#Ship Classes

$Name: TF Electron
$Short Name: TFight3
$Species: Terran
	+Type: XSTR("Space Superiority", -1)
	+Maneuverability: XSTR("High", -1)
	+Armor: XSTR("Light", -1)
	+Manufacturer: XSTR("TBD", -1)
	+Description: XSTR( " ", -1)
$end_multi_text
	+Tech Description: XSTR(".", -1)
$end_multi_text
	+Length: 10 m
	+Gun Mounts: 2 (4)
	+Missile Banks: 2

$POF file: FighterT3-Electron.pof
$Detail distance: (0, 64, 512)
$Show damage: YES
$Density: 1.0
$Damp: 0.35
$Rotdamp: 0.55
$Max Velocity: 0.0, 0.0, 75.0
$Rotation time: 2.5, 2.5, 2.0 ;; pitch yaw roll
$Rear Velocity: 0.0
$Forward accel: 2.5
$Forward decel: 2.0
$Slide accel: 0.0
$Slide decel: 0.0

$Expl inner rad: 50.0
$Expl outer rad: 150.0
$Expl damage: 40.0
$Expl blast: 800.0
$Expl Propagates: NO
$Shockwave Speed: 0.0

$Allowed PBanks: ( "Subach HL-7" "Morning Star" "Prometheus R" "Lamprey" "Circe" )
$Allowed Dogfight Pbanks: ( "Subach HL-D" "Prometheus D" )
$Default PBanks: ( "Subach HL-7" "Prometheus R" )
$Allowed SBanks: ( "Rockeye" "Tempest" "Hornet" )
$Default SBanks: ( "Tempest" "Tempest" )
$SBank Capacity: ( 20, 20 )

$Shields: 100
$Power Output: 3.5
$Shield Regeneration Rate: 0.1
$Max Oclk Speed: 90.0
$Max Weapon Eng: 100.0
$Hitpoints: 100

$Flags: ( "player_ship" "default_player_ship" "fighter" "in tech database" "generate icon")
$AI Class: Captain
$Afterburner: YES
	+Aburn Max Vel: 0.0, 0.0, 150.0
	+Aburn For accel: 1.5
	+Aburn Fuel: 150.0
	+Aburn Burn Rate: 50.0
	+Aburn Rec Rate: 15.0
$Trails:
	+Bitmap: ABTrail001
	+Width: 2.0
	+Alpha: 0.5
	+Life: 5

$Countermeasures: 10
$Scan time: 2000
$EngineSnd: 127
$Closeup_pos: 0.0, 0.0, -20
$Closeup_zoom: 0.5

$Score: 10
$Subsystem: communication, 10, 0.0
$Subsystem: navigation, 10, 0.0
$Subsystem: weapons, 20, 0.0
$Subsystem: sensors, 20, 0.0
$Subsystem: engine, 50, 0.0

#End