Nyx
$Team: Hostile
$Location: -9480.726563, 747.980469, 14768.937500
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cetans 2		;! Object #23
$Class: GTF Nyx
$Team: Hostile
$Location: -9548.751953, 747.980530, 14745.794922
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cetans 3		;! Object #24
$Class: GTF Nyx
$Team: Hostile
$Location: -9645.762695, 747.980408, 14729.531250
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cetans 4		;! Object #25
$Class: GTF Nyx
$Team: Hostile
$Location: -9583.479492, 747.979553, 14812.846680
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cetans 5		;! Object #26
$Class: GTF Nyx
$Team: Hostile
$Location: -9528.404297, 747.978577, 14899.562500
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cetans 6		;! Object #27
$Class: GTF Nyx
$Team: Hostile
$Location: -9513.173828, 747.979553, 14833.659180
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Octans 1		;! Object #28
$Class: GTF Nyx
$Team: Hostile
$Location: -9054.788086, -680.252563, 16046.729492
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Octans 2		;! Object #29
$Class: GTF Nyx
$Team: Hostile
$Location: -9120.572266, -680.252747, 16045.029297
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Octans 3		;! Object #30
$Class: GTF Nyx
$Team: Hostile
$Location: -9090.966797, -680.253601, 16118.632813
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Octans 4		;! Object #31
$Class: GTF Nyx
$Team: Hostile
$Location: -9141.524414, -680.254578, 16180.576172
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Octans 5		;! Object #32
$Class: GTF Nyx
$Team: Hostile
$Location: -9166.785156, -680.253967, 16123.162109
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Octans 6		;! Object #33
$Class: GTF Nyx
$Team: Hostile
$Location: -9209.716797, -680.253235, 16055.231445
$Orientation:
	-0.307332, 0.000000, -0.951602,
	0.000000, 1.000000, 0.000000,
	0.951602, 0.000000, -0.307332
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Leo 1		;! Object #34
$Class: GTB Artemis
$Team: Hostile
$Location: -9872.479492, -677.607788, 13622.892578
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Leo 2		;! Object #35
$Class: GTB Artemis
$Team: Hostile
$Location: -9769.081055, -677.607788, 13525.766602
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Leo 3		;! Object #36
$Class: GTB Artemis
$Team: Hostile
$Location: -9664.535156, -677.607788, 13624.320313
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Leo 4		;! Object #37
$Class: GTB Artemis
$Team: Hostile
$Location: -9564.548828, -677.607788, 13731.383789
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Leo 5		;! Object #38
$Class: GTB Artemis
$Team: Hostile
$Location: -9985.314453, -677.607788, 13734.090820
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Leo 6		;! Object #39
$Class: GTB Artemis
$Team: Hostile
$Location: -9769.897461, -677.607788, 13723.358398
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Taurus 1		;! Object #40
$Class: GTB Artemis D.H.
$Team: Hostile
$Location: -9480.375977, 712.738464, 14778.172852
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Piranha" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Taurus 2		;! Object #41
$Class: GTB Artemis D.H.
$Team: Hostile
$Location: -9673.445313, 726.999695, 14765.272461
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Piranha" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Taurus 3		;! Object #42
$Class: GTB Artemis D.H.
$Team: Hostile
$Location: -9899.784180, 712.738586, 14778.424805
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Piranha" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Taurus 4		;! Object #43
$Class: GTB Artemis D.H.
$Team: Hostile
$Location: -9579.388672, 712.738586, 14679.411133
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Piranha" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Taurus 5		;! Object #44
$Class: GTB Artemis D.H.
$Team: Hostile
$Location: -9795.804688, 712.738586, 14679.422852
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Piranha" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Taurus 6		;! Object #45
$Class: GTB Artemis D.H.
$Team: Hostile
$Location: -9687.237305, 712.738586, 14548.366211
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Tornado" "Piranha" "Piranha" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Serpens 1		;! Object #46
$Class: GTB Boanerges
$Team: Hostile
$Location: -9589.424805, 1145.302368, 13317.632813
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Serpens 2		;! Object #47
$Class: GTB Boanerges
$Team: Hostile
$Location: -9760.293945, 1145.302368, 13322.015625
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Serpens 3		;! Object #48
$Class: GTB Boanerges
$Team: Hostile
$Location: -9946.710938, 1145.302856, 13326.621094
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Serpens 4		;! Object #49
$Class: GTB Boanerges
$Team: Hostile
$Location: -9669.255859, 1145.301880, 13215.838867
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Serpens 5		;! Object #50
$Class: GTB Boanerges
$Team: Hostile
$Location: -9850.679688, 1145.302856, 13234.308594
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Serpens 6		;! Object #51
$Class: GTB Boanerges
$Team: Hostile
$Location: -9771.202148, 1145.302856, 13108.655273
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 1		;! Object #52
$Class: GTB Boanerges
$Team: Hostile
$Location: -10011.816406, -1122.748779, 12080.158203
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 2		;! Object #53
$Class: GTB Boanerges
$Team: Hostile
$Location: -10227.212891, -1122.748779, 12088.161133
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 3		;! Object #54
$Class: GTB Boanerges
$Team: Hostile
$Location: -10427.261719, -1122.748779, 12084.829102
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 4		;! Object #55
$Class: GTB Boanerges
$Team: Hostile
$Location: -10319.769531, -1122.748779, 11883.406250
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 5		;! Object #56
$Class: GTB Boanerges
$Team: Hostile
$Location: -10110.058594, -1122.748779, 11895.150391
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 6		;! Object #57
$Class: GTB Boanerges
$Team: Hostile
$Location: -10223.064453, -1122.748779, 11775.268555
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "UD-8 Kayser" )
+Secondary Banks: ( "Tornado" "Infyrno" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Alpha 1		;! Object #58
$Class: UEF Uriel
$Callsign: Simms

