#Ship Classes

$Name:                          GTCa Warlock
$Short name:			SuperCarrierWarlock
$Species:                       Terran
+Tech Description:
XSTR("The Warlock class supercarrier is one of the largest warships in the GTVA arsenal. Over 4.8 kilometers long, it's vast hangar bays house 100 wings of fighters and bombers. Designed as a mobile military command center capable of penetrating deep into enemy territory, its fighter squadrons are capable of multiple roles, including space superiority, surgical strikes, and system invasions.", -1)
$end_multi_text
$POF file:                      warlock.pof
$Detail distance:				(0, 5000, 25000, 30000);;No LOD3!!!

$Show damage:					NO
$Density:                       1
$Damp:                          0.2
$Rotdamp:                       1.8
$Max Velocity:					0.0, 0.0, 15.0
$Rotation time:					300.0, 300.0, 300.0
$Rear Velocity:					0.0
$Forward accel:					16.0
$Forward decel:					8.0
$Slide accel:					0.0
$Slide decel:					0.0
$Expl inner rad:				700.0
$Expl outer rad:				10000.0
$Expl damage:					0.0
$Expl blast:					9000.0
$Expl Propagates:				YES						
$Shockwave Speed:				1000.0					
$Shockwave Count:				10
$Default PBanks:				()
$Default SBanks:				()
$SBank Capacity:				()
$Shields:                       0
$Power Output:					100.0
$Max Oclk Speed:				5.0
$Max Weapon Eng:				100.0
$Hitpoints:                     600000
$Flags:                         ("SuperCap" "big damage" "in tech database")
$AI Class:                      Captain
$Afterburner:					NO
$Countermeasures:				0
$Scan time:                     		6000
$EngineSnd:						106 
$Closeup_pos:					0.0, 0.0, -5000
$Closeup_zoom:					0.5
$Score:							10000
;;==============START OF TURRET DATA===============
;;big 3-barreled laser turrets (1-12)
$Subsystem:                     turret01,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret02,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret03,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret04,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret05,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret06,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret07,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret08,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret09,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret10,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret11,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret12,2.5,3.5
	$Default PBanks:				("Terran Huge Turret" "LRBGreen" "Terran Huge Turret")
$Subsystem:                     turret13,0.5,1.0
	$Default PBanks:				("TerSlash")
$Subsystem:                     turret14,0.5,1.0
	$Default PBanks:				("LRBGreen")
$Subsystem:                     turret15,0.5,1.0
	$Default PBanks:				("LRBGreen")
$Subsystem:                     turret16,0.5,1.0
	$Default PBanks:				("TerSlash")
$Subsystem:                     turret17,0.5,1.0
	$Default PBanks:				("TerSlash")
$Subsystem:                     turret18,0.5,1.0
	$Default PBanks:				("TerSlash")
$Subsystem:                     turret19,0.5,1.0
	$Default PBanks:				("TerSlash")
$Subsystem:                     turret20,0.5,1.0
	$Default PBanks:				("LRBGreen")
$Subsystem:                     turret21,0.5,1.0
	$Default PBanks:				("TerSlash")
$Subsystem:                     turret22,0.5,1.0
	$Default PBanks:				("LRBGreen")
$Subsystem:                     turret23,0.5,1.0
	$Default PBanks:				("TerSlash")
$Subsystem:                     turret24,0.5,1.0
	$Default PBanks:				("AAAf")
$Subsystem:                     turret25,0.5,1.0
	$Default PBanks:				("AAAf")
$Subsystem:                     turret26,0.5,1.0
	$Default PBanks:				("AAAf")
$Subsystem:                     turret27,0.5,1.0
	$Default PBanks:				("AAAf")
$Subsystem:                     turret28,0.5,1.0
	$Default PBanks:				("TerSlash")
$Subsystem:                     turret29,0.5,1.0
	$Default PBanks:				("TerSlash")
$Subsystem:                     turret30,0.5,1.0
	$Default PBanks:				("Heavy Flak")
$Subsystem:                     turret31,0.5,1.0
	$Default PBanks:				("Heavy Flak")
$Subsystem:                     turret32,0.5,1.0
	$Default PBanks:				("Heavy Flak")
$Subsystem:                     turret33,0.5,1.0
	$Default PBanks:				("Heavy Flak")
$Subsystem:                     turret34,0.5,1.0
	$Default PBanks:				("Heavy Flak")
$Subsystem:                     turret35,0.5,1.0
	$Default PBanks:				("Heavy Flak")
$Subsystem:                     turret38,0.5,1.0
	$Default PBanks:				("AAAf")
$Subsystem:                     turret39,0.5,1.0
	$Default PBanks:				("AAAf")
$Subsystem:                     turret40,0.5,1.0
	$Default PBanks:				("AAAf")
$Subsystem:                     turret41,0.5,1.0
	$Default PBanks:				("AAAf")


;;===============END OF TURRET DATA================


;;===============END OF TURRET DATA================

$Subsystem:                     engines_01,			15,0.0
	$Engine Wash:	Default1500
$Subsystem:                     engines_02,			10,0.0
	$Engine Wash:	Default1100
$Subsystem:                     engines_03,			10,0.0
	$Engine Wash:	Default1100
$Subsystem:                     engines_04,			10,0.0
	$Engine Wash:	Default1100
$Subsystem:                     engines_05,			10,0.0
	$Engine Wash:	Default1100
$Subsystem:                     radar01,   	 	1, 10.0
$Subsystem:                     radar02,   	 	1, 10.0
$Subsystem:                     radar03,   	 	1, 10.0
$Subsystem:                     radar04,   	 	1, 0.0
$Subsystem:                     communications,		10,0.0
$Subsystem:                     sensors,		10,0.0
$Subsystem:                     navigation,		10,0.0
$Subsystem:                     weapons,		10,0.0
$Subsystem:                     fighterbay,		15,0.0

#End
