#Mission Info

$Version: 0.10
$Name:  XSTR("Hostile Takeover", -1)
$Author: Colin Czerneda
$Created: 07/27/99 at 11:51:45
$Modified: 11/09/11 at 16:15:59
$Notes:
Version 0.8
$End Notes:

$Mission Desc:
 XSTR("Sigma 1 escaped the previous mission.  A capture operation is underway, but more is there than meets the eye. Polaris", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000


+Disallow Support: 0

+Hull Repair Ceiling: 100.000000

+Subsystem Repair Ceiling: 100.000000

+Player Entry Delay:
1.000000

+Viewer pos: 5785.361816, 25174.189453, 2399.301025
+Viewer orient:
	-0.770550, -0.000000, -0.637380,
	0.582097, 0.407364, -0.703717,
	0.259646, -0.913266, -0.313894


$Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 5
$start_stage
$multi_text
 XSTR("Intelligence has determined the location of the Sigma 1 transport that escaped the Epsilon Pegasi quarantine.", -1)
$end_multi_text
$voice: After_E1M2_B01.ogg
$camera_pos: 8456.457031, 25120.451172, 3419.194824
$camera_orient:
	0.006010, -0.000001, 0.999982,
	-0.953415, 0.301608, 0.005730,
	-0.301603, -0.953432, 0.001811
$camera_time: 1000
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 34
$team: Hostile
$class: GTT Elysium
$pos: 2453.499268, 1331.058472, 1444.007813
$label: Sigma 1
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The transport is only half a kilometer from the jump node.  Intelligence reports that the personnel transport had a jump drive malfunction and is stranded in the immediate area.", -1)
$end_multi_text
$voice: After_E1M2_B02.ogg
$camera_pos: 5767.007813, 25047.396484, 268.033325
$camera_orient:
	0.999963, -0.000001, -0.008611,
	0.008596, 0.059384, 0.998198,
	0.000510, -0.998235, 0.059382
$camera_time: 1000
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 34
$team: Hostile
$class: GTT Elysium
$pos: 2197.129395, 1331.058838, 4396.497559
$label: Sigma 1
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: 2151.215088, 103.851448, -2498.402344
$label: Epsilon Pegasi Jump Node
+id: 2
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Your mission is simple pilot: Track down the Sigma 1 transport and prevent it from escaping at all costs.", -1)
$end_multi_text
$voice: After_E1M2_B03.ogg
$camera_pos: 5767.007813, 25047.396484, 268.033325
$camera_orient:
	0.999963, -0.000001, -0.008611,
	0.008596, 0.059384, 0.998198,
	0.000510, -0.998235, 0.059382
$camera_time: 1000
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 34
$team: Hostile
$class: GTT Elysium
$pos: 2390.326172, 1331.058838, 7615.461914
$label: Sigma 1
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: 2151.215088, 103.851448, -2498.402344
$label: Epsilon Pegasi Jump Node
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: 2053.572998, 0.005427, 3038.069580
$label: Alpha
+id: 3
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("By using Disruptor cannons, your wingmates should be able to knock out the transport's weapons and engine sub-systems.  Cover them while they disable the transport.", -1)
$end_multi_text
$voice: After_E1M2_B04.ogg
$camera_pos: 5785.361816, 25174.189453, 2399.301025
$camera_orient:
	0.999963, -0.000001, -0.008611,
	0.008596, 0.059384, 0.998198,
	0.000510, -0.998235, 0.059382
$camera_time: 1000
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 34
$team: Hostile
$class: GTT Elysium
$pos: 2390.326172, 1331.058838, 7615.461914
$label: Sigma 1
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: 2151.215088, 103.851448, -2498.402344
$label: Epsilon Pegasi Jump Node
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: 2053.572998, 0.005427, 3038.069580
$label: Alpha
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("When Sigma 1 is disabled, we will dispatch Omega 1 to begin a capture operation.  Full environmental hazard suits will be worn by the Omega 1 crew to further prevent infection.  Upon completion of this mission, Command will issue further orders to you.", -1)
$end_multi_text
$voice: After_E1M2_B05.ogg
$camera_pos: 5785.361816, 25174.189453, 2399.301025
$camera_orient:
	0.999963, -0.000001, -0.008611,
	0.008596, 0.059384, 0.998198,
	0.000510, -0.998235, 0.059382
$camera_time: 1000
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 34
$team: Hostile
$class: GTT Elysium
$pos: 2390.326172, 1331.058838, 7615.461914
$label: Sigma 1
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: 2151.215088, 103.851448, -2498.402344
$label: Epsilon Pegasi Jump Node
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: 2053.572998, 0.005427, 3038.069580
$label: Alpha
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 34
$team: Friendly
$class: GTT Elysium
$pos: 1902.396240, 0.000042, 7347.904785
$label: Omega 01
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 5

