#Ship Classes 

$Name: GTVDn Bastion
$Short name: USBastion
$Species: Terran
+Tech Description:
XSTR("GTVDn Bastion.  Named after the destroyer that saved mankind twice.", -1)
$end_multi_text
$POF file: US_Bastion.pof
$Detail distance: (0, 10000, 18000)
$Show damage: NO
$Density: 1
$Damp: 0.2
$Rotdamp: 1.5
$Max Velocity: 0.0, 0.0, 15.0
$Rotation time: 150.0, 150.0, 150.0
$Rear Velocity: 0.0
$Forward accel: 20.0
$Forward decel: 10.0
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 100.0
$Expl outer rad: 2400.0
$Expl damage: 400.0
$Expl blast: 6500.0
$Expl Propagates: YES
$Shockwave Speed: 600.0
$Shockwave Count: 4
$Default PBanks: ()
$Default SBanks: ()
$SBank Capacity: ()
$Shields: 0
$Power Output: 100.0
$Max Oclk Speed: 8.0
$Max Weapon Eng: 100.0
$Hitpoints: 750000
$Flags: ( "capital" "big damage" "in tech database" "in tech database multi" )
$AI Class: General
$Afterburner: NO
$Countermeasures: 0
$Scan time: 2000
$EngineSnd: 138
$Closeup_pos: 0.0, 0.0, -4500
$Closeup_zoom: 0.5
$Score: 10000
$Subsystem: turret01, 1.0, 1.0
 $Default PBanks: ( "BGreen" )
$Subsystem: turret02, 1.0, 1.0
 $Default PBanks: ( "BGreen" )
$Subsystem: turret03, 1.0, 1.0
 $Default PBanks: ( "Terran Huge Turret" )
$Subsystem: turret04, 0.5, 1.0
 $Default PBanks: ( "Terran Huge Turret" )
$Subsystem: turret05, 0.5, 1.0
 $Default PBanks: ( "Terran Huge Turret" )
$Subsystem: turret06, 0.5, 1.0
 $Default PBanks: ( "Terran Huge Turret" )
$Subsystem: turret07, 0.5, 1.0
 $Default PBanks: ( "TerSlash" )
$Subsystem: turret08, 0.5, 2.0
 $Default PBanks: ( "TerSlash" )
$Subsystem: turret09, 0.5, 2.0
 $Default PBanks: ( "TerSlash" )
$Subsystem: turret10, 1.0, 2.0
 $Default PBanks: ( "TerSlash" )
$Subsystem: turret11, 1.0, 2.0
 $Default PBanks: ( "AAAf" )
$Subsystem: turret12, 0.5, 2.0
 $Default PBanks: ( "AAAf" )
$Subsystem: turret13, 0.5, 2.0
 $Default PBanks: ( "Long Range Flak" )
$Subsystem: turret14, 0.5, 2.0
 $Default PBanks: ( "Long Range Flak" )
$Subsystem: turret15, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret16, 0.5, 2.0
 $Default PBanks: ( "AAAf" )
$Subsystem: turret17, 0.5, 2.0
 $Default PBanks: ( "Long Range Flak" )
$Subsystem: turret18, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret19, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret20, 1.0, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret21, 1.0, 2.0
 $Default PBanks: ( "Terran Turret" )
$Subsystem: turret22, 0.5, 2.0
 $Default PBanks: ( "AAAf" )
$Subsystem: turret23, 0.5, 1.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret24, 0.5, 1.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret25, 0.5, 2.0
 $Default PBanks: ( "Terran Turret" )
$Subsystem: turret26, 0.5, 2.0
 $Default PBanks: ( "Terran Turret" )
$Subsystem: turret27, 0.5, 2.0
 $Default PBanks: ( "Terran Turret" )
$Subsystem: turret28, 0.5, 2.0
 $Default PBanks: ( "Terran Turret" )
$Subsystem: turret29, 0.5, 1.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret30, 1.0, 1.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret31, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret32, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret33, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret34, 0.5, 2.0
 $Default PBanks: ( "Long Range Flak" )
$Subsystem: turret35, 0.5, 2.0
 $Default PBanks: ( "Long Range Flak" )
$Subsystem: turret36, 0.5, 2.0
 $Default PBanks: ( "Long Range Flak" )
$Subsystem: turret37, 0.5, 2.0
 $Default PBanks: ( "Long Range Flak" )
$Subsystem: turret38, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret39, 0.5, 2.0
 $Default PBanks: ( "Terran Huge Turret" )
$Subsystem: turret40, 0.5, 2.0
 $Default PBanks: ( "Terran Huge Turret" )
$Subsystem: turret41, 0.5, 2.0
 $Default PBanks: ( "Terran Huge Turret" )
$Subsystem: turret42, 0.5, 2.0
 $Default PBanks: ( "Terran Huge Turret" )
$Subsystem: turret43, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret44, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret45, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret46, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret47, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret48, 0.5, 2.0
 $Default PBanks: ( "TerSlash" )
$Subsystem: turret49, 0.5, 2.0
 $Default PBanks: ( "TerSlash" )
$Subsystem: turret50, 0.5, 2.0
 $Default SBanks: ( "FighterKiller" )
$Subsystem: turret51, 0.5, 2.0
 $Default PBanks: ( "TerSlash" )
$Subsystem: turret52, 0.5, 2.0
 $Default PBanks: ( "TerSlash" )
$Subsystem: Radar01, 2,3.0
$Subsystem: Radar02, 2,3.0
$Subsystem: Radar03, 2,3.0
$Subsystem: Radar04, 2,3.0
$Subsystem: Navigation, 5,0.0
$Subsystem: Weapons, 5,0.0
$Subsystem: Sensors, 5,0.0
$Subsystem: Communication, 5,0.0
$Subsystem: Fighterbay01, 5,0.0
$Subsystem: Fighterbay02, 5,0.0
$Subsystem: Engine01, 7,0.0
 $Engine Wash: Default1000
$Subsystem: Engine02, 7,0.0
 $Engine Wash: Default800
$Subsystem: Engine03, 7,0.0
 $Engine Wash: Default800

#End