#Mission Info

$Version: 0.10
$Name:  XSTR("Tides of Power", -1)
$Author: IceFire
$Created: 09/21/99 at 16:03:02
$Modified: 03/21/10 at 22:41:22
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here Epsilon Pegasi", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 131072

+Disallow Support: 0

+Hull Repair Ceiling: 100.000000

+Subsystem Repair Ceiling: 100.000000

+Player Entry Delay:
1.000000

+Viewer pos: -1459.356079, 2307.531738, 4537.441895
+Viewer orient:
	-0.042084, 0.000000, 0.999114,
	-0.667289, -0.744268, -0.028107,
	0.743609, -0.667881, 0.031322


$Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 4
$start_stage
$multi_text
 XSTR("Pilots, we have an urgent situation.  After the capture of the Shivan medical unit, renegade operatives traced the cargo back to our main base of operations, Drake Station.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -5704.969727, 12950.708984, 904.569946
$camera_orient:
	0.028069, 0.000000, -0.999606,
	0.902225, 0.430522, 0.025334,
	0.430352, -0.902580, 0.012084
$camera_time: 1000
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: 69.240662, 395.628510, 4128.903320
$label: Drake Station
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: -303.706360, 0.000563, -330.170502
$label: Alpha
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Renegade forces have already attacked the installation and done minor damage to its defense systems as well as dispatching some of the patrolling fighters.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -8163.176270, 5607.603516, 7626.341797
$camera_orient:
	-0.615829, 0.000000, -0.787880,
	0.369659, 0.883101, -0.288936,
	0.695778, -0.469182, -0.543839
$camera_time: 1000
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -1588.721069, 395.629639, 3998.237061
$label: Drake Station
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: 1509.819702, 0.000563, -4331.590820
$label: Alpha
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Loki
$pos: -3729.485596, 198.700226, 2012.684692
$label: Roskava
+id: 3
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Loki
$pos: 6125.996094, -39.097179, 4119.734863
$label: Scald
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Your objective will be to intercept and destroy all hostile ships attempting to attack the station.  We suspect that these renegades will try just about anything to destroy or capture the Shivan technology.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -8163.176270, 5607.603516, 7626.341797
$camera_orient:
	-0.615829, 0.000000, -0.787880,
	0.369659, 0.883101, -0.288936,
	0.695778, -0.469182, -0.543839
$camera_time: 1000
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -1588.721069, 395.629639, 3998.237061
$label: Drake Station
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: 1509.819702, 0.000563, -4331.590820
$label: Alpha
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Loki
$pos: -3729.485596, 198.700226, 2012.684692
$label: Roskava
+id: 3
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Loki
$pos: 6125.996094, -39.097179, 4119.734863
$label: Scald
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Defend the station until the GTD Soyakaze is able to arrive on scene.  The Ark Royal is currently in transit between Vega and Capella and will not be able to provide any additional assistance.  Make do with what you've got.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -8163.176270, 5607.603516, 7626.341797
$camera_orient:
	-0.615829, 0.000000, -0.787880,
	0.369659, 0.883101, -0.288936,
	0.695778, -0.469182, -0.543839
$camera_time: 1000
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -1588.721069, 395.629639, 3998.237061
$label: Drake Station
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: 1509.819702, 0.000563, -4331.590820
$label: Alpha
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: 6118.858887, 0.000983, -237.474091
$label: Soyakaze
+id: 5
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( is-goal-true-delay "Drake Defend" 0 ) 
$Multi text
    XSTR("Drake Station's damage report has been confirmed.  The station took heavy damage to several of its sections, but fortunately, the science labs were untouched.

The Shivan medical technology indeed has the ability to combat the plague.  Our scientists are now trying to find a way to modify it for general widespread use.

The Ark Royal has set course for the Epsilon Pegasi jump node and we should arrive at Drake Station in a few days.

Dismissed.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Excellent work, you have completed Episode 3.", -1)
$end_multi_text

$Formula: ( is-goal-false-delay 
   "Drake Defend" 
   0 
)
$Multi text
    XSTR("Drake Station was destroyed.   Renegade forces are now swarming through the Epsilon Pegasi system recording the final stages of the plague.

Command wants a formal investigation as to the loss of the station.  Without the Shivan medical technology, it seems we may never win this battle.