$Team: Friendly
$Location: 10174.399414, -0.000404, 7632.793945
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Alpha 2		;! Object #59
$Class: UEF Uriel
$Callsign: Laporte

$Team: Friendly
$Location: 10049.843750, -0.000324, 7587.366211
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Alpha 3		;! Object #60
$Class: UEF Uriel
$Team: Friendly
$Location: 10138.520508, -0.000388, 7501.657227
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Alpha 4		;! Object #61
$Class: UEF Uriel
$Team: Friendly
$Location: 10269.386719, -0.000332, 7541.559570
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Beta 1		;! Object #62
$Class: UEF Uriel
$Team: Friendly
$Location: 10872.607422, -0.000213, 7551.218262
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Beta 2		;! Object #63
$Class: UEF Uriel
$Team: Friendly
$Location: 11005.665039, -0.000251, 7458.628906
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Beta 3		;! Object #64
$Class: UEF Uriel
$Team: Friendly
$Location: 10734.345703, -0.000225, 7479.797852
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Beta 4		;! Object #65
$Class: UEF Uriel
$Team: Friendly
$Location: 10819.232422, -0.000273, 7350.506348
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Gamma 1		;! Object #66
$Class: UEF Uriel
$Team: Friendly
$Location: 5770.228516, 495.888794, 8565.666992
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Gamma 2		;! Object #67
$Class: UEF Uriel
$Team: Friendly
$Location: 5886.551270, 495.888824, 8404.324219
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Gamma 3		;! Object #68
$Class: UEF Uriel
$Team: Friendly
$Location: 5736.320801, 495.888855, 8401.087891
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Gamma 4		;! Object #69
$Class: UEF Uriel
$Team: Friendly
$Location: 5632.037109, 495.888763, 8524.440430
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Delta 1		;! Object #70
$Class: UEF Uriel
$Team: Friendly
$Location: 6336.899902, -534.603577, 7883.713867
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Delta 2		;! Object #71
$Class: UEF Uriel
$Team: Friendly
$Location: 6512.123535, -534.603699, 7749.755371
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Delta 3		;! Object #72
$Class: UEF Uriel
$Team: Friendly
$Location: 6369.419434, -534.603699, 7681.708496
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Delta 4		;! Object #73
$Class: UEF Uriel
$Team: Friendly
$Location: 6243.471191, -534.603760, 7786.038086
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 100

