This campaign is designed for Freespace 2 Retail.  It has been tested on FS2 Open v3.6.9.
Sequel to the incursion
* Before installing this campaign in your own FS2 folder, make a backup of your existing \Data folder, as some of its subfolders will be replaced. *


To install the campaign after the files have been extracted to your hard drive:


Copy the extracted folders listed below to the \Data folder of your FS2 program files.  Typically this is C:\program files\fs2 (or something similar)

Folders to be copied:

C:\Your-FS2-PATH\Data\effects
C:\Your-FS2-PATH\Data\interface
C:\Your-FS2-PATH\Data\maps
C:\Your-FS2-PATH\Data\missions
C:\Your-FS2-PATH\Data\models
C:\Your-FS2-PATH\Data\sounds
C:\Your-FS2-PATH\Data\tables

Open Freespace2 and change your campaign to Return to Sol. 

Features in this campaign include 1 new playable fighter craft and several new cruisers and capital ships.


***  Please note that I have found a bug and at present have found only one solution to it:
The ship and weapon tech database does not populate properly after the first time you switch to the Return to Sol campaign.  I have found that you have to exit the game, create a new player, select the Return to Sol campaign again, and then the ship and weapon databases populate properly.  If anyone has a suggestion as to how to fix this, please email me at incursionfc2@hotmail.com   ****

Whats new in Version 1.1

- Corrected a few spelling errors (there are still some I'm sure)

- In the final mission Gambit the Omega did not always fire its primary weapons (too much for the game engine to handle?) so a few enemy ships were removed and gameplay seems to work as intended


I'd like to thank the following for the models I used in this campaign:

Warlock and Gryphon created by Aldo, Darkness (Thanatos) created by Alex "Thunder" Avery, Hyperion created by Clif "StratComm" Kerr, Nike created by Michael "PSYCHO" Rainey, Cairo (Omega Base) and Mercury (Olympia) created by Mike "Bobboau" Abegg, Raynor (Omega) created by Stratcomm, LtNarol, CODEDOG ND, and mikhael, and TPG1 created by Robert "Sparks" Delinsky.
Cannon Pack sounds created by Redstar.

I hope this campaign answers some of your questions while being fun and challenging to play

I would appreciate any constructive feedback from you. Email me at incursionfc2@hotmail.com with comments or bugs.