Dismissed.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Concentrate on bombs and bombers.  The Zeus and Ursa bombers will do the most damage to the station.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Ulysses"	5
	"GTF Apollo"	5
	"GTF Valkyrie"	5
	"GTF Hercules"	5
	"GTF Loki"	5
	"GTB Athena"	5
	"GTB Zeus"	5
	"GTB Medusa"	5
	"GTB Ursa"	5
)

+Weaponry Pool: (
	"Avenger"	10
	"Prometheus"	16
	"Banshee"	2
	"Interceptor"	240
	"Hornet"	600
)

#Objects		;! 49 total

$Name: Alpha 1		;! Object #0
$Class: GTF Ulysses
$Team: Friendly
$Location: -4.230546, 0.000054, 0.807067
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Drake Station		;! Object #1
$Class: GTI Arcadia
$Team: Friendly
$Location: 69.240662, 395.628510, 4128.903320
$Orientation:
	-0.764832, -0.395108, -0.508844,
	-0.603228, 0.716499, 0.350352,
	0.226159, 0.574909, -0.786341
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 89
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1000

$Name: Alpha 2		;! Object #2
$Class: GTF Ulysses
$Team: Friendly
$Location: -74.881371, 0.001072, -45.893848
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Alpha 3		;! Object #3
$Class: GTF Ulysses
$Team: Friendly
$Location: 54.702515, 0.001066, -52.559204
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Alpha 4		;! Object #4
$Class: GTF Ulysses
$Team: Friendly
$Location: -5.033476, 0.001046, -119.038803
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 1		;! Object #5
$Class: GTF Hercules
$Team: Friendly
$Location: -47.035774, 0.001136, 3538.990234
$Orientation:
	0.447373, -0.424329, 0.787275,
	0.860229, -0.036658, -0.508588,
	0.244668, 0.904766, 0.348621
$AI Behavior: None
+AI Class: Colonel
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 56
+Subsystem: Pilot
+Primary Banks: ( "Banshee" "Avenger" )
+Secondary Banks: ( "Interceptor" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Beta 2		;! Object #6
$Class: GTF Hercules
$Team: Friendly
$Location: -74.380875, -42.374500, 3495.792480
$Orientation:
	-0.064024, -0.038669, 0.997199,
	0.540807, -0.841144, 0.002105,
	0.838707, 0.539427, 0.074766
$AI Behavior: None
+AI Class: Colonel
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 48
+Subsystem: Pilot
+Primary Banks: ( "Banshee" "Avenger" )
+Secondary Banks: ( "Interceptor" "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Scald 1		;! Object #7
$Class: GTF Loki
$Team: Hostile
$Location: 1339.906494, -0.000057, 2976.761230
$Orientation:
	0.698746, -0.471620, -0.537893,
	-0.064580, 0.707253, -0.704005,
	0.712449, 0.526657, 0.463733
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Scald 2		;! Object #8
$Class: GTF Loki
$Team: Hostile
$Location: 1348.981689, -78.193832, 2897.374023
$Orientation:
	0.698746, -0.471620, -0.537893,
	-0.064580, 0.707253, -0.704005,
	0.712449, 0.526657, 0.463733
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Scald 3		;! Object #9
$Class: GTF Loki
$Team: Hostile
$Location: 1196.250732, -17.532118, 2972.325928
$Orientation:
	0.698746, -0.471620, -0.537893,
	-0.064580, 0.707253, -0.704005,
	0.712449, 0.526657, 0.463733
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Tyr 1		;! Object #10
$Class: GTB Medusa
$Team: Hostile
$Location: -1753.000000, 198.699997, 2012.300049
$Orientation:
	-0.308698, -0.885165, 0.348122,
	0.693635, -0.459931, -0.554377,
	0.650827, 0.070335, 0.755961
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Phoenix V" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 17

$Name: Tyr 2		;! Object #11
$Class: GTB Medusa
$Team: Hostile
$Location: -1787.550049, 84.471954, 2065.026123
$Orientation:
	-0.324531, -0.885155, 0.333437,
	0.718812, -0.459926, -0.521323,
	0.614808, 0.070493, 0.785520
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Phoenix V" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 17

$Name: Tyr 3		;! Object #12
$Class: GTB Medusa
$Team: Hostile
$Location: -1692.430420, 179.978500, 2118.691895
$Orientation:
	-0.311447, -0.884966, 0.346172,
	0.701732, -0.459828, -0.544179,
	0.640760, 0.073437, 0.764221
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" )
+Secondary Banks: ( "Phoenix V" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 17

$Name: Tyr 4		;! Object #13
$Class: GTB Medusa
$Team: Hostile
$Location: -1728.359863, 86.947891, 2150.135742
$Orientation:
	-0.324805, -0.884983, 0.333626,
	0.722275, -0.459837, -0.516594,
	0.610590, 0.073177, 0.788559
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Phoenix V" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 17