$Name: Cassiopea 1		;! Object #74
$Class: GTF Ares
$Team: Hostile
$Location: -8885.614258, 0.003337, 14199.561523
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Maxim" "UD-8 Kayser" )
+Secondary Banks: ( "Trebuchet" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cassiopea 2		;! Object #75
$Class: GTF Ares
$Team: Hostile
$Location: -8963.421875, 0.003246, 14278.472656
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Maxim" "UD-8 Kayser" )
+Secondary Banks: ( "Trebuchet" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cassiopea 3		;! Object #76
$Class: GTF Ares
$Team: Hostile
$Location: -8833.741211, 0.003325, 14245.591797
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Maxim" "UD-8 Kayser" )
+Secondary Banks: ( "Trebuchet" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cassiopea 4		;! Object #77
$Class: GTF Ares
$Team: Hostile
$Location: -8760.045898, 0.003293, 14152.628906
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Maxim" "UD-8 Kayser" )
+Secondary Banks: ( "Trebuchet" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cassiopea 5		;! Object #78
$Class: GTF Ares
$Team: Hostile
$Location: -9037.196289, 0.003264, 14218.900391
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Maxim" "UD-8 Kayser" )
+Secondary Banks: ( "Trebuchet" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Cassiopea 6		;! Object #79
$Class: GTF Ares
$Team: Hostile
$Location: -9142.227539, 0.003235, 14204.914063
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Maxim" "UD-8 Kayser" )
+Secondary Banks: ( "Trebuchet" "Tornado" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Draco 1		;! Object #80
$Class: GTF Aurora
$Team: Hostile
$Location: -10269.994141, 238.674149, 13994.064453
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "TAG-C" "TAG-C" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Draco 2		;! Object #81
$Class: GTF Aurora
$Team: Hostile
$Location: -10340.319336, 238.674057, 14045.874023
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "TAG-C" "TAG-C" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Draco 3		;! Object #82
$Class: GTF Aurora
$Team: Hostile
$Location: -10435.469727, 238.674179, 14170.980469
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "TAG-C" "TAG-C" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Draco 4		;! Object #83
$Class: GTF Aurora
$Team: Hostile
$Location: -10234.571289, 238.674179, 14199.283203
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "TAG-C" "TAG-C" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Draco 5		;! Object #84
$Class: GTF Aurora
$Team: Hostile
$Location: -10065.562500, 238.674026, 14150.435547
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "TAG-C" "TAG-C" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

$Name: Draco 6		;! Object #85
$Class: GTF Aurora
$Team: Hostile
$Location: -10134.476563, 238.674149, 14095.373047
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "TAG-C" "TAG-C" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 14

#Wings		;! 15 total

$Name: Dawn#
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Dawn# 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Dawn# 1"
)
+Flags: ( )

$Name: Aries
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Aries 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Aries 1"
	"Aries 2"
	"Aries 3"
	"Aries 4"
	"Aries 5"
	"Aries 6"
)
$AI Goals: ( goals ( ai-chase "Dawn# 1" 50 ) )
+Flags: ( )

$Name: Pisces
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Pisces 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Pisces 1"
	"Pisces 2"
	"Pisces 3"
	"Pisces 4"
	"Pisces 5"
	"Pisces 6"
)
$AI Goals: ( goals ( ai-chase "Dawn# 1" 50 ) )
+Flags: ( )

$Name: Cetans
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cetans 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Cetans 1"
	"Cetans 2"
	"Cetans 3"
	"Cetans 4"
	"Cetans 5"
	"Cetans 6"
)
$AI Goals: ( goals ( ai-chase "Dawn# 1" 50 ) )
+Flags: ( )

$Name: Octans
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Octans 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Octans 1"
	"Octans 2"
	"Octans 3"
	"Octans 4"
	"Octans 5"
	"Octans 6"
)
$AI Goals: ( goals ( ai-chase "Dawn# 1" 50 ) )
+Flags: ( )

$Name: Leo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Leo 1

$Arrival Location: Hyperspace
+Arrival delay: 20
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Leo 1"
	"Leo 2"
	"Leo 3"
	"Leo 4"
	"Leo 5"
	"Leo 6"
)
$AI Goals: ( goals ( ai-chase "Dawn# 1" 50 ) )
+Flags: ( )

$Name: Taurus
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Taurus 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Taurus 1"
	"Taurus 2"
	"Taurus 3"
	"Taurus 4"
	"Taurus 5"
	"Taurus 6"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags: ( )

$Name: Serpens
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Serpens 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Serpens 1"
	"Serpens 2"
	"Serpens 3"
	"Serpens 4"
	"Serpens 5"
	"Serpens 6"
)
$AI Goals: ( goals ( ai-chase "Dawn# 1" 50 ) )
+Flags: ( )

