#Mission Info

$Version: 0.10
$Name:  XSTR("  Scene: Recon Mission", -1)
$Author: Tim
$Created: 10/02/07 at 09:46:11
$Modified: 10/02/07 at 20:50:33
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 134272

+Disallow Support: 0

+Hull Repair Ceiling: 0.000000

+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 365.543091, 3803.255127, 341.765686
+Viewer orient:
	0.999978, 0.000001, -0.006582,
	0.004216, 0.767800, 0.640676,
	0.005054, -0.640690, 0.767783


$AI Profile: FS2 RETAIL

#Command Briefing

$Stage Text:
 XSTR("COMBAT MISSION BRIEFING - August 28, 1700 Hours.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: none

#Briefing
$start_briefing
$num_stages: 0
$end_briefing

#Debriefing_info

$Num stages: 0

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"GTB Artemis"	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Subach HL-D"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	16
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"Rockeye"	500
	"Rockeye D"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Tornado"	500
	"Tornado D"	500
	"Harpoon"	500
	"Harpoon D"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
)

#Objects		;! 3 total

$Name: Alpha 1		;! Object #0
$Class: GTF Pegasus
$Team: Friendly
$Location: -10.900000, 1504.000000, 1988.099976
$Orientation:
	0.998289, 0.000000, 0.058476,
	-0.020458, 0.936805, 0.349253,
	-0.054781, -0.349851, 0.935202
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 90
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "" )
+Secondary Banks: ( "" "" )
+Sbank Ammo: ( 0 0 )
+Subsystem: engine
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "ignore-count" "player-start" "invulnerable" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: GTMI Aule 2		;! Object #1
$Class: GTMI Aule
$Team: Friendly
$Location: -246.398468, 0.007936, 6008.483398
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turretM01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: TMV Krom 2		;! Object #2
$Class: TMV Krom
$Team: Friendly
$Location: 1025.619629, 0.003512, 5941.891113
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-play-dead 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: Turret01
+Subsystem: Turret02
+Subsystem: Turret03
+Subsystem: Turret04
+Subsystem: Turret05
+Subsystem: Turret06
+Subsystem: Turret07
+Subsystem: Turret08
+Subsystem: Turret09
+Subsystem: Turret10
+Subsystem: Turret11
+Subsystem: Turret12
+Subsystem: Turret13
+Subsystem: Turret14
+Subsystem: Turret15
+Subsystem: engines
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1300

#Wings		;! 1 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 1 total
	"Alpha 1"
)
+Hotkey: 0
+Flags:( )