$Name: Roskava 1		;! Object #14
$Class: GTF Loki
$Team: Hostile
$Location: -1882.461548, 173.353439, 1844.245850
$Orientation:
	-0.312025, -0.885465, 0.344372,
	0.692859, -0.460087, -0.555218,
	0.650067, 0.065359, 0.757061
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Roskava 2		;! Object #15
$Class: GTF Loki
$Team: Hostile
$Location: -1905.092041, 85.765060, 1890.375000
$Orientation:
	-0.323270, -0.885450, 0.333879,
	0.711196, -0.460079, -0.531533,
	0.624257, 0.065625, 0.778458
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Roskava 3		;! Object #16
$Class: GTF Loki
$Team: Hostile
$Location: -1830.777100, 148.226593, 1943.340698
$Orientation:
	-0.315492, -0.885323, 0.341566,
	0.701332, -0.460013, -0.544538,
	0.639217, 0.067754, 0.766036
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Rale 1		;! Object #17
$Class: GTT Elysium
$Team: Hostile
$Location: -1425.104492, 161.386612, 1500.976440
$Orientation:
	0.719749, -0.576841, -0.386283,
	0.463155, 0.813471, -0.351784,
	0.517154, 0.074287, 0.852663
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Drake Station" "topside docking" "topside docking" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Primary Banks: ( "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rale 2		;! Object #18
$Class: GTT Elysium
$Team: Hostile
$Location: -1192.227295, 164.671219, 1369.906128
$Orientation:
	0.734749, -0.576597, -0.357323,
	0.473358, 0.813126, -0.338760,
	0.485877, 0.079762, 0.870380
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Drake Station" "topside docking" "topside docking" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Primary Banks: ( "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rale 3		;! Object #19
$Class: GTT Elysium
$Team: Hostile
$Location: -1134.619995, 49.666397, 1201.426025
$Orientation:
	0.750610, -0.576824, -0.322270,
	0.491745, 0.813447, -0.310630,
	0.441328, 0.074687, 0.894232
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Drake Station" "topside docking" "Bigship docking" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Primary Banks: ( "Avenger" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Narath		;! Object #20
$Class: PVC Aten
$Team: Friendly
$Location: 1345.639648, 331.640167, 4019.785645
$Orientation:
	0.535300, 0.626926, -0.566055,
	-0.543288, 0.768687, 0.337579,
	0.646756, 0.126825, 0.752079
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 89
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Soyakaze		;! Object #21
$Class: GTD Orion
$Team: Friendly
$Location: -4621.122070, -0.001512, -464.966888
$Orientation:
	0.450090, 0.589145, -0.671065,
	-0.328167, 0.808028, 0.489283,
	0.830498, 0.000000, 0.557023
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 
   15 
   "Erali" 
   "Turan" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 1750
$Texture Replace:
+old: capital01-05
+new: nameplate-soyakaze

$Name: Geri 1		;! Object #22
$Class: GTF Loki
$Team: Hostile
$Location: -3312.284912, 205.799911, 4440.422852
$Orientation:
	-0.016440, 0.923818, 0.382479,
	0.103909, -0.378880, 0.919594,
	0.994451, 0.054861, -0.089764
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Geri 2		;! Object #23
$Class: GTF Loki
$Team: Hostile
$Location: -3316.129150, 255.384171, 4436.419922
$Orientation:
	-0.027791, 0.923402, 0.382828,
	0.096487, -0.378710, 0.920472,
	0.994946, 0.062519, -0.078571
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Geri 3		;! Object #24
$Class: GTF Loki
$Team: Hostile
$Location: -3351.837891, 204.469376, 4386.040527
$Orientation:
	-0.028560, 0.922852, 0.384095,
	0.117557, -0.378484, 0.918112,
	0.992655, 0.071374, -0.097678
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Indra 1		;! Object #25
$Class: GTB Zeus
$Team: Hostile
$Location: -3258.360840, 79.949730, 4518.406250
$Orientation:
	0.063021, -0.969346, -0.237480,
	-0.131853, 0.227780, -0.964744,
	0.989264, 0.092112, -0.113457
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Indra 2		;! Object #26
$Class: GTB Zeus
$Team: Hostile
$Location: -3292.260742, 108.495819, 4542.287109
$Orientation:
	0.071069, -0.968807, -0.237407,
	-0.123269, 0.227654, -0.965908,
	0.989825, 0.097911, -0.103245
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Bheema 1		;! Object #27
$Class: GTB Ursa
$Team: Hostile
$Location: -3099.626221, 175.172897, 4374.346191
$Orientation:
	-0.088361, 0.872011, -0.481445,
	0.023647, 0.485036, 0.874175,
	0.995808, 0.065858, -0.063478
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Harbinger" "Harbinger" "Harbinger" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 20

$Name: Bheema 2		;! Object #28
$Class: GTB Ursa
$Team: Hostile
$Location: -3239.824463, 120.558746, 4325.697266
$Orientation:
	-0.118022, 0.870305, -0.478164,
	0.026151, 0.484086, 0.874630,
	0.992667, 0.090721, -0.079892
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Harbinger" "Harbinger" "Harbinger" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 20

$Name: Bheema 3		;! Object #29
$Class: GTB Ursa
$Team: Hostile
$Location: -3190.605225, 191.412827, 4294.998047
$Orientation:
	-0.105601, 0.870478, -0.480745,
	0.008081, 0.484183, 0.874929,
	0.994376, 0.088509, -0.058165
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Harbinger" "Harbinger" "Harbinger" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 20

$Name: Bheema 4		;! Object #30
$Class: GTB Ursa
$Team: Hostile
$Location: -3219.171875, 284.195068, 4348.031738
$Orientation:
	-0.073030, 0.872287, -0.483510,
	0.006147, 0.485189, 0.874388,
	0.997311, 0.060885, -0.040795
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Harbinger" "Harbinger" "Harbinger" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 20