$Name: Aquarius
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Aquarius 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Aquarius 1"
	"Aquarius 2"
	"Aquarius 3"
	"Aquarius 4"
	"Aquarius 5"
	"Aquarius 6"
)
$AI Goals: ( goals ( ai-chase "Dawn# 1" 50 ) )
+Flags: ( )

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Indus" 50 ) )
+Flags: ( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard "Yangtze" 50 ) )
+Hotkey: 1
+Flags: ( )

$Name: Gamma
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Gamma 1"
	"Gamma 2"
	"Gamma 3"
	"Gamma 4"
)
$AI Goals: ( goals ( ai-guard "Katana" 50 ) )
+Hotkey: 2
+Flags: ( )

$Name: Delta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
	"Delta 4"
)
$AI Goals: ( goals ( ai-guard "Altan Orde" 50 ) )
+Flags: ( )

$Name: Cassiopea
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Cassiopea 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Cassiopea 1"
	"Cassiopea 2"
	"Cassiopea 3"
	"Cassiopea 4"
	"Cassiopea 5"
	"Cassiopea 6"
)
$AI Goals: ( goals ( ai-chase "Dawn# 1" 50 ) )
+Flags: ( )

$Name: Draco
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Draco 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Draco 1"
	"Draco 2"
	"Draco 3"
	"Draco 4"
	"Draco 5"
	"Draco 6"
)
$AI Goals: ( goals ( ai-chase "Dawn# 1" 50 ) )
+Flags: ( )

#Events		;! 43 total

$Formula: ( when 
   ( true ) 
   ( beam-lock-all "Carthage" ) 
   ( turret-lock-all "Carthage" ) 
)
+Name: beam-lock chg
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( play-sound-from-file 
      "immediatemusic3.ogg" 
      1 
   )
)
+Name: music
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( hud-disable 1 ) 
   ( set-camera ) 
   ( set-camera-position 
      -2000 
      20000 
      5500 
   )
   ( set-camera-target "Dawn# 1" ) 
   ( player-use-ai ) 
   ( clear-goals "Dawn# 1" ) 
   ( add-goal 
      "Dawn# 1" 
      ( ai-play-dead 200 ) 
   )
)
+Name: intro cutscene start
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( do-nothing ) 
   ( set-camera-position 
      ( get-object-x "Dawn# 1" ) 
      ( get-object-y "Dawn# 1" ) 
      ( get-object-z "Dawn# 1" ) 
      10000 
      1000 
      1500 
   )
)
+Name: Zoom on Dawn
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( true ) 
   ( reset-camera ) 
   ( hud-disable 0 ) 
   ( player-not-use-ai ) 
)
+Name: End Intro Cutscene
+Repeat Count: 1
+Interval: 1
+Chained: 10

$Formula: ( when 
   ( has-time-elapsed 1 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: play" 
   )
)
+Name: UT: play
+Repeat Count: 1
+Interval: 1
+Chained: 1

$Formula: ( when 
   ( true ) 
   ( send-message-list 
      "#Dawn" 
      "High" 
      "Dawn: hello" 
      0 
      "Alpha 2" 
      "High" 
      "Laporte: yeah" 
      4000 
      "#Dawn" 
      "High" 
      "dawn: what do you need" 
      6000 
      "Indus" 
      "High" 
      "indus: debeam" 
      6000 
      "#Dawn" 
      "High" 
      "Dawn: k on it" 
      9000 
      "Alpha 2" 
      "High" 
      "laporte:anyways" 
      9000 
      "Alpha 1" 
      "High" 
      "simms: awesome" 
      6000 
      "Alpha 2" 
      "High" 
      "laporte: great idea!" 
      6000 
      "Alpha 1" 
      "High" 
      "simms: bad mental image" 
      7000 
   )
)
+Name: opening dialog
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 1 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT:firstblood" 
   )
)
+Name: UT: firstblood
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 2 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: doublekill" 
   )
)
+Name: UT:doublekill
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 3 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: multikill" 
   )
)
+Name: UT:multikill
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 4 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: megakill" 
   )
)
+Name: UT:megakill
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: ultrakill" 
   )
)
+Name: UT:ultrakill
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 6 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: monsterkill" 
   )
)
+Name: UT:monsterkill
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 7 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: ludicrous" 
   )
)
+Name: UT:ludicrouskill
+Repeat Count: 1
+Interval: 1
+Chained: 4

