Alternative Demo Campaign "Dead End"

Lt. Josh Harriman :  an EA pilot involved in the War and the hero of this mini-campaign.

Lt. Chris Stutton (Diamond) :  

Lt. Jeff Markinson (Sorcerer) :

Lt. Michael Tippins (Raven) :

Gen. Browning onboard the ROMMEL ,

Mission 1 : Red Void ( In Hyperspace )
----------------------
Briefing : 
  Together with your friends you have finished the academy. The Minbari War is already in
  a late state. You are transferred to a the Nova Dreadnought EAS ROMMEL, Together with
  5 starfuries you are flying through Hyperspace and approaching the Leonis-System where 
  the Rommel waits to pick you all up.
Mission : 
  Your wing ( 6 starfuries ) is flying through hyperspace and heading towards the co-
  ordinates of the Leonis System Jumpgate. The pilots are talking to each other ( leave
  that to me ) Sooner or later they suddenly run into 3 nials . 
  After the nials are destroyed there are some excited comments from your pals. Well, 
  you proceed on course , shortly before you reach the jump coordinates you slip by a 
  Sharlin cruiser also heading for the Jumpgate ! After having evaded some AA-guns you 
  manage to jump BEFORE the Sharlin does. 


Mission 2 : Bonehead company
----------------------------
Briefing : 
  none , the mission starts directly after mission 1
Mission :
  the mission starts after the jump in normal space. The Rommel is hailing you and you 
  tell em you have brought along company . The Sharlin jumps in behind you and starts 
  firing upon the EA vessels close to the gate. A corvette gets fragged . A shuttle that
  flew towards the gate turns and flies back to the Rommel. You accompagny the shuttle
  and give fighter cover. The Sharlin starts fighters and engages in combat with the other 
  EA vessels in the system ( 2 Hyperion and a freighter ) They get destroyed ( I presume )
  so you jump away with the Rommel as soon you are close enough to land.


Mission 3 : Counterstrike
-------------------------
Briefing :
  It is vital to slow down the Minbari advance. In the Kandhi system we have a small
  research colony. Hyperspace probes have detected a small cruiser approaching the system.
  For the Minbari have already conquered adjacent colonies of us they'll surely expect 
  that there will be no resistance. The Rommel will attack the frigatte. You and your 
  wing will enter the system via the local jumpgate . as soon as we receive the telemetry
  of your sensors we will use this data to jump in the system right behind the enemy 
  cruiser. 
Mission : 
  You start at local jumpgate . A Tinashi frigatte is approaching the local ring station
  It is accompagnied by some fighters.
  As soon as you come close ( after 20-30 seconds ) the ROMMEL jumps in and fights against 
  the Tinashi. After the Minbari are destroyed the ring station launches a shuttle . Most
  of the personell have already been evacuated , these are the last ones. You guard the
  shuttle on its way to the jumpgate . No problems , shortly before you , the shuttle
  and the Rommel can jump through the gate a fleet of Minbari ships jump in and you see 
  that they destroy the ring-station behind you.


Mission 4 : Logistics ( in Hyperspace )
---------------------
Briefing :
  One of our colonies (ROSS) is nearly cut off from resupply lines We cannot evacuate the 
  colonists , so we will try to bring in an infantery regiment so that they can fortify
  their positions. The soldiers know that the survival probability is pretty low , but 
  at least this could buy the colonists some time to find another solution.
  You are to escort the Hyperion cruiser "Fornax" on its way to the coordinates of the   Ross-jumpgate , the last outpost before Proxima.
Mission :
  You fly close escort for the Fornax , your alpha wing ( what's left of it ) and 
  beta wing ( 6 craft ). Beta 1 and Beta 2 leave the formation to fly forward patrol.
  So far the whole fleet is heading directly towards the jumpgate.
  Sooner or later we loose contact to beta 1 and 2 . The Hyperions captain decides to 
  change course and approch the jumpgate coordinates from another angle. So you break off
  and fly indirectly to the jumpgate via another waypoint . beta 3 and 4 now fly forward
  patrol. Soon contact to them brakes off again . No it is clear they all have been 
  discovered and the whole fleet heads directly for the ROSS jumpgate at max speed.
  The Minbari start to attack the Hyperion cruiser . At least when you get close to the 
  jumpgate they blast the Hyperion into bits . You flee with your wing. You are heading 
  towards a rendezvous-waypoint with the Rommel. All the way you are pursued by nials.
  When you reach the rendezvous-point the Rommel jumps in and picks you and your wing up.