$Name: Buri 1		;! Object #31
$Class: GTF Loki
$Team: Hostile
$Location: -1698.512573, 501.687744, 2215.138672
$Orientation:
	-0.227152, -0.877088, 0.423223,
	0.671879, -0.455734, -0.583854,
	0.704969, 0.151731, 0.692818
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Buri 2		;! Object #32
$Class: GTF Loki
$Team: Hostile
$Location: -1754.399048, 423.127075, 2203.989502
$Orientation:
	-0.242592, -0.877431, 0.413841,
	0.690037, -0.455912, -0.562133,
	0.681908, 0.149196, 0.716060
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Buri 3		;! Object #33
$Class: GTF Loki
$Team: Hostile
$Location: -1748.480591, 532.781128, 2113.160400
$Orientation:
	-0.225025, -0.877910, 0.422656,
	0.661402, -0.456161, -0.595369,
	0.715480, 0.145572, 0.683299
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Gamma 1		;! Object #34
$Class: PVF Thoth
$Team: Friendly
$Location: -69.500000, 0.000000, 3568.300049
$Orientation:
	-0.999833, 0.000000, -0.018293,
	0.000000, 1.000000, 0.000000,
	0.018293, 0.000000, -0.999833
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Gamma 2		;! Object #35
$Class: PVF Thoth
$Team: Friendly
$Location: -46.405807, -0.000002, 3602.710693
$Orientation:
	-0.999931, 0.000000, -0.011708,
	0.000000, 1.000000, 0.000000,
	0.011708, 0.000000, -0.999931
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Container 03		;! Object #36
$Class: SAC 2
$Team: Friendly
$Location: -25.531752, 323.779022, 4212.567383
$Orientation:
	-0.350831, -0.619134, 0.702561,
	-0.560350, 0.739905, 0.372227,
	-0.750286, -0.263091, -0.606512
$AI Behavior: None
$Cargo 1:  XSTR("Shivan Medical Unit", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   0 
   "Drake Station" 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-departure-warp" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Erali 1		;! Object #37
$Class: GTB Zeus
$Team: Hostile
$Location: -3226.100098, 0.000000, 1236.000000
$Orientation:
	0.659728, 0.000000, -0.751504,
	-0.067529, 0.995955, -0.059282,
	0.748464, 0.089858, 0.657059
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Erali 2		;! Object #38
$Class: GTB Zeus
$Team: Hostile
$Location: -3307.983398, 0.000062, 1205.484375
$Orientation:
	0.654482, 0.000000, -0.756078,
	-0.066706, 0.996101, -0.057742,
	0.753129, 0.088226, 0.651930
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Erali 3		;! Object #39
$Class: GTB Zeus
$Team: Hostile
$Location: -3142.215088, 0.000077, 1134.728760
$Orientation:
	0.681931, 0.000000, -0.731417,
	-0.065639, 0.995965, -0.061198,
	0.728466, 0.089742, 0.679179
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Erali 4		;! Object #40
$Class: GTB Zeus
$Team: Hostile
$Location: -3094.164307, -0.000061, 1024.569580
$Orientation:
	0.700411, 0.000000, -0.713739,
	-0.063458, 0.996040, -0.062273,
	0.710913, 0.088910, 0.697638
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Tsunami" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Turan		;! Object #41
$Class: GTC Leviathan
$Team: Hostile
$Location: -3269.021484, 0.001140, 1016.839600
$Orientation:
	0.771246, 0.000000, -0.636537,
	0.000000, 1.000000, 0.000000,
	0.636537, 0.000000, 0.771246
$AI Behavior: None
+AI Class: Major
$AI Goals: ( goals ( ai-chase "Drake Station" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Primary Banks: ( "Avenger" )
+Subsystem: turret06
+Primary Banks: ( "Avenger" )
+Subsystem: turret07
+Primary Banks: ( "Avenger" )
+Subsystem: turret08
+Primary Banks: ( "Avenger" )
+Subsystem: turret09a-01-main
+Secondary Banks: ( "Synaptic" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 4 "Erali" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 300
$Texture Replace:
+old: nameplate
+new: Turan

$Name: Gamma 3		;! Object #42
$Class: PVF Thoth
$Team: Friendly
$Location: -111.778000, -0.002486, 3585.992188
$Orientation:
	-0.999550, 0.000000, -0.029984,
	0.000000, 1.000000, 0.000001,
	0.029984, 0.000001, -0.999550
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Gamma 4		;! Object #43
$Class: PVF Thoth
$Team: Friendly
$Location: -95.738037, -0.002460, 3622.670166
$Orientation:
	-0.999681, 0.000000, -0.025257,
	0.000000, 1.000000, 0.000001,
	0.025257, 0.000001, -0.999681
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Delta 1		;! Object #44
$Class: GTB Athena
$Team: Friendly
$Location: 73.500000, 0.000000, 3549.500000
$Orientation:
	-0.999760, 0.000000, 0.021899,
	0.000000, 1.000000, 0.000000,
	-0.021899, 0.000000, -0.999760
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Disruptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Delta 2		;! Object #45
$Class: GTB Athena
$Team: Friendly
$Location: 105.234848, -0.000002, 3582.027100
$Orientation:
	-0.999533, 0.000000, 0.030552,
	0.000000, 1.000000, 0.000000,
	-0.030552, 0.000000, -0.999533
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Disruptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Delta 3		;! Object #46
$Class: GTB Athena
$Team: Friendly
$Location: 40.796978, 0.000015, 3581.252930
$Orientation:
	-0.999921, 0.000000, 0.012575,
	0.000000, 1.000000, 0.000000,
	-0.012575, 0.000000, -0.999921
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Disruptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 15

