#Primary Weapons
$Name: LRDBBlue
+nocreate
$BeamInfo:
	+Radius:				450.0
		$Section:
		+Index:			0
		+Width:			120
		+Texture:		BBlueCore
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.1
		+Zadd:			8
		+Tile Factor: 9, 1
		+Translation: -25
	$Section:      
		+Index:			1
		+Width:			160
		+Texture:		BBlueHaze1
		+RGBA Inner:	160 160 0 255
		+RGBA Outer:	0 60 60 10
		+Flicker:		0.07
		+Zadd:			6  
		+Tile Factor: 12, 1
		+Translation: -15
	$Section:
		+Index:			2
		+Width:			205.0
		+Texture:		BBlueHaze2
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.2
		+Zadd:			3
		+Tile Factor: 16, 1
		+Translation: -16
	$Section:
		+Width:			240.0
		+Texture:		BBlueHaze3
		+RGBA Inner:	255 0 0 255
		+RGBA Outer:	0 60 0 10
		+Flicker:		0.4
		+Zadd:			0.0
		+Tile Factor: 20, 1
		+Translation: -20
	$Section:
		+Width:			630.0
		+Texture:		BlueFade
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.35
		+Zadd:			1

$Name: LRBBlue
+nocreate
$BeamInfo:
	+Radius:			250.0
		$Section:
		+Index:			0
		+Width:			90.0
		+Texture:		BBlueCore
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.1
		+Zadd:			8
		+Tile Factor: 9, 1
		+Translation: -25
	$Section:      
		+Index:			1
		+Width:			130.0
		+Texture:		BBlueHaze1
		+RGBA Inner:	160 160 0 255
		+RGBA Outer:	0 60 60 10
		+Flicker:		0.07
		+Zadd:			6  
		+Tile Factor: 12, 1
		+Translation: -15
	$Section:
		+Index:			2
		+Width:			145.0
		+Texture:		BBlueHaze2
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.2
		+Zadd:			3
		+Tile Factor: 16, 1
		+Translation: -16
	$Section:
		+Width:			160.0
		+Texture:		BBlueHaze3
		+RGBA Inner:	255 0 0 255
		+RGBA Outer:	0 60 0 10
		+Flicker:		0.4
		+Zadd:			0.0
		+Tile Factor: 20, 1
		+Translation: -20
	$Section:
		+Width:			475.0
		+Texture:		BlueFade
		+RGBA Inner:	255 255 255 255
		+RGBA Outer:	150 150 150 10
		+Flicker:		0.35
		+Zadd:			1
#End