Mission 5 : Proxima Descent
---------------------------
Briefing : 
  The Minbari are closing on Proxima , our first colony and the last colony before they 
  reach Earth. Recent Counterattacks on parts of the Minbari fleet didn't turn out in
  success. The Rommel has to help in the last steps of the evacuation.
Mission : 
  You and the Rommel arrive. It seems that the ships here have already been atacked . 
  Currently no Minbari are present. 
  A fleet of EA ships is heading for the jumpgate . Freighters , shuttles and a few
  corvettes. The Rommel picks up a few shuttles and the fleet mainly manages to reach 
  the gate and jump. Suddenly a Sharlin jumps in near the gate and blasts it to pieces ! 
  ( together with the rest of the remaining vessles that tried to jump ) 
  2 Hyperion cruisers that patrol the system attack the Sharlin and together with the 
  ROMMEL they manage to fight it off . the Sharlin jumps back into Hyperspace . 
  Both Hyperion Cruisers have to reload their engines , they can't jump in the next 
  minutes. 
  The Sharlin drops out of Hyperspace again at a fair distance . It deploys a wing of 
  nials and jumps out again. 
  Then it jumps in again at another location , deploys additional nials
  and jumps out again . ( Funny playing with that Sharlin , hmm ? You should feel like 
  a mouse that is a cat's most beloved toy ) 
  The nials are closing ( this should take a while , they were deployed at a large 
  distance ) The Hyperions are still powering up their engines . Hard to wait , hmm ?
  Then the nials come and give the Hyperions and the Rommel a hard time . They should 
  succeed in destroying at least one of the Hyperions . As soon as they do so the Sharlin
  jumps in again and shoots the remaining Hyperion into bits. ( Yeah , the cruiser's
  captain is a smart guy , hmm ? ) Now alone the Rommel jumps out together with you before
  the Sharlin can also destroy the Rommel.
  NOTE : 
  However , the Hyperions should always be away from the Rommel , so when the Sharlin
  destroys the last one the Rommel is out of weapon range.
  

Mission 6 : Ultimate defeat
---------------------------
Briefing :
  The EA is gathering a fleet to prepare another attack on the Minbari to slow down their
  advance. One vessel is still missing , the Hyperion cruiser "Brasilia". Actually , the
  point where all the ships are gathering is close to the Orion system where the Brasilia
  is stationed. The ROMMEL will investigate this . You will come through Jumpgate , send
  sensor telemetry and the Rommel will stand ready in Hyperspace , as usually (mission2)  
Mission :
  You come through the jumpgate. The BRASILIA is there ! Undamaged. The ship uses shuttles
  to load supplies from the local ring-station. You hail the Brasilia , but you don't 
  get a reply. Communications seem to be down ? No , coz you pick up communication between
  the brasilia and the shuttles . Again you hail them but they don't react . 
  General Browning tells you the Rommel is picking up your video signals and that some-
  thing strange is going on . You are ordered to fly closer.
  As soon as come closer ( still over a minute away ! ) the Brasilia hails you. 
  They talk with your wing and it gets clear that the crew of the Brasilia intends to 
  desert . They don't want to be cannon fodder and they think escaping to other regions
  of the galaxy is the most sensible decision. You are asked to come along. Of course 
  your wing gives them a clear NO ( every ship is needed to buy time for evacuation 
  actions ) and the Brasilia turns HOSTILE . Its Badger FighterBombers attack your wing.
  The 12 Badgers are a serious threat to your wing of 6 starfuries.
  The Rommel jumps in and deploys additional starfuries. They are at a distance so you 
  just have to survive until the Rommels reinforcements reach you . Together you kill
  the Badgers and start attacking the BRASILIA. Well , all the time your wingmen are
  feeling extremely uncomfortable ( firing upon the own people ? ) and as the BRASILIA
  takes serious damage BROWNING orders you to hold fire. The BRASILIA also stops firing,
  but loads its jumpdrives . BROWNING orderes the BRASILIA to stand down or be destroyed.
  The captain of the BRASILIA denies. He says that they are frightened , that they are
  no traitors , that they simply don't want to be cannonfodder and that they think their
  death would be senseless. Last the captain tells Browning is "Do you really want to
  destroy us ?" 
  The starfuries are in attack position . Nothing happens for some awfully long seconds.
  A starfury asks Browning for orders , but he doesnt reply. When he asks again Browning
  says "Let'em go." and the BRASILIA is allowed to jump away. She jumps.
  Browning tells you all that there is a time for discipline and another for mercy.
  Mission ends.