$Name: Yukala 1		;! Object #47
$Class: GTF Loki
$Team: Hostile
$Location: -3475.693359, -0.000008, 1023.881470
$Orientation:
	-0.282689, 0.000000, -0.959212,
	0.000000, 1.000000, 0.000000,
	0.959212, 0.000000, -0.282689
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Yukala 2		;! Object #48
$Class: GTF Loki
$Team: Hostile
$Location: -3498.600098, 0.000000, 947.900024
$Orientation:
	-0.261596, 0.000000, -0.965177,
	0.000000, 1.000000, 0.000000,
	0.965177, 0.000000, -0.261596
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

#Wings		;! 14 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "accomplished" 
      5 
   )
   ( is-event-true-delay "failed" 5 ) 
)
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "Drake Station" 89 ) )
+Hotkey: 0
+Flags: ( )

$Name: Scald
+Squad Logo: gti.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Scald 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 2 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Scald 1"
	"Scald 2"
	"Scald 3"
)
$AI Goals: ( goals ( ai-chase "Drake Station" 50 ) )
+Flags: ( )
+Wave Delay Min: 2
+Wave Delay Max: 15

$Name: Tyr
+Squad Logo: gti.pcx
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Tyr 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 2 "Roskava" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Tyr 1"
	"Tyr 2"
	"Tyr 3"
	"Tyr 4"
)
$AI Goals: ( goals ( ai-chase "Drake Station" 50 ) )
+Flags: ( "no-arrival-message" )
+Wave Delay Min: 12
+Wave Delay Max: 15

$Name: Roskava
+Squad Logo: gti.pcx
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Roskava 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 45 "Scald" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Roskava 1"
	"Roskava 2"
	"Roskava 3"
)
$AI Goals: ( goals ( ai-guard-wing "Tyr" 50 ) )
+Flags: ( "no-arrival-message" )
+Wave Delay Min: 12
+Wave Delay Max: 14

$Name: Rale
+Squad Logo: gti.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Rale 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 7 "Tyr" ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( has-undocked-delay 
      "Rale 1" 
      "Drake Station" 
      1 
      0 
   )
   ( or 
      ( has-undocked-delay 
         "Rale 2" 
         "Drake Station" 
         1 
         0 
      )
      ( has-undocked-delay 
         "Rale 3" 
         "Drake Station" 
         1 
         0 
      )
   )
)
$Ships: (		;! 3 total
	"Rale 1"
	"Rale 2"
	"Rale 3"
)
+Flags: ( )

$Name: Geri
+Squad Logo: gti.pcx
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Geri 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 
   60 
   "Scald" 
   "Tyr" 
   "Roskava" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Geri 1"
	"Geri 2"
	"Geri 3"
)
$AI Goals: ( goals ( ai-guard-wing "Rale" 50 ) )
+Flags: ( )
+Wave Delay Min: 20
+Wave Delay Max: 23

$Name: Indra
+Squad Logo: gti.pcx
$Waves: 3
$Wave Threshold: 1
$Special Ship: 0		;! Indra 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Geri" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Indra 1"
	"Indra 2"
)
$AI Goals: ( goals ( ai-chase "Drake Station" 50 ) )
+Flags: ( )
+Wave Delay Min: 2
+Wave Delay Max: 4

$Name: Bheema
+Squad Logo: gti.pcx
$Waves: 2
$Wave Threshold: 1
$Special Ship: 0		;! Bheema 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Geri" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Bheema 1"
	"Bheema 2"
	"Bheema 3"
	"Bheema 4"
)
$AI Goals: ( goals ( ai-chase "Drake Station" 50 ) )
+Flags: ( )
+Wave Delay Min: 2
+Wave Delay Max: 4

$Name: Buri
+Squad Logo: gti.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Buri 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Rale" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Buri 1"
	"Buri 2"
	"Buri 3"
)
$AI Goals: ( goals ( ai-guard-wing "Rale" 50 ) )
+Flags: ( )

