#Primary Weapons

; ----------------------------------------------------------------------------------
; Prometheus (only available after nebula missions begin)
;
$Name:                                 Prometheus SF
+Title:                                XSTR("GTW-5 Prometheus (standard) Cannon", 3274)
+Description:
XSTR(
"Medium Energy Usage
Level 5 Hull Damage
Level 4 Shield Damage", 3275)
$end_multi_text
+Tech Title:				   XSTR("GTW-5 Prometheus S", 3276)
+Tech Anim:					   Tech_GTW-5_Prometheus_S
+Tech Description:
XSTR(
"The original GTW-5 Prometheus S was removed from service when the link to Earth was lost and the GTVA was unable to obtain sufficient quantities of argon (a required element in the Prometheus's power-generation module). Recent deployment of Anuket and Zephyrus gas miners has enabled us to resume production of the GTW-5 Prometheus S. The S-type is a minor variant of the original Prometheus laser cannon. The S-type's faster recharge cycle and lower energy drain cause many pilots to prefer it over the R variant.", 3277)
$end_multi_text
$Model File:							none
@Laser Bitmap:							Prometheus_AniBitmap
@Laser Glow:						   	Prometheus_Glow
@Laser Color:						   	20, 150, 20
@Laser Color2:						   	20, 150, 20
@Laser Length:							10.0
@Laser Head Radius:						1.0
@Laser Tail Radius:						1.0
$Mass:                                 0.1
$Velocity:                             1500.0                           ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:                            0.15                            ;; in seconds
$Damage:                               30
$Armor Factor:							0.9
$Shield Factor:							1.0
$Subsystem Factor:						0.35
$Lifetime:                             1.0
$Energy Consumed:						1.0                            ;; Energy used when fired
$Cargo Size:							0.0                             ;; Amount of space taken up in weapon cargo
$Homing:                               NO
$LaunchSnd:                            80                              ;; The sound it makes when fired
$ImpactSnd:                            85                              ;; The sound it makes when it hits something
$Flags:                                ( "player allowed" )
$Icon:                                 iconPromS
$Anim:                                 PromS
$Impact Explosion:			none

; ----------------------------------------------------------------------------------
; Prometheus (only available after nebula missions begin)
;
$Name:                                 Prometheus SFC
+Title:                                XSTR("GTW-5 Prometheus (standard) Cannon", 3274)
+Description:
XSTR(
"Medium Energy Usage
Level 5 Hull Damage
Level 4 Shield Damage", 3275)
$end_multi_text
+Tech Title:				   XSTR("GTW-5 Prometheus S", 3276)
+Tech Anim:					   Tech_GTW-5_Prometheus_S
+Tech Description:
XSTR(
"The original GTW-5 Prometheus S was removed from service when the link to Earth was lost and the GTVA was unable to obtain sufficient quantities of argon (a required element in the Prometheus's power-generation module). Recent deployment of Anuket and Zephyrus gas miners has enabled us to resume production of the GTW-5 Prometheus S. The S-type is a minor variant of the original Prometheus laser cannon. The S-type's faster recharge cycle and lower energy drain cause many pilots to prefer it over the R variant.", 3277)
$end_multi_text
$Model File:							none
@Laser Bitmap:							Prometheus_AniBitmap
@Laser Glow:						   	Prometheus_Glow
@Laser Color:						   	20, 150, 20
@Laser Color2:						   	20, 150, 20
@Laser Length:							10.0
@Laser Head Radius:						1.0
@Laser Tail Radius:						1.0
$Mass:                                 0.1
$Velocity:                             1500.0                           ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:                            0.15                            ;; in seconds
$Damage:                               30
$Armor Factor:							0.9
$Shield Factor:							1.0
$Subsystem Factor:						0.35
$Lifetime:                             1.0
$Energy Consumed:						1.0                            ;; Energy used when fired
$Cargo Size:							0.0                             ;; Amount of space taken up in weapon cargo
$Homing:                               NO
$LaunchSnd:                            80                              ;; The sound it makes when fired
$ImpactSnd:                            85                              ;; The sound it makes when it hits something
$Flags:                                ( "player allowed" "cycle" )
$Icon:                                 iconPromS
$Anim:                                 PromS
$Impact Explosion:			none

