#Ship Classes
$Name:				GTRS Hero
$Short name:		TGal
$Species:			Terran
+Tech Description:
XSTR("Seeing the need for a large scale search and rescue ship, GTVA designers came up with the GTRS Hero class. Its construction is similar to that of an Orion class destroyer, but is much smaller and faster. The ship is equipped with several wings of fighters along with several specialized ships typically used in SAR operations. The Hero class is extremely well armed, and has proven very effective when deployed to a front line battle to rescue downed pilots and to serve as a rearming point. The ship also features the most advanced medical center available, which has the ability to serve up to 1000 patients simultaneously. Finally, the ship is equipped with temporary living space for 2000 people, making it an ideal mass transport ship that does not require an escort.", -1)
$end_multi_text
$POF file:			Galatea2.pof
$Detail distance:	(0, 11500, 311000, 441000)
$Show damage:		NO
$Density:			1
$Damp:				0.2
$Rotdamp:			1.5
$Max Velocity:		0.0, 0.0, 15.0
$Rotation time:		150.0, 150.0, 150.0
$Rear Velocity:		0.0
$Forward accel:		20.0		
$Forward decel:		10.0
$Slide accel:		0.0
$Slide decel:		0.0
$Expl inner rad:	100.0
$Expl outer rad:	2400.0
$Expl damage:		400.0
$Expl blast:		6500.0
$Expl Propagates:	YES
$Shockwave Speed:	600.0
$Default PBanks:	()
$Default SBanks:	()
$SBank Capacity:	()
$Shields:			0
$Power Output:		100.0
$Max Oclk Speed:	8.0
$Max Weapon Eng:	100.0
$Hitpoints:			850000
$Flags:				( "capital" "big damage" "in tech database" )
$AI Class:			Captain
$Afterburner:		NO
$Countermeasures:	0
$Scan time:			2000
$EngineSnd:       136
$Closeup_pos:		0.0, 0.0, -3020
$Closeup_zoom:		0.5
$Score:             1750
$Subsystem:			Turret01, 1.875, 3.0
	$Default PBanks:	( "Long Range Flak" "Long Range Flak")
$Subsystem:			Turret02, 1.875, 3.0
	$Default PBanks:	( "Long Range Flak" "Long Range Flak" )
$Subsystem:			Turret03, 1.875, 3.0
	$Default PBanks:	( "Long Range Flak" "Long Range Flak" )
$Subsystem:			Turret04, 1.875, 3.0
	$Default PBanks:	( "Long Range Flak" "Long Range Flak" )
$Subsystem:			Turret05, 1.875, 3.0
	$Default PBanks:	( "Long Range Flak" "Long Range Flak" "Long Range Flak" )
$Subsystem:			Turret06, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" "Long Range Flak" "Long Range Flak" )
$Subsystem:			Turret07, 0.625, 2.0
	$Default PBanks:	( "BFGreen" )
$Subsystem:			Turret08, 0.625, 2.0
	$Default PBanks:	( "AAAf" )
$Subsystem:			Turret09, 0.625, 2.0
	$Default PBanks:	( "AAAf" )
$Subsystem:			Turret10, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret11, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret12, 0.625, 2.0
	$Default SBanks:	( "Fighterkiller" )
$Subsystem:			Turret13, 0.625, 2.0
	$Default SBanks:	( "Fighterkiller" )
$Subsystem:			Turret14, 0.625, 2.0
	$Default SBanks:	( "Cyclops" )
$Subsystem:			Turret15, 0.625, 2.0
	$Default SBanks:	( "Cyclops" )
$Subsystem:			Turret16, 0.625, 2.0
	$Default SBanks:	( "Fighterkiller" )
$Subsystem:			Turret17, 0.625, 2.0
	$Default SBanks:	( "Fighterkiller" )
$Subsystem:			Turret18, 0.625, 2.0
	$Default PBanks:	( "AAAf" )
$Subsystem:			Turret19, 0.625, 2.0
	$Default PBanks:	( "AAAf" )
$Subsystem:			Turret20, 0.625, 2.0
	$Default PBanks:	( "TerSlash" )
$Subsystem:			Turret21, 0.625, 2.0
	$Default PBanks:	( "BFGreen" )
$Subsystem:			Turret22, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret23, 0.625, 2.0
	$Default PBanks:	( "TerSlash" )
$Subsystem:			Turret24, 0.625, 2.0
	$Default PBanks:	( "BFGreen" )
$Subsystem:			Turret25, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret26, 0.625, 2.0
	$Default PBanks:	( "AAAf" )
$Subsystem:			Turret27, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret28, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret29, 0.625, 2.0
	$Default PBanks:	( "AAAf" )
$Subsystem:			Turret30, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret31, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret32, 0.625, 2.0
	$Default PBanks:	( "AAAf" )
$Subsystem:			Turret33, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret34, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret35, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Turret36, 0.625, 2.0
	$Default SBanks:	( "Fighterkiller" )
$Subsystem:			Turret37, 0.625, 2.0
	$Default SBanks:	( "Fighterkiller" )
$Subsystem:			Turret38, 0.625, 2.0
	$Default SBanks:	( "Fighterkiller" )
$Subsystem:			Turret39, 0.625, 2.0
	$Default SBanks:	( "Fighterkiller" )
$Subsystem:			Turret40, 0.625, 2.0
	$Default SBanks:	( "Fighterkiller" )
$Subsystem:			Turret41, 0.625, 2.0
	$Default PBanks:	( "TerSlash" )
$Subsystem:			Turret42, 0.625, 2.0
	$Default PBanks:	( "Long Range Flak" )
$Subsystem:			Radar01,	      2, 0.0
$Subsystem:			navigation,		5, 0.0
$Subsystem:			communication,	5, 0.0
$Subsystem:			weapons,			15, 0.0
$Subsystem:			sensors,			5, 0.0
$Subsystem:			engines,			35, 0.0
	$Engine Wash:	Default900
$Subsystem:			fighterbay 1,		0, 0.0
$Subsystem:			fighterbay 2,		0, 0.0

#End