$Name: Gamma
+Squad Logo: pvn.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Gamma 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Drake Station
$Arrival Cue: ( has-time-elapsed 100 ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "accomplished" 
      7 
   )
   ( is-event-true-delay "failed" 7 ) 
)
$Ships: (		;! 4 total
	"Gamma 1"
	"Gamma 2"
	"Gamma 3"
	"Gamma 4"
)
$AI Goals: ( goals ( ai-guard "Drake Station" 89 ) )
+Hotkey: 2
+Flags: ( "no-arrival-message" )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "accomplished" 
      6 
   )
   ( is-event-true-delay "failed" 6 ) 
)
$Ships: (		;! 2 total
	"Beta 1"
	"Beta 2"
)
$AI Goals: ( goals ( ai-guard "Drake Station" 89 ) )
+Hotkey: 1
+Flags: ( )

$Name: Erali
+Squad Logo: gti.pcx
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Erali 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 
   45 
   "Bheema" 
   "Indra" 
   "Buri" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Erali 1"
	"Erali 2"
	"Erali 3"
	"Erali 4"
)
$AI Goals: ( goals ( ai-chase "Drake Station" 50 ) )
+Flags: ( )
+Wave Delay Min: 2
+Wave Delay Max: 9

$Name: Delta
+Squad Logo: gta.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 4 "Turan" ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "accomplished" 
      8 
   )
   ( is-event-true-delay "failed" 8 ) 
)
$Ships: (		;! 3 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
)
$AI Goals: ( goals ( ai-chase "Turan" 89 ) ( ai-guard "Drake Station" 65 ) ( ai-chase-any 50 ) )
+Flags: ( "no-arrival-message" "no-dynamic" )

$Name: Yukala
+Squad Logo: gti.pcx
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Yukala 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Turan" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Yukala 1"
	"Yukala 2"
)
$AI Goals: ( goals ( ai-guard "Turan" 50 ) )
+Flags: ( )
+Wave Delay Min: 12
+Wave Delay Max: 14

#Events		;! 34 total

$Formula: ( when 
   ( has-time-elapsed 20 ) 
   ( add-goal 
      "Narath" 
      ( ai-waypoints-once "Mecross Path" 89 ) 
   )
)
+Name: moving into position
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( has-docked-delay 
         "Rale 1" 
         "Drake Station" 
         1 
         25 
      )
      ( or 
         ( has-docked-delay 
            "Rale 2" 
            "Drake Station" 
            1 
            25 
         )
         ( has-docked-delay 
            "Rale 3" 
            "Drake Station" 
            1 
            25 
         )
      )
   )
   ( self-destruct "Drake Station" ) 
)
+Name: demolitions set
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "Rale 1" 
      "Drake Station" 
      1 
      5 
   )
   ( add-goal "Rale 1" ( ai-undock 89 ) ) 
)
+Name: rale 1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "Rale 2" 
      "Drake Station" 
      1 
      5 
   )
   ( add-goal "Rale 2" ( ai-undock 89 ) ) 
)
+Name: rale 2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "Rale 3" 
      "Drake Station" 
      1 
      5 
   )
   ( add-goal "Rale 3" ( ai-undock 89 ) ) 
)
+Name: rale 3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Comming In Fast" 
   )
)
+Name: m1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 4 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Targeting" 
   )
)
+Name: m2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 15 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Details" 
   )
)
+Name: m3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Gamma" ) 
   ( send-message 
      "Drake Station" 
      "High" 
      "Drake Launching" 
   )
)
+Name: m4
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Tyr" ) 
   ( send-message 
      "#Command" 
      "High" 
      "1st Wave" 
   )
)
+Name: m5
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      6 
      "Tyr" 
      "Roskava" 
      "Buri" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "In Between" 
   )
)
+Name: m6
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Bheema" ) 
   ( send-message 
      "#Command" 
      "High" 
      "2nd Wave" 
   )
)
+Name: m7
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Turan" ) 
   ( send-message 
      "#Command" 
      "High" 
      "3rd Wave" 
   )
)
+Name: m8
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 5 "Soyakaze" ) 
   ( send-message 
      "Soyakaze" 
      "High" 
      "Soyakaze Here" 
   )
)
+Name: m9
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Rale" ) 
   ( send-message 
      "#Command" 
      "High" 
      "stealing cargo" 
   )
)
+Name: m10
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Drake Station" ) 50 ) 
   ( send-message 
      "Drake Station" 
      "High" 
      "Drake 50" 
   )
)
+Name: drake 50
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Drake Station" ) 25 ) 
   ( send-message 
      "Drake Station" 
      "High" 
      "Drake 25" 
   )
)
+Name: drake 25
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( < ( hits-left "Drake Station" ) 5 ) 
   ( send-message 
      "Drake Station" 
      "High" 
      "Drake 5" 
   )
)
+Name: drake 5
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay "Drake Defend" 0 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Accomplished" 
   )
)
+Name: accomplished
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-false-delay 
      "Drake Defend" 
      0 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Failed" 
   )
)
+Name: failed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-event-true-delay 
         "accomplished" 
         0 
      )
      ( is-event-true-delay "failed" 0 ) 
   )
   ( do-nothing ) 
)
+Name: allowed to go
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: RTB
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 
         15 
         "Scald" 
         "Tyr" 
         "Roskava" 
         "Geri" 
         "Indra" 
         "Bheema" 
         "Buri" 
         "Turan" 
         "Yukala" 
         "Erali" 
      )
      ( not 
         ( is-destroyed-delay 
            15 
            "Drake Station" 
         )
      )
   )
   ( do-nothing ) 
)
+Name: Defend Drake
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Defend Drake Station", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Scald" ) 
   ( do-nothing ) 
)
+Name: Scald
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Scald", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Tyr" ) 
   ( do-nothing ) 
)
+Name: Tyr
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Tyr", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Roskava" ) 
   ( do-nothing ) 
)
+Name: Roskava
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Roskava", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Rale" ) 
   ( do-nothing ) 
)
+Name: Rale
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Rale", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Geri" ) 
   ( do-nothing ) 
)
+Name: Geri
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Geri", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Indra" ) 
   ( do-nothing ) 
)
+Name: Indra
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Indra", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Bheema" ) 
   ( do-nothing ) 
)
+Name: Bheema
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Bheema", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Buri" ) 
   ( do-nothing ) 
)
+Name: Beri
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Beri", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Erali" ) 
   ( do-nothing ) 
)
+Name: Erali
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Erali", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Yukala" ) 
   ( do-nothing ) 
)
+Name: Yukala
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Yukala", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Turan" ) 
   ( do-nothing ) 
)
+Name: Turan
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Turan", -1)
+Team: 0