$Formula: ( has-departed-delay 
   0 
   "Sigma 1" 
   "Omega 01" 
)
$Multi text
    XSTR("Excellent work!  We're towing Sigma 1 back to a secure installation in Epsilon Pegasi.  Interestingly enough, the crew of Sigma 1 has no signs of infection.", -1)
$end_multi_text
$Voice: After_E1M2_DB01.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( has-departed-delay 
   0 
   "Omega 02" 
   "Telamon" 
)
$Multi text
    XSTR("You also assisted in the capture of the GTSc Telamon.  We've traced the ships record back to an old GTI archive.  It seems that the Telamon might have been involved with the plague in the first place.", -1)
$end_multi_text
$Voice: After_E1M2_DB02.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "Await Orders" 0 ) 
$Multi text
    XSTR("You did an excellent job in defending the transports.  Great work.", -1)
$end_multi_text
$Voice: After_E1M2_DB03.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-false-delay "Capture" 0 ) 
$Multi text
    XSTR("Pilot, your incompetence has cost us many lives.  Furthermore, we now have no way of knowing what the Telamon was doing in the area, and who was on that shuttle.  This will not bode well for your record.

You are dismissed.", -1)
$end_multi_text
$Voice: After_E1M2_DB04.ogg
$Recommendation text:
    XSTR("Let your wingman disable the shuttle while you attack enemy fighters, and then direct your wingman to disable the Telamon.  Once the Telamon is disabled Rama wing will arrive.  Direct your wingman to attack the first manticore to arrive and you attack the others.  Do this with each wave that arrives.  This will keep the manticores from launching their missiles at the Telamon.", -1)
$end_multi_text

$Formula: ( is-goal-false-delay 
   "Await Orders" 
   0 
)
$Multi text
    XSTR("Your lack of concentration has cost us transports.  This means that Command will have to expend more resources to resupply the Ark Royal.  This failure will tarnish your record for the rest of your career, pilot.", -1)
$end_multi_text
$Voice: After_E1M2_DB05.ogg
$Recommendation text:
    XSTR("Escorting the transports should be a primary concern.  Keep the Shivans away from them.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
)

+Weaponry Pool: (
	"Disruptor"	12
	"Flail"	2
	"Prometheus"	8
	"Banshee"	8
	"Fury"	320
	"Interceptor"	80
	"Hornet"	320
	"Phoenix V"	60
)

#Objects		;! 30 total

$Name: Alpha 1		;! Object #0
$Class: GTF Loki
$Team: Friendly
$Location: -0.681014, -0.000029, 105.400482
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Banshee" "Disruptor" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Sigma 1		;! Object #1
$Class: GTT Elysium
$Team: Hostile
$Location: 2392.412598, 1512.383057, 252.295395
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Telamon Depart" 50 ) ( ai-dock "Telamon" "topside docking" "starboard docking" 89 ) )
$Cargo 1:  XSTR("Personnel", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Telamon		;! Object #2
$Class: GTSC Faustus#medical
$Team: Hostile
$Location: 2688.039551, 1556.232178, 4081.459473
$Orientation:
	0.590641, 0.789815, 0.165334,
	-0.435131, 0.484290, -0.759029,
	-0.679562, 0.376371, 0.629714
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 1 ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Telamon" 
   "Telamon Depart" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 50
$Texture Replace:
+old: nameplate
+new: telamon

$Name: Alpha 2		;! Object #3
$Class: GTF Loki
$Team: Friendly
$Location: -70.171532, 0.005288, 25.560350
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Banshee" "Disruptor" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Alpha 3		;! Object #4
$Class: GTF Loki
$Team: Friendly
$Location: 62.858532, 0.005442, 22.246323
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Banshee" "Disruptor" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Alpha 4		;! Object #5
$Class: GTF Loki
$Team: Friendly
$Location: -2.504921, 0.005427, -58.903263
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Banshee" "Disruptor" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Geri 1		;! Object #6
$Class: GTF Loki
$Team: Hostile
$Location: 2176.454834, 0.003439, 3894.291504
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Geri 2		;! Object #7
$Class: GTF Loki
$Team: Hostile
$Location: 2252.484863, 0.003425, 3848.445313
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Geri 3		;! Object #8
$Class: GTF Loki
$Team: Hostile
$Location: 2102.807373, 0.003433, 3833.983887
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Geri 4		;! Object #9
$Class: GTF Loki
$Team: Hostile
$Location: 2165.749023, 0.003430, 3760.882568
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Omega 01		;! Object #10
$Class: GTT Elysium
$Team: Friendly
$Location: 23.637230, -0.000835, 3285.672363
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Sigma 1" "topside docking" "topside docking" 50 ) )
$Cargo 1:  XSTR("Boarding Party", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Near Ship
+Arrival Distance: 700
$Arrival Anchor: Sigma 1
$Arrival Cue: ( is-disabled-delay 20 "Sigma 1" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-docked-delay 
   "Omega 01" 
   "Sigma 1" 
   1 
   8 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Omega 02		;! Object #11
$Class: GTT Elysium
$Team: Friendly
$Location: -48.923950, 0.000966, 3281.912109
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Telamon" "topside docking" "port docking" 50 ) )
$Cargo 1:  XSTR("Boarding Party", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Near Ship
+Arrival Distance: 1000
$Arrival Anchor: Telamon
$Arrival Cue: ( is-disabled-delay 15 "Telamon" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Iota 1		;! Object #12
$Class: GTFr Chronos
$Team: Friendly
$Location: -16.836679, 289.128357, 4640.040039
$Orientation:
	-0.823575, 0.551798, 0.131305,
	0.551207, 0.724011, 0.414703,
	0.133765, 0.413916, -0.900433
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Node Warp 1" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turreta
+Primary Banks: ( "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-goal-true-delay "Capture" 20 ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance "Iota 1" "Node Warp 1:1" ) 
   100 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: Cargo Alpha		;! Object #13
$Class: TAC 1
$Team: Friendly
$Location: -10.105093, 297.323334, 4649.290039
$Orientation:
	-0.823577, 0.551791, 0.131320,
	0.551413, 0.724651, 0.413309,
	0.132898, 0.412804, -0.901072
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Docked With: Iota 1
$Docker Point: cargo dockpoint
$Dockee Point: cargo dockpoint
+Group: 0
+Use Table Score:
+Score: 5