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 10 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: killingspree" 
   )
)
+Name: UT:killingspree
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 15 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: rampage" 
   )
)
+Name: UT:rampage
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 20 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: unstoppable" 
   )
)
+Name: UT:unstoppable
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 25 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: dominating" 
   )
)
+Name: UT:dominating
+Repeat Count: 1
+Interval: 1
+Chained: 3

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 35 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: godlike" 
   )
)
+Name: UT:godlike
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 40 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: holyshit" 
   )
)
+Name: UT:holyshit
+Repeat Count: 1
+Interval: 1
+Chained: 2

$Formula: ( when 
   ( >= ( num_kills "Dawn# 1" ) 40 ) 
   ( send-message 
      "#Command" 
      "High" 
      "UT: wickedsick" 
   )
)
+Name: UT:wickedsick
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( is-subsystem-destroyed-delay 
      "Imperieuse" 
      "turret01" 
      0 
   )
   ( send-message 
      "#Command" 
      "High" 
      "UT: headshot" 
   )
)
+Name: UT:headshot
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( every-of 
      "Katana" 
      "Altan Orde" 
      "Kyoto" 
      "Insuperable" 
      "Indus" 
      "Yangtze" 
   )
   ( is-destroyed-delay 
      10 
      "Imperieuse" 
      "Hydra" 
   )
   ( clear-goals "<argument>" ) 
   ( add-goal 
      "<argument>" 
      ( ai-chase "Carthage" 89 ) 
   )
   ( set-armor-type 
      "Carthage" 
      ( true ) 
      "Heavy Armor 100" 
      "hull" 
   )
   ( send-message-list 
      "Indus" 
      "High" 
      "indus: imp down" 
      0 
      "Yangtze" 
      "High" 
      "yangtze: oh yeah" 
      6000 
      "Carthage" 
      "High" 
      "carthage: help" 
      8000 
      "Katana" 
      "High" 
      "katana: payload" 
      12000 
      "Altan Orde" 
      "High" 
      "altan orde: splatter flak" 
      7000 
   )
   ( play-sound-from-file "ohyeah.ogg" ) 
)
+Name: all dogpile chg
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( set-armor-type 
      "Dawn# 1" 
      ( true ) 
      "Heavy Armor 20" 
      "hull" 
   )
   ( set-armor-type 
      "Carthage" 
      ( true ) 
      "Heavy Armor 5" 
      "hull" 
   )
   ( set-armor-type 
      "Altan Orde" 
      ( true ) 
      "HeavyArmor20ExceptBeams" 
      "hull" 
   )
   ( set-armor-type 
      "Katana" 
      ( true ) 
      "HeavyArmor20ExceptBeams" 
      "hull" 
   )
   ( set-armor-type 
      "Insuperable" 
      ( true ) 
      "HeavyArmor20ExceptBeams" 
      "hull" 
   )
   ( set-armor-type 
      "Kyoto" 
      ( true ) 
      "HeavyArmor20ExceptBeams" 
      "hull" 
   )
   ( set-armor-type 
      "Yangtze" 
      ( true ) 
      "HeavyArmor20ExceptBeams" 
      "hull" 
   )
   ( set-armor-type 
      "Indus" 
      ( true ) 
      "HeavyArmor20ExceptBeams" 
      "hull" 
   )
   ( set-armor-type 
      "Dawn# 1" 
      ( true ) 
      "Heavy Armor 20" 
      "Shields" 
   )
)
+Name: Initial Armor Settings
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Dawn# 1" ) 
   ( close-sound-from-file ( true ) ) 
   ( play-sound-from-file "anotherone" ) 
)
+Name: another one bites the dust
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Imperieuse" ) 
   ( send-message 
      "#Imperieuse" 
      "High" 
      "Imperieuse: dead" 
   )
)
+Name: Imperieuse dies
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Hydra" ) 
   ( send-message 
      "#Hydra" 
      "High" 
      "Hydra: dead" 
   )
)
+Name: Hydra dies
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Carthage" ) 
   ( send-message 
      "#Carthage" 
      "High" 
      "Carthage: dead" 
   )
)
+Name: Carthage dies
+Repeat Count: 1
+Interval: 1