#Goals		;! 1 total

$Type: Primary
+Name: Drake Defend
$MessageNew:  XSTR("Defend Drake Station", -1)
$end_multi_text
$Formula: ( and 
   ( is-destroyed-delay 
      15 
      "Scald" 
      "Tyr" 
      "Roskava" 
      "Geri" 
      "Indra" 
      "Bheema" 
      "Buri" 
      "Turan" 
      "Yukala" 
      "Erali" 
   )
   ( not 
      ( is-destroyed-delay 
         15 
         "Drake Station" 
      )
   )
)

#Waypoints		;! 1 lists total

$Name: Mecross Path
$List: (		;! 3 points in list
	( 1076.644165, 188.999298, 4108.074219 )
	( 177.737717, 0.000921, 3054.137207 )
	( -1730.585205, 0.001070, 3107.176514 )
)

#Messages		;! 16 total


$Name: Comming In Fast
$Team: -1
$MessageNew:  XSTR("Alpha wing, renegades coming in fast!  Engaging now!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: msg.wav

$Name: Targeting
$Team: -1
$MessageNew:  XSTR("You heard the man.  Go to maximum burn!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: Details
$Team: -1
$MessageNew:  XSTR("Pilots, I don't need to remind you that we only have the one Shivan medical unit. Don't let them at that cargo.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: Drake 50
$Team: -1
$MessageNew:  XSTR("Alpha wing! Hull integrity is dropping.  We need cover!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: Drake 25
$Team: -1
$MessageNew:  XSTR("We can't take much more of this.  Hull strength is compromised on sections 23 through 28.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM2

$Name: Drake 5
$Team: -1
$MessageNew:  XSTR("We're loosing air on sections 15 and 16.  Hull integrity critical!!", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: Drake Launching
$Team: -1
$MessageNew:  XSTR("We've readied four Thoth class fighters.  The Vasudans will report in once they have launched.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM2
+Wave Name: msg.wav

$Name: Gamma
$Team: -1
$MessageNew:  XSTR("Alpha wing, this is Gamma wing.  Engaging hostiles now!", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VP1
+Wave Name: avasudan.wav

$Name: 1st Wave
$Team: -1
$MessageNew:  XSTR("We've got the first wave coming in.  Destroy them now Alpha!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: In Between
$Team: -1
$MessageNew:  XSTR("Good job Alpha, but that was only the tip of the spear.  Further hostile reinforcements are on their way.  Hold out a bit longer.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: 2nd Wave
$Team: -1
$MessageNew:  XSTR("New jump signatures.  Second wave coming into range now!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: 3rd Wave
$Team: -1
$MessageNew:  XSTR("Third wave has arrived.  Pilots, the Soyakaze hit the renegades staging area.  These should be their last reinforcements.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: Soyakaze Here
$Team: -1
$MessageNew:  XSTR("This is the GTD Soyakaze.  We have arrived and will take over the area now.  Good work, Alpha wing.", -1)
$end_multi_text
+Persona: Large Ship
+AVI Name: Head-CM3
+Wave Name: msg.wav

$Name: Accomplished
$Team: -1
$MessageNew:  XSTR("Great work pilots.  See you back at the Ark Royal.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: Failed
$Team: -1
$MessageNew:  XSTR("We've lost the battle and the war.  Return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: msg.wav

$Name: stealing cargo
$Team: -1
$MessageNew:  XSTR("Rale wing is heading for the cargo container. Destroy those transports.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1