#Events		;! 23 total

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( fade-in 5000 ) 
   ( player-use-ai ) 
   ( lock-perspective ( true ) 0 ) 
   ( add-goal 
      "Alpha 1" 
      ( ai-play-dead 89 ) 
   )
)
+Name: CS1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 5 ) 
   ( show-subtitle 
      30 
      655 
      "Steath Recon Mission" 
      5000 
      "string" 
      5000 
      ( false ) 
      ( false ) 
      300 
      255 
      255 
      255 
   )
   ( show-subtitle 
      30 
      670 
      "Pirate Mining Depot" 
      5000 
      "string" 
      5000 
      ( false ) 
      ( false ) 
      300 
      255 
      255 
      255 
   )
   ( show-subtitle 
      30 
      685 
      "Asteriod Field 27 - Sector 310" 
      5000 
      "string" 
      5000 
      ( false ) 
      ( false ) 
      300 
      255 
      255 
      255 
   )
   ( show-subtitle 
      30 
      700 
      "Aug 28, 1500 Hours" 
      5000 
      "string" 
      5000 
      ( false ) 
      ( false ) 
      300 
      255 
      255 
      255 
   )
)
+Name: CS2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 25 ) 
   ( send-message 
      "#Recon Unit Alpha" 
      "High" 
      "Message 1" 
   )
)
+Name: Message 1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 35 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Message 2" 
   )
)
+Name: Message 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 45 ) 
   ( send-message 
      "#Recon Unit Alpha" 
      "High" 
      "Message 3" 
   )
)
+Name: Message 3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 55 ) 
   ( send-message 
      "#Recon Unit Alpha" 
      "High" 
      "Message 4" 
   )
)
+Name: Message 4
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 65 ) 
   ( send-message 
      "#Recon Unit Alpha" 
      "High" 
      "Message 5" 
   )
)
+Name: Message 5
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 75 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Message 6" 
   )
)
+Name: Message 6
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 30 ) 
   ( show-subtitle 
      512 
      100 
      "PASSIVE SCANNER ENGAGED" 
      25000 
      "string" 
      0 
      ( true ) 
      ( false ) 
      300 
      255 
      0 
      0 
   )
)
+Name: Scan 1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 31 ) 
   ( show-subtitle 
      512 
      115 
      "SCANNING........" 
      24000 
      "string" 
      0 
      ( true ) 
      ( false ) 
      300 
      255 
      0 
      0 
   )
)
+Name: Scan 2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 40 ) 
   ( show-subtitle 
      560 
      240 
      "Ore Storage" 
      40000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      255 
      255 
      0 
   )
)
+Name: Scan 3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 42 ) 
   ( show-subtitle 
      750 
      350 
      "Unknown Mining Vessel" 
      38000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      255 
      255 
      0 
   )
)
+Name: Scan 4
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 44 ) 
   ( show-subtitle 
      570 
      500 
      "Solar Power Plant" 
      36000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      255 
      255 
      0 
   )
)
+Name: Scan 5
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 46 ) 
   ( show-subtitle 
      320 
      380 
      "Ore Refinery" 
      34000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      255 
      255 
      0 
   )
)
+Name: Scan 6
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 48 ) 
   ( show-subtitle 
      400 
      300 
      "Command Tower" 
      32000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      255 
      255 
      0 
   )
)
+Name: Scan 7
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 55 ) 
   ( show-subtitle 
      512 
      100 
      "ANALYSIS COMPLETE" 
      25000 
      "string" 
      0 
      ( true ) 
      ( false ) 
      300 
      0 
      153 
      255 
   )
)
+Name: Scan 8
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 57 ) 
   ( show-subtitle 
      30 
      100 
      "ANALYSIS SUMMARY" 
      23000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      0 
      153 
      255 
   )
)
+Name: Scan 8a
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 59 ) 
   ( show-subtitle 
      30 
      130 
      "Type: Mining Platform" 
      21000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      0 
      153 
      255 
   )
)
+Name: Scan 9
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 60 ) 
   ( show-subtitle 
      30 
      145 
      "Alliance: Unknown" 
      20000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      0 
      153 
      255 
   )
)
+Name: Scan 10
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 61 ) 
   ( show-subtitle 
      30 
      160 
      "Threat Level: 5 (Low)" 
      19000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      0 
      153 
      255 
   )
)
+Name: Scan 11
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 62 ) 
   ( show-subtitle 
      30 
      175 
      "Defense Level: Unknown" 
      17000 
      "string" 
      0 
      ( false ) 
      ( false ) 
      300 
      0 
      153 
      255 
   )
)
+Name: Scan 12
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 80 ) 
   ( fade-out 5100 ) 
)
+Name: CS3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 85 ) 
   ( end-mission ) 
)
+Name: CS4
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 0 total


#Waypoints		;! 0 lists total


#Messages		;! 6 total


$Name: Message 1

$Team: -1
$MessageNew:  XSTR("Alpha 1 to base, have arrived at designated recon position. Commencing passive scans and beginning photographic observation.", -1)
$end_multi_text

$Name: Message 2

$Team: -1
$MessageNew:  XSTR("Roger that, Alpha. Maintain position and provide continuous reports of your findings.", -1)
$end_multi_text

$Name: Message 3

$Team: -1
$MessageNew:  XSTR("Affirmative, Command. It appears to be a very large and organized mining operation. I don't see any escorts or defenses, but a station this size could easily house several fighter wings.", -1)
$end_multi_text

$Name: Message 4

$Team: -1
$MessageNew:  XSTR("There also appears to be a large vessel parked near the station. I believe this is the ship they use to mine the field. It appears to be inactive at the moment.", -1)
$end_multi_text

$Name: Message 5

$Team: -1
$MessageNew:  XSTR("Passive scan complete. The results are sketchy, but it looks like that this station doesn't have much in the way of defenses. Recommend an assault as soon as possible.", -1)
$end_multi_text

$Name: Message 6

$Team: -1
$MessageNew:  XSTR("Acknowledged, Alpha 1. Return to base immediately.", -1)
$end_multi_text

#Reinforcements		;! 0 total


#Background bitmaps		;! 0 total

$Num stars: 500
$Ambient light level: 12500670

;;FSO 3.6.9;; $Bitmap List:
$Sun: SunWhite
+Angles: 0.261799 0.000000 0.872664
+Scale: 1.000000

#Asteroid Fields

$Density: 256
+Field Type: 0
+Debris Genre: 0
+Field Debris Type: 0
$Average Speed: 8.000000
$Minimum: -8000.000000, -5000.000000, -3000.000000
$Maximum: 8000.000000, 5000.000000, 10000.000000
+Inner Bound:
$Minimum: -1000.000000, -700.000000, 4500.000000
$Maximum: 1300.000000, 700.000000, 7500.000000

#Music

$Event Music: None
$Briefing Music: None

#End