$Formula: ( when ( true ) ( do-nothing ) ) 
+Name: pirate theme
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-subsystem-destroyed-delay 
         "Imperieuse" 
         "turret01" 
         0 
      )
      ( is-subsystem-destroyed-delay 
         "Imperieuse" 
         "turret02" 
         0 
      )
      ( is-subsystem-destroyed-delay 
         "Imperieuse" 
         "turret03" 
         0 
      )
   )
   ( send-message 
      "Imperieuse" 
      "High" 
      "Imperieuse: Ravana" 
   )
)
+Name: Imperieuse beams
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Imperieuse beams blah blah", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Imperieuse" ) 
   ( do-nothing ) 
)
+Name: Destroy Imp
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Imperieuse", -1)

$Formula: ( when 
   ( and 
      ( is-subsystem-destroyed-delay 
         "Hydra" 
         "turret01" 
         0 
      )
      ( is-subsystem-destroyed-delay 
         "Hydra" 
         "turret02" 
         0 
      )
      ( is-subsystem-destroyed-delay 
         "Hydra" 
         "turret03" 
         0 
      )
   )
   ( send-message 
      "Hydra" 
      "High" 
      "Hydra: how very creative" 
   )
)
+Name: Hydra beams
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Hydra beams blah blah", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Hydra" ) 
   ( do-nothing ) 
)
+Name: Destroy Hydra
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Hydra", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Altan Orde" ) 
   ( send-message 
      "#Altan Orde" 
      "High" 
      "Friagtes: i am dead" 
   )
)
+Name: Altan Orde Dead
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Katana" ) 
   ( send-message 
      "#Katana" 
      "High" 
      "Friagtes: i am dead" 
   )
)
+Name: Katana dead
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Indus" ) 
   ( send-message 
      "#Indus" 
      "High" 
      "Friagtes: i am dead" 
   )
)
+Name: Indus dead
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 0 "Yangtze" ) 
   ( send-message 
      "#Yangtze" 
      "High" 
      "Friagtes: i am dead" 
   )
)
+Name: Yangtze dead
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-false-delay 
      "Save her friends" 
      3 
   )
   ( end-mission ) 
)
+Name: you fail forever fade
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 5 ) 
   ( do-nothing ) 
)
+Name: rtb directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Return to base", -1)
+Objective key:  XSTR("Alt-J", -1)

$Formula: ( when 
   ( true ) 
   ( good-secondary-time 
      "Hostile" 
      100 
      "Trebuchet" 
      "Dawn# 1" 
   )
)
+Name: trebugank
+Repeat Count: 1
+Interval: 1

$Formula: ( when-argument 
   ( any-of 
      "Insuperable" 
      "Kyoto" 
      "Altan Orde" 
      "Katana" 
   )
   ( < 
      ( distance "<argument>" "Imperieuse" ) 
      3500 
   )
   ( clear-goals "<argument>" ) 
   ( clear-goals "Imperieuse" ) 
   ( clear-goals "Hydra" ) 
)
+Name: clear 3FJ ship goals
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( = 1 ( hits-left "Carthage" ) ) 
   ( send-message-list 
      "Carthage" 
      "High" 
      "Carthage: surerender" 
      0 
      "#Dawn" 
      "High" 
      "Dawn: DONE" 
      8000 
      "Indus" 
      "High" 
      "Indus: lataz" 
      4000 
   )
   ( change-iff "Friendly" "Carthage" ) 
)
+Name: Carthage at 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < 
      ( distance-ship-subsystem 
         "Dawn# 1" 
         "Carthage" 
         "fighterbay" 
      )
      200 
   )
   ( end-mission ) 
)
+Name: End this atrocity
+Repeat Count: 1
+Interval: 1
+Chained: 20
+Objective:  XSTR("enter carhtage hanger", -1)
+Objective key:  XSTR("have foursom,e", -1)

#Goals		;! 3 total

$Type: Primary
+Name: Find truwe love
$MessageNew:  XSTR("Find your true love", -1)
$end_multi_text
$Formula: ( true ) 
+No music

$Type: Primary
+Name: Save your true love
$MessageNew:  XSTR("Save your true love", -1)
$end_multi_text
$Formula: ( true ) 
+No music

$Type: Primary
+Name: Save her friends
$MessageNew:  XSTR("Save her freinds so she will share her body with you", -1)
$end_multi_text
$Formula: ( has-departed-delay 
   0 
   "Altan Orde" 
   "Katana" 
   "Yangtze" 
   "Indus" 
)
+No music

