NARN - CENTAURI WAR (NARN CAMPAIGN)


Command Briefing:

The Babylon Project was our last, best hope for peace. A self-contained world five miles long, located in neutral territory. A place of commerce and diplomacy for a quarter of a million humans and aliens. A shining beacon in space, all alone in the night. It was the dawn of the Third Age of Mankind...the year the Great War came upon us all. This is the story of the last of the Babylon stations. The year is 2259. The name of the place is Babylon 5.

Babylon 5's mission appears increasingly hopeless. After nearly two years of operation, everything is changing for the worse. Though Babylon 5's mission of peace continues, war appears to be imminent, and there is a dangerous new power in the galaxy that few even suspect exists. Amid the heightening tensions, the complex relationships among the major powers are shifting in unpredictable ways.

This is the story of new war between the Narns and the Centauri. Such a great war was born from the words of one man... Londo Mollari. Narns have sworn that they won't never ever surrender their world for Centauri and thus begins hopeless war against the Centauri where thousands of Narns were killed and their homeworld bombed back into stone age.

Mission 1: Hidden Agendas

Briefing:

As you all may already know, Kha'Ri has decided to provide supplies for Raiders if they consider Centauri as their primary target and we can use their fighters for our own purposes. Raiders naturally agreed if we supply them with spare parts and weapons and help to keep their fighter numbers high enough.
We are once again supplying Raiders with weapons and as a service in return we are using their fighters few days for striking at Centauri targets.

This time our target is resupply line from Centauri Prime to Ragesh, two freighters should be shortly arriving at last jump gate before Ragesh 2 where is Centauri resupply station and a small colony in nearby moon. We are using four Raider fighters in this mission, all are piloted by Narns. And finally we have something really good news, our engineers have finally completed our new cruiser. It is based on old Th'Nor cruiser, it's missile launcher have been replaced by good stealth systems making it very hard to detect in hyper space by known Centauri technology. It is your backup in following covert missions, it can send two additional Raider fighters for help but she also has two Narn fighters for defending herself. The cruiser itself cannot come to normal space when not in Narn territory until it is absolutely necassary.

When the convoy's escort is eliminated,  one transport with troopers will be sent to capture supplies. Troopers are masked so they cannot be found to be Narns.
When you enter the area, go immadiately behind the gate where the convoy will arrive so they can't notice you too soon.

Mission:

Ta'Roth: Jump Gate straight ahead. full power on burners, we need to get behind that gate before the Centauri convoy arrives.
G'Both: Right away!

Zephyr wing piloted by Narns is soon behind the second jump gate and are now waiting.

T'Nach: How soon the convoy is supposed to be here?
Ta'Roth: Command said it will be soon enough, now kill the chatter or we risk being noticed too soon.

Few seconds after chatting the jump gate activates, and two transports with Sentri escort.

Ta'Roth: Form in! Target in sight, prepare for attack, weapons hot!
G'Both: Just tell when!

Centauri escort noticed faint energy tracks and are now looking for other ships.

T'Nach: One Centauri fighter noticed me, it's locking on!
Ta'Roth: Engage evasive maneuvers! I am on it! Fire at will! Disable freighters before they are at jump gate.
G'Both: On my way.

Narn pilots are now engagin Centauri fighters, there's one Centauri fighter more than there's Zephyrs.

Tu'Ger: I got it! One Centauri fighter down for good!
Ta'Roth: Fine, just watch your back!

Tu'Ger is killed by two Centauri fighters concentrated fire.

Ta'Roth: You fool, I warned you, damn!
T'Nach: Ta'Roth, focus on!

All Centauri fighters are eliminated and Narns are now disabling the freighters.

Ta'Roth: This is Raider captain, surrender now or we are forced to disable your vessels.
Freighter One captain: We won't go down so easily!
Ta'Roth: Pilots, try to disable those freighters as soon as possible and watch out for their defensive fire.
G'Both: Targeting engines.

Freighters are soon disabled and forced to stand down.

Freighter One captain: Hold your fire, we surrender.
Ta'Roth: Hold your fire pilots. This is Raider captain calling for boarding transport, do you copy?
Raider Transport: We copy, we are soon in normal space, standby.
Ta'Roth: Pilots, what is your status?
G'Bok: Damaged but still alive.
T'Nach: Same here, power plant took a hike, severe power loss.
Ta'Roth: Command Ship, do you copy? This is Raider captain, we should return immadiately, one fighter is damaged serioysly.
Command Ship: Command here, you are authorized to return, we are sending two fighters for escort the transport.
Ta'Roth: Copy that, returning. Pilots, let's head on the jump gate.

Narns are soon at the first jump gate, as soon as their are close mission ends.

Debriefing:

Good work, we managed to put some batons at Centauri carriages today. Both Raiders and we are satisfied with the Centauri freighters cargo.
Second freighter had to be blown because one of the security guards managed to cause disruption and took mask away from one of the boarders, no witnesses in covert ops. Also, new stealth system works well, Humans are really put some work at this project, it's fortunate that Raiders sold this technology for us. Dismissed.
