#Primary Weapons

$Name:				FSGreen
$Model File:			none
@Laser Bitmap:			laserglow01
@Laser Color:			0, 255, 54
; pale green 			R 192	G 255	B 200
@Laser Length:			0.0
@Laser Head Radius:		0.3
@Laser Tail Radius:		0.3
$Mass:				100.0
$Velocity:				1600.0
$Fire Wait:				25.0
$Damage:				200
$Armor Factor:			1.0
$Shield Factor:			1.0
$Subsystem Factor:		1.0
$Lifetime:				15.0
$Energy Consumed:			0.30
$Cargo Size:			0.0
$Homing:				NO
$LaunchSnd:				125
$ImpactSnd:				88
+Weapon Range:			4000
$Flags:				("Big Ship" "huge" "beam")
$Icon:				icongun05
$Anim:				LoadGun07
$Impact Explosion:		ExpMissileHit1
$Impact Explosion Radius:	40.0
$BeamInfo:
	+Type:			0
	+Life:		 	2.5
	+Warmup:		 	1500
	+Warmdown:			3000
	+Radius:		 	65.0
	+PCount:			25
	+PRadius:			1.4
	+PAngle:			60.0
	+PAni:			particleexp01
	+Miss Factor:		1.0 1.3 1.3 1.3 1.4
	+BeamSound:			146
	+WarmupSound:		151
	+WarmdownSound:		158
	+Muzzleglow:		beamglow3
	+Shots:			0
	+ShrinkFactor:		0.0
	+ShrinkPct:			0.0
	$Section:
		+Width:		10
		+Texture:		beam-red
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.0
		+Zadd:		4.0
	$Section:
		+Width:		20
		+Texture:		beam-green2
		+RGBA Inner:	160 160 0 255
		+RGBA Outer:	60 60 0 10
		+Flicker:		0.45
		+Zadd:		3.0
	$Section:
		+Width:		25.0
		+Texture:		beam-green
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.4
		+Zadd:		2.0
	$Section:
		+Width:		30.0
		+Texture:		beam-green3
		+RGBA Inner:	255 0 0 255
		+RGBA Outer:	60 0 0 10
		+Flicker:		0.5
		+Zadd:		0.0

;Long Range beam, ntended for nose cannon:

$Name:				LRGreen
$Model File:			none
@Laser Bitmap:			laserglow01
@Laser Color:			0, 255, 54
; Pale green 			R 192	G 255	B 200
@Laser Length:			0.0
@Laser Head Radius:		0.3
@Laser Tail Radius:		0.3
$Mass:				100.0
$Velocity:				1900.0
$Fire Wait:				25.0
$Damage:				700
$Armor Factor:			1.0
$Shield Factor:			1.0
$Subsystem Factor:		1.0
$Lifetime:				30.0
$Energy Consumed:			0.30
$Cargo Size:			0.0
$Homing:				NO
$LaunchSnd:				125
$ImpactSnd:				88
+Weapon Range:			7000
$Flags:				("Big Ship" "huge" "beam")
$Icon:				icongun05
$Anim:				LoadGun07
$Impact Explosion:		ExpMissileHit1
$Impact Explosion Radius:	60.0
$BeamInfo:
	+Type:			0
	+Life:		 	6.0
	+Warmup:		 	3500
	+Warmdown:			3500
	+Radius:		 	120.0
	+PCount:			20
	+PRadius:			1.4
	+PAngle:			60.0
	+PAni:			particleexp01
	+Miss Factor:		0.4 0.5 0.9 1.2 1.7
	+BeamSound:			147
	+WarmupSound:		154
	+WarmdownSound:		159
	+Muzzleglow:		beamglow3
	+Shots:			0
	+ShrinkFactor:		0.0
	+ShrinkPct:			0.0
	$Section:
		+Width:		30
		+Texture:		beam-red
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.0
		+Zadd:		4.0
	$Section:
		+Width:		40
		+Texture:		beam-green2
		+RGBA Inner:	160 160 0 255
		+RGBA Outer:	60 60 0 10
		+Flicker:		0.45
		+Zadd:		3.0
	$Section:
		+Width:		55.0
		+Texture:		beam-green
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.4
		+Zadd:		2.0
	$Section:
		+Width:		70.0
		+Texture:		beam-green3
		+RGBA Inner:	255 0 0 255
		+RGBA Outer:	60 0 0 10
		+Flicker:		0.5
		+Zadd:		0.0
#End