Mission 7 : Gentile Offer ( In Hyperspace )
--------------------------
Briefing : 
  This is a special operation. It is an attempt to get our hands on Minbari technology.
  Sensors have detected a lone Tinashi. The frigatte has intercepted EA transports that
  tried to reach neutral space and is now on its way back to the main fleet.
  As long as it is alone , we will offer it another easy kill.
  In the way of the Tinashi we place a small convoi of expendable ships . 2 old freighters
  and a crew shuttle . The Tinashi will surely attack it. 
  But its sensors will get a very special reading on one of the freighters : Onboard we 
  have deployed a huge load of Quantium 40. The Tinashi won't ignore such a treasure and
  they will surely board the freighter to seize the minerals. 
  What the Tinashi's sensors WON'T pick up is that on the same freighter we have a set of
  our best telepaths and a full marines-complement . As soon as they get boarded they will 
  try to use their special ability to mind-control the Tinashi's crew and the marines
  will try to eliminate the ones the telepaths can't control. 
  The telepaths will then try to gather as much information on Minbari technology as they
  can. then we will escape with the crew shuttle or even with a minbari transport. Then 
  they will head for the COOKE system jumpgate which is not far away.
Mission : 
  You accompagny the convoi till the Tinashi shows up . As expected it destroys the decoy
  vessels and docks with the freighter while you and your wingman stay at a respectfully
  distance . The commando troops boards the Tinashi and a crewshuttle arrives to 
  evacuate the boarding party if necessary . The Tinashi sits dead in space , 
  but unfortunately it manages to send a distress signal ! 
  After a minute ( nothing from the Tinashi which still sits dead in space ) 2 nials 
  arrive. The situation onboard the Tinashi is still uncertain , and more nials arrive . 
  There come more and more nials. Your wingman tell you that it is too late and even IF
  the boarding party would manage to get the info and leave the Tinashi with a transport
  you would never be able to protect that one against the nials . 
  From now on more and more nials will arrive , till the player realises that there is no
  othet choice : The way to end this mission is to head for the jumpgate and jump WITHOUT
  taking along the transport with the boarding party . that will never happen.


Mission 8 : Freeway
-------------------
Briefing : 
  Soon the Rommel will head for Earth itself to defend it against the final attack, but
  first we have to clear an escape route so the civilians can escape while we hold the
  line. A small Minbari fleet is approaching the solar system from "behind".  
  We have to eliminate them at all costs coz they are a serious threat to our escape
  route into neutral space . This will be a tough fight !
Mission :
  this mission takes place far away from Earth in the vicinity of Saturn. 
  You start directly near the Rommel . Together with 2 other Nova Dreadnoughts ( the
  WASHINGTON and the STEUBEN ) you head for the Minbari fleet : A Sharlin , two Tinashi
  and their full fighter escort. After a few moments 4 Hyperion cruisers jump in and
  engage the Minbari at close range. They should do some damage till the Novas arrive
  to finish them off. Balance the battle so that the Minbari fleet gets destroyed and the
  EA fleet suffers heavy casualties ( +- 1 Nova or a Hyperion , don't know )


Mission 9 : Battle of the Line
------------------------------
Briefing : 
  The escape route is open and we are evacuating civilians . Hold the line against the
  intruders .
Mission : 
  Yeah , we know it . Lots of Civilian craft , lots of EA craft , lots of Minbari inbound.
  Like in IceFire's script the mission is just to survive for a few minutes. 
  I won't comment on that one any longer . However , we can set up a nice mission with 
  some emotional CommEvents.


  
 



  