; ----------------------------------------------------------------------------------
; Prometheus X - Dogfight


$Name:                                 Prometheus X
+Title:                                XSTR("GTW-5 Prometheus Cannon X", 3278)
+Description:
XSTR(
"Medium Energy Usage
Level 3 Hull Damage
Level 3 Shield Damage", 3279)
$end_multi_text
+Tech Title:				   XSTR("GTW-5 Prometheus X", 3280)
+Tech Anim:					   Tech_GTW-5_Prometheus_S
+Tech Description:
XSTR(
"The original GTW-5 Prometheus S was removed from service when the link to Earth was lost and the GTVA was unable to obtain sufficient quantities of argon (a required element in the Prometheus's power-generation module). Recent deployment of Anuket and Zephyrus gas miners has enabled us to resume production of the GTW-5 Prometheus S. The S-type is a minor variant of the original Prometheus laser cannon. The S-type's faster recharge cycle and lower energy drain cause many pilots to prefer it over the R variant.", 3281)
$end_multi_text
$Model File:								none
@Laser Bitmap:								laserglow02E
@Laser Glow:								2_laserglow03
@Laser Color:								20, 20, 150
@Laser Color2:								20, 20, 150
@Laser Length:								10.0
@Laser Head Radius:							1.0
@Laser Tail Radius:							1.0
$Mass:                                 0.1
$Velocity:                             1200.0                           ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:                            0.3                             ;; in seconds
$Damage:                               40
$Armor Factor:							0.8
$Shield Factor:								1.0
$Subsystem Factor:							0.35
$Lifetime:                             1.0
$Energy Consumed:								0.40                            ;; Energy used when fired
$Cargo Size:									0.0                             ;; Amount of space taken up in weapon cargo
$Homing:                               NO
$LaunchSnd:                            80                              ;; The sound it makes when fired
$ImpactSnd:                            85                              ;; The sound it makes when it hits something
$Flags:                                ( "player allowed" "cycle" )
$Icon:                                 iconPromS
$Anim:                                 PromS
$Impact Explosion:							none
; ----------------------------------------------------------------------------------

; Prometheus X - Dogfight


$Name:                                 Prometheus XF
+Title:                                XSTR("GTW-5 Prometheus Cannon X", 3278)
+Description:
XSTR(
"Medium Energy Usage
Level 3 Hull Damage
Level 3 Shield Damage", 3279)
$end_multi_text
+Tech Title:				   XSTR("GTW-5 Prometheus X", 3280)
+Tech Anim:					   Tech_GTW-5_Prometheus_S
+Tech Description:
XSTR(
"The original GTW-5 Prometheus S was removed from service when the link to Earth was lost and the GTVA was unable to obtain sufficient quantities of argon (a required element in the Prometheus's power-generation module). Recent deployment of Anuket and Zephyrus gas miners has enabled us to resume production of the GTW-5 Prometheus S. The S-type is a minor variant of the original Prometheus laser cannon. The S-type's faster recharge cycle and lower energy drain cause many pilots to prefer it over the R variant.", 3281)
$end_multi_text
$Model File:								none
@Laser Bitmap:								laserglow02E
@Laser Glow:								2_laserglow03
@Laser Color:								20, 20, 150
@Laser Color2:								20, 20, 150
@Laser Length:								10.0
@Laser Head Radius:							1.0
@Laser Tail Radius:							1.0
$Mass:                                 0.1
$Velocity:                             1800.0                           ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:                            0.15                             ;; in seconds
$Damage:                               40
$Armor Factor:							0.8
$Shield Factor:								1.0
$Subsystem Factor:							0.35
$Lifetime:                             1.0
$Energy Consumed:								0.40                            ;; Energy used when fired
$Cargo Size:									0.0                             ;; Amount of space taken up in weapon cargo
$Homing:                               NO
$LaunchSnd:                            80                              ;; The sound it makes when fired
$ImpactSnd:                            85                              ;; The sound it makes when it hits something
$Flags:                                ( "player allowed" "cycle")
$Icon:                                 iconPromS
$Anim:                                 PromS
$Impact Explosion:							none




#End