#Waypoints		;! 4 lists total

$Name: Carthage wpt
$List: (		;! 1 points in list
	( 6468.769531, -9484.961914, 1691.750977 )
)

$Name: Imperieuse wpt
$List: (		;! 1 points in list
	( 23463.472656, -0.179981, 3095.936035 )
)

$Name: Indus Yangtze wpt
$List: (		;! 1 points in list
	( 23567.390625, 0.027987, 2315.116211 )
)

$Name: HYdra wpt
$List: (		;! 1 points in list
	( 6394.310059, 0.065965, 7406.852051 )
)

#Messages		;! 40 total


$Name: UT: play
$Team: -1
$MessageNew:  XSTR("PLAY", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: play.ogg

$Name: UT: doublekill
$Team: -1
$MessageNew:  XSTR("DOUBLE KILL", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: doublekill.ogg

$Name: UT: multikill
$Team: -1
$MessageNew:  XSTR("MULTIKILL", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: multikill.ogg

$Name: UT:firstblood
$Team: -1
$MessageNew:  XSTR("FIRST BLOOD", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: firstblood.ogg

$Name: UT: godlike
$Team: -1
$MessageNew:  XSTR("GOD-LIKE", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: godlike.ogg

$Name: UT: headshot
$Team: -1
$MessageNew:  XSTR("HEADSHOT", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: headshot.ogg

$Name: UT: holyshit
$Team: -1
$MessageNew:  XSTR("HOLY SHIT", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: holyshit.ogg

$Name: UT: killingspree
$Team: -1
$MessageNew:  XSTR("KILLING SPREE", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: killingspree.ogg

$Name: UT: ludicrous
$Team: -1
$MessageNew:  XSTR("LLLLLLLLUDICROUS KILL", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: ludicrouskill.ogg

$Name: UT: megakill
$Team: -1
$MessageNew:  XSTR("MEGAKILL", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: megakill.ogg

$Name: UT: monsterkill
$Team: -1
$MessageNew:  XSTR("M-M-M-MONSTER KILL KILL KILL KILL", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: monsterkill.ogg

$Name: UT: rampage
$Team: -1
$MessageNew:  XSTR("RAMPAGE", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: rampage.ogg

$Name: UT: ultrakill
$Team: -1
$MessageNew:  XSTR("ULTRAKILL", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: ultrakill.ogg

$Name: UT: unstoppable
$Team: -1
$MessageNew:  XSTR("UNSTOPPABLE", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: unstoppable.ogg

$Name: UT: wickedsick
$Team: -1
$MessageNew:  XSTR("WICKED SICK", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: wickedsick.ogg

$Name: UT: dominating
$Team: -1
$MessageNew:  XSTR("DOMINATING", -1)
$end_multi_text
+AVI Name: Head-CM2
+Wave Name: dominating.ogg

$Name: Imperieuse: dead
$Team: -1
$MessageNew:  XSTR("<intercepted> i was giong to get maried once i got backl form this depoylment", -1)
$end_multi_text
+AVI Name: head-cm12

$Name: Hydra: dead
$Team: -1
$MessageNew:  XSTR("<intercepted> i was five day's from retrirment", -1)
$end_multi_text
+AVI Name: head-cm14

$Name: Carthage: dead
$Team: -1
$MessageNew:  XSTR("<intercepted> it has been an honor", -1)
$end_multi_text
+AVI Name: Head-CM5

$Name: Dawn: hello
$Team: -1
$MessageNew:  XSTR("hello is $quoteKittyGrrl69$quote here???", -1)
$end_multi_text
+AVI Name: dawnneutralshort

$Name: Laporte: yeah
$Team: -1
$MessageNew:  XSTR("yeah thats me i am so glad u r here i will kiss you w$slashtongue if you safe us", -1)
$end_multi_text

$Name: dawn: what do you need
$Team: -1
$MessageNew:  XSTR("oh when we are done here i will joyously ravaish youre nubile young body but first what do yuo need me to do??", -1)
$end_multi_text
+AVI Name: dawnneutrallong

$Name: indus: debeam
$Team: -1
$MessageNew:  XSTR("oh sorry you are new around here, i just asummed you already knew. disarm teh front beam canons on the imperieuse and hydara", -1)
$end_multi_text
+AVI Name: head-cm15

$Name: simms: wtf
$Team: -1
$MessageNew:  XSTR("wat", -1)
$end_multi_text
+AVI Name: Head-TP5