#Reinforcements		;! 0 total


#Background bitmaps		;! 40 total

$Num stars: 0
$Ambient light level: 7895160

$Bitmap List:
$Sun: SunEnif
+Angles: 0.488692 0.000000 0.174533
+Scale: 2.000000
$Starbitmap: NebulA1-Main
+Angles: 5.585049 0.000000 0.488692
+ScaleX: 8.000000
+ScaleY: 8.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA2-main
+Angles: 0.349066 0.000000 2.076940
+ScaleX: 6.000000
+ScaleY: 6.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA3-whisp
+Angles: 4.974180 5.759580 0.349066
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA4-whisp
+Angles: 6.195910 4.537850 0.506145
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA5-whisp
+Angles: 1.047200 1.047200 2.530730
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA6-whisp
+Angles: 0.174533 0.000000 2.617990
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA7-whisp
+Angles: 0.000000 0.000000 1.047200
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA8-whisp
+Angles: 0.244346 0.000000 2.443460
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA9-whisp
+Angles: 1.378810 0.000000 2.076940
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA10-whisp
+Angles: 5.497780 0.785398 6.021380
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA11-whisp
+Angles: 2.251470 0.000000 1.919860
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA12-whisp
+Angles: 4.712390 3.141590 1.745330
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA14-whisp
+Angles: 5.934110 0.000000 0.174533
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA4-whisp
+Angles: 5.393060 0.174533 4.014250
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA6-whisp
+Angles: 5.829390 1.570800 3.752450
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA7-whisp
+Angles: 4.886920 4.712390 4.014250
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA11-whisp
+Angles: 1.570800 0.174533 5.218530
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA6-whisp
+Angles: 0.488692 0.000000 5.061450
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA8-whisp
+Angles: 1.378810 1.047200 6.091190
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA9-whisp
+Angles: 0.872664 1.570800 5.585050
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA6-whisp
+Angles: 6.091190 0.000000 2.617990
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA6-whisp
+Angles: 5.759580 0.488692 2.251470
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA4-whisp
+Angles: 4.712390 1.570800 3.316120
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA12-whisp
+Angles: 2.164210 3.822270 1.815140
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA13-whisp
+Angles: 5.759580 0.785398 0.698131
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA3-whisp
+Angles: 5.759580 0.000000 1.047200
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA4-whisp
+Angles: 5.829390 4.345870 0.925024
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA10-whisp
+Angles: 0.523598 6.195910 1.832590
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA10-whisp
+Angles: 0.506145 3.141590 1.919860
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA10-whisp
+Angles: 5.497780 1.745330 1.309000
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA4-whisp
+Angles: 0.785398 1.570800 1.832590
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA8-whisp
+Angles: 1.047200 5.235980 1.919860
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA3-whisp
+Angles: 1.396260 0.000000 1.919860
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA13-whisp
+Angles: 1.483530 4.712390 1.745330
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA12-whisp
+Angles: 0.872664 1.221730 2.268930
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA8-whisp
+Angles: 0.872664 1.570800 2.164210
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA13-whisp
+Angles: 5.759580 3.577920 1.274090
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA4-whisp
+Angles: 5.235980 0.000000 1.047200
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulA11-whisp
+Angles: 4.712390 0.000000 0.872664
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: planete
+Angles: 1.169370 4.101521 0.000000
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1

$Bitmap List:
$Sun: SunRed
+Angles: 0.069813 4.799652 3.665189
+Scale: 2.000000
$Starbitmap: neb07
+Angles: 0.244346 0.366519 0.174533
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 0.506145 2.111847 0.471239
+ScaleX: 3.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 2
$Starbitmap: neb13
+Angles: 0.785398 1.308996 0.052360
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2
$Starbitmap: neb11
+Angles: 1.047197 3.246310 0.366519
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb07
+Angles: 1.308996 1.745328 0.558505
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 1.570795 3.700095 0.750491
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 6.021381 0.000000 0.000000
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb11
+Angles: 0.000000 1.343902 0.401425
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb07
+Angles: 6.021381 1.326449 0.628318
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb09
+Angles: 5.672316 0.000000 0.610865
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 5.235983 3.106683 0.645771
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 5.811942 0.767944 0.925024
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb07
+Angles: 5.811942 0.000000 1.169370
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 5.881755 2.495819 1.308996
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb07
+Angles: 5.881755 2.146753 1.308996
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb11
+Angles: 0.645771 0.977384 1.308996
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb07
+Angles: 6.021381 6.021381 1.867501
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb07
+Angles: 6.021381 3.857175 2.007127
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb11
+Angles: 6.195914 0.855211 5.846848
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb13
+Angles: 5.602502 2.356193 5.602502
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb07
+Angles: 5.585049 0.610865 5.585049
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb07
+Angles: 5.131264 5.480330 5.480330
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb09
+Angles: 4.974185 2.146753 5.427969
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: planete
+Angles: 1.169370 2.111847 0.000000
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 4: Numbers
$Substitute Event Music: FS1-3: Chaser
$Briefing Music: None
$Substitute Briefing Music: Aftermath 1

#End

