#Ship Classes

$Name: 		@PVB Amun

$Short name:            VBomb7
$Species:                       Vasudan
+Type:					XSTR("Assault Bomber", 3017)
+Maneuverability:       XSTR("Very Poor", 3018)
+Armor:					XSTR("Heavy", 3019)
+Manufacturer:          XSTR("PVN.", 3020)
+Description:			XSTR("Lowest maneuverability and extremely low top speed.  Moving target, but the heaviest bomber in the PVN.  Used against capital ships.", 3021) $end_multi_text
+Tech Description:
XSTR("The Amun is the Vasudans' heaviest bomber class ship. It carries a massive payload and has been responsible for the destruction of at least three Orion-class destroyers in the past two years.  Fortunately, it is slow and has low maneuverability, making it an easy target for our fighters.  Fighter pilots should be wary of the two turrets on this ship: they are not to be ignored."

The Amun is considered a B class threat to all cruisers and capital ships.  They should be given top priority in target selection during escort operations.", 3022) $end_multi_text
+Length:          30 m
+Gun Mounts:      4
+Missile Banks:   3

$POF file:                      Amun.pof
$Detail distance:       (0, 150, 550, 1300)
$Show damage:           YES
$Density:                       1
$Damp:                          0.2
$Rotdamp:                       0.55
$Max Velocity:          0.0, 0.0, 44.0
$Rotation time:         5.5, 5.5, 10.0
$Rear Velocity:         0.0
$Forward accel:         4.0
$Forward decel:         2.0
$Slide accel:           0.0
$Slide decel:           0.0
$Expl inner rad:        50.0
$Expl outer rad:        175.0
$Expl damage:           20.0
$Expl blast:            1500.0
$Expl Propagates:       NO                                                      ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:       0.0                                             ;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:        ( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "Lamprey" "Circe" "Maxim")
$Allowed Dogfight PBanks:        ( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "Lamprey" "Circe" "Maxim")
$Default PBanks:        ( "Prometheus R" "Prometheus R" )
$Allowed SBanks:        ( "Rockeye"  "Tempest" "Harpoon" "Hornet" "Tornado" "Trebuchet" "Piranha" "Stiletto II" "Cyclops" "Cyclops#short" "Helios" "EMP Adv." "Infyrno" )
$Allowed Dogfight SBanks:        ( "Rockeye"  "Tempest" "Harpoon" "Hornet" "Tornado" "Trebuchet" "Piranha" "Stiletto II" "Cyclops" "Cyclops#short" "Helios" "EMP Adv." "Infyrno" )
$Default SBanks:        ( "Hornet" "Piranha" "Cyclops#short" )
$SBank Capacity:        ( 60, 60, 80 )
$Shields:                       800
$Shield Color:		100 255 100
$Power Output:          3.5
$Max Oclk Speed:        45.0
$Max Weapon Eng:        150.0
$Hitpoints:                     625
$Flags:                         ( "player_ship" "default_player_ship" "bomber" "in tech database")
$AI Class:                      Captain
$Afterburner:           YES
	+Aburn Max Vel: 0.0, 0.0, 80.0
	+Aburn For accel:       0.7
	+Aburn Fuel:            300.0
	+Aburn Burn Rate:       70.0
	+Aburn Rec Rate:        25.0
$Countermeasures:       40
$Scan time:                     2000
$EngineSnd:       127                   ;; Engine sound of ship
$Closeup_pos:           0.0, 0.0, -43
$Closeup_zoom:          0.5
$Shield_icon:           shield-b07
$Ship_icon:                     iconbomber07
$Ship_anim:                     ssbomber07
$Ship_overhead:                 loadbomber07
$Score:             20
$Trail:
	+Offset:		-9.35 -3.51 -2.48
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Trail:
	+Offset:		1.61 5.26 -2.48
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Trail:
	+Offset:		-1.61 5.26 -2.48
	+Start Width:	0.25
	+End Width:	0.05
	+Start Alpha:	1.0
	+End Alpha:	0.0
	+Max Life:	1.0
	+Spew Time:	120
	+Bitmap:	Contrail01
$Subsystem:                     communications,                 5,     0.0
$Subsystem:                     navigation,                     5,     0.0
$Subsystem:                     weapons,                       15,     0.0
$Subsystem:                     sensors,                        5,     0.0
$Subsystem:                     engine,                        35,     0.0
$Subsystem:                     Turret01 ,1,1.0
	$Default PBanks:        ( "UD-8 Kayser" )
$Subsystem:                     Turret02 ,1,1.0
	$Default PBanks:        ( "UD-8 Kayser" )

$Subsystem:		Mflap01-a, 			0, 2
	$Flags: 					( "untargetable" )
	$animation:					triggered
	$type:						secondary-bank
		+sub_type:		       0
		+delay:			       0
		+relative_angle:	       0,-90,0
		+velocity:		       0,80,0
		+acceleration:		       0,40,0
		+time:			       250


$Subsystem:		Mflap01-b, 			0, 2
	$Flags: 					( "untargetable" )
	$animation:					triggered
	$type:						secondary-bank
		+sub_type:		       0
		+delay:			       0
		+relative_angle:	       0,90,0
		+velocity:		       0,80,80
		+acceleration:		       0,40,40
		+time:			       250

$Subsystem:		Mflap02-a, 			0, 2
	$Flags: 					( "untargetable" )
	$animation:					triggered
	$type:						secondary-bank
		+sub_type:		       0
		+delay:			       0
		+relative_angle:	       0,-90,0
		+velocity:		       0,80,0
		+acceleration:		       0,40,0
		+time:			       250

$Subsystem:		Mflap02-b, 			0, 2
	$Flags: 					( "untargetable" )
	$animation:					triggered
	$type:						secondary-bank
		+sub_type:		       0
		+delay:			       0
		+relative_angle:	       0,90,0
		+velocity:		       0,80,0
		+acceleration:		       0,40,0
		+time:			       250


$Subsystem:		Mflap03-a, 			0, 2
	$Flags: 					( "untargetable" )
	$animation:					triggered
	$type:						secondary-bank
		+sub_type:		       0
		+delay:			       0
		+relative_angle:	       0,90,0
		+velocity:		       0,80,0
		+acceleration:		       0,40,0
		+time:			       250


$Subsystem:		Mflap03-b, 			0, 2
	$Flags: 					( "untargetable" )
	$animation:					triggered
	$type:						secondary-bank
		+sub_type:		       0
		+delay:			       0
		+relative_angle:	       0,-90,0
		+velocity:		       0,80,0
		+acceleration:		       0,40,0
		+time:			       250


$Subsystem:		Mflap04-a, 			0, 2
	$Flags: 					( "untargetable" )
	$animation:					triggered
	$type:						secondary-bank
		+sub_type:		       0
		+delay:			       0
		+relative_angle:	       0,90,0
		+velocity:		       0,80,0
		+acceleration:		       0,40,0
		+time:			       250


$Subsystem:		Mflap04-b, 			0, 2
	$Flags: 					( "untargetable" )
	$animation:					triggered
	$type:						secondary-bank
		+sub_type:		       0
		+delay:			       0
		+relative_angle:	       0,-90,0
		+velocity:		       0,80,0
		+acceleration:		       0,40,0
		+time:			       250

#End