$Name: Dawn: k on it
$Team: -1
$MessageNew:  XSTR("k, on it. I will ram my fighter's massive massive columns of pulsating red plasma straight down their beam apertures", -1)
$end_multi_text
+AVI Name: dawnsmile

$Name: laporte:anyways
$Team: -1
$MessageNew:  XSTR("anyway simms i kind of promised her both of our bodies if she saved us, sorry i didn't warn you", -1)
$end_multi_text

$Name: simms: awesome
$Team: -1
$MessageNew:  XSTR("oh awesome! its all cool so long as im involved, we can swing by the cabin on mars first and pick up that gimp suit first", -1)
$end_multi_text
+AVI Name: Head-TP5

$Name: laporte: great idea!
$Team: -1
$MessageNew:  XSTR("great idea! all of my toys were on the agincourt whemn byrnie stole it for his project so i need to borrow someone else'", -1)
$end_multi_text

$Name: simms: bad mental image
$Team: -1
$MessageNew:  XSTR("really bad mental image there.", -1)
$end_multi_text
+AVI Name: Head-TP5

$Name: indus: imp down
$Team: -1
$MessageNew:  XSTR("the imperieus and hydra just went down! everybody turn around and pile on Lopez!", -1)
$end_multi_text
+AVI Name: head-cm15

$Name: yangtze: oh yeah
$Team: -1
$MessageNew:  XSTR("OH YEAH I WILL RAM MY MASS DRIVER SLUGS SO DEEP IN TO THE CARTHAGES HULL THAT THEY COME OUT THE OTHER SIDE", -1)
$end_multi_text
+AVI Name: head-cm13

$Name: carthage: help
$Team: -1
$MessageNew:  XSTR("<intercepted> this is the carhtage! we have four karunas trying to come up our rear at the same time, someone help us! we have no protection! their penettaration will rip our hull wide open.....$semicolon....", -1)
$end_multi_text
+AVI Name: Head-CM5

$Name: katana: payload
$Team: -1
$MessageNew:  XSTR("dial apocalypse torpedoes to MAXXIMUM PAYLOAD! i want a powerful blast here", -1)
$end_multi_text
+AVI Name: head-cm11

$Name: altan orde: splatter flak
$Team: -1
$MessageNew:  XSTR("gunnery cotnrol, splatter youre blobs all over the carthages hull!", -1)
$end_multi_text
+AVI Name: head-cm15

$Name: Friagtes: i am dead
$Team: -1
$MessageNew:  XSTR("oh my god i am dead", -1)
$end_multi_text

$Name: Hydra: how very creative
$Team: -1
$MessageNew:  XSTR("<intercepted> How very craetive of you", -1)
$end_multi_text
+AVI Name: head-cm14

$Name: Imperieuse: Ravana
$Team: -1
$MessageNew:  XSTR("<intercepted> what do i look like a ravana?", -1)
$end_multi_text
+AVI Name: head-cm12

$Name: Carthage: surerender
$Team: -1
$MessageNew:  XSTR("This is Admiral Lopez! Iv'e been listening to your comunications! I surrender on the conditoin that i get to be part of the orgy you guys are hafing.", -1)
$end_multi_text
+AVI Name: Head-CM5

$Name: Dawn: DONE
$Team: -1
$MessageNew:  XSTR("DONE!", -1)
$end_multi_text
+AVI Name: dawnsmile

$Name: Indus: lataz
$Team: -1
$MessageNew:  XSTR("ok we're going home then. thanks for the help we'll see you guys later", -1)
$end_multi_text
+AVI Name: head-cm15

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 0
$Ambient light level: 65793

$Bitmap List:
$Sun: SolSaturn
+Angles: 0.000000 3.141590 2.356193
+Scale: 1.000000
$Sun: SaturnLight
+Angles: 0.000000 3.141590 6.143554
+Scale: 1.000000
$Sun: SaturnLight
+Angles: 0.000000 3.141590 0.296706
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$Sun: SaturnLight
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$Sun: SaturnLight
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$Sun: RingLight
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$Sun: RingLight
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$Sun: RingLight
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$Sun: RingLight
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$Sun: RingLight
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$Sun: RingLight
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$Sun: RingLight
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#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: Brief7
$Substitute Briefing Music: Brief7
$Debriefing Success Music: gimp

#End

