#Ship Classes

$Name:			GTB Medusa
+nocreate
$POF File:			Medusa.pof
$Subsystem:		turret01a, 5, 1.0
	$Default PBanks:		( "Prometheus R" )
	$Turret Base RotationSnd:	250
	$Turret Gun RotationSnd:	251
	$Turret BaseSnd Volume:		1.0
	$Turret GunSnd Volume:		1.0
	$Turret Reset Delay:	1500
	$Flags:					( "reset when idle" )
	$animation:				triggered
	$type:					initial
		+relative_angle:	90, 180, 0
$Subsystem:		FlapTopPort, 0, 1.0
	$animation:				triggered
	$type:					afterburner
		+delay:				0
		+relative_angle:	-35, 0, 0
		+velocity:			100, 0, 0
		+acceleration:		250, 0, 0
		+time:				500
$Subsystem:		FlapBtmPort, 0, 0.0
	$animation:				triggered
	$type:					afterburner
		+delay:				0
		+relative_angle:	25, -25, 0
		+velocity:			100, 100, 0
		+acceleration:		250, 250, 0
		+time:				500
$Subsystem:		FlapTopStarboard, 0, 1.0
	$animation:				triggered
	$type:					afterburner
		+delay:				0
		+relative_angle:	-35, 0, 0
		+velocity:			100, 0, 0
		+acceleration:		250, 0, 0
		+time:				500
$Subsystem:		FlapBtmStarboard, 0, 0.0
	$animation:				triggered
	$type:					afterburner
		+delay:				0
		+relative_angle:	25, 25, 0
		+velocity:			100, 100, 0
		+acceleration:		250, 250, 0
		+time:				500

#End