$Name: Iota 2		;! Object #14
$Class: GTFr Chronos
$Team: Friendly
$Location: -29.807102, 224.427521, 5232.982910
$Orientation:
	-0.843175, 0.529852, 0.091177,
	0.537177, 0.837280, 0.101993,
	-0.022300, 0.134975, -0.990597
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Node Warp 2" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turreta
+Primary Banks: ( "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-goal-true-delay "Capture" 21 ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance "Iota 2" "Node Warp 2:1" ) 
   100 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: Cargo Beta		;! Object #15
$Class: TAC 1
$Team: Friendly
$Location: -22.638508, 235.270996, 5238.373535
$Orientation:
	-0.843175, 0.529853, 0.091169,
	0.537142, 0.837488, 0.100460,
	-0.023124, 0.133675, -0.990754
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Docked With: Iota 2
$Docker Point: cargo dockpoint
$Dockee Point: cargo dockpoint
+Group: 0
+Use Table Score:
+Score: 5

$Name: Bheema 1		;! Object #16
$Class: SB Nephilim
$Team: Neutral
$Location: -930.356262, 0.000226, 4905.511230
$Orientation:
	-0.279103, 0.000000, -0.960261,
	0.013684, 0.999898, -0.003977,
	0.960164, -0.014250, -0.279075
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Synaptic#Shivan" "Phoenix V#Shivan" "Shivan Cluster" )
+Sbank Ammo: ( 100 100 100 0 )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Bheema 2		;! Object #17
$Class: SB Nephilim
$Team: Neutral
$Location: -906.277283, 0.000244, 5009.745605
$Orientation:
	-0.329810, 0.000000, -0.944047,
	0.011565, 0.999925, -0.004040,
	0.943977, -0.012250, -0.329785
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Synaptic#Shivan" "Phoenix V#Shivan" "Shivan Cluster" )
+Sbank Ammo: ( 100 100 100 0 )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Bheema 3		;! Object #18
$Class: SB Nephilim
$Team: Neutral
$Location: -988.686829, 0.000229, 4823.002441
$Orientation:
	-0.362002, 0.000000, -0.932177,
	0.013289, 0.999898, -0.005161,
	0.932082, -0.014256, -0.361966
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Hornet#Shivan" "Synaptic#Shivan" "Phoenix V#Shivan" "Shivan Cluster" )
+Sbank Ammo: ( 100 100 100 0 )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Durga 1		;! Object #19
$Class: SB Seraphim
$Team: Neutral
$Location: -853.082397, 113.205681, 2639.487305
$Orientation:
	0.292544, 0.569924, -0.767857,
	0.557957, 0.550393, 0.621089,
	0.776597, -0.610127, -0.156979
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Synaptic#Shivan" "Synaptic#Shivan" "Phoenix V#Shivan" "Shivan Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: Durga 2		;! Object #20
$Class: SB Seraphim
$Team: Neutral
$Location: -906.869324, 178.227753, 2628.443604
$Orientation:
	0.313069, 0.570126, -0.759568,
	0.540042, 0.551023, 0.636182,
	0.781244, -0.609368, -0.135384
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "Synaptic#Shivan" "Synaptic#Shivan" "Phoenix V#Shivan" "Shivan Bomb" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: Arjuna 1		;! Object #21
$Class: SF Scorpion
$Team: Neutral
$Location: -884.631409, 83.638794, 2693.702393
$Orientation:
	0.240602, 0.569970, -0.785649,
	0.597971, 0.550537, 0.582528,
	0.764553, -0.609953, -0.208365
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Arjuna 2		;! Object #22
$Class: SF Scorpion
$Team: Neutral
$Location: -925.666321, 95.148804, 2719.427734
$Orientation:
	0.223730, 0.570083, -0.790538,
	0.609764, 0.550889, 0.569833,
	0.760351, -0.609530, -0.224366
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 10

$Name: Rama 1		;! Object #23
$Class: SF Manticore
$Team: Neutral
$Location: 2860.100098, 0.000000, 3302.800049
$Orientation:
	0.976445, 0.000000, 0.215765,
	0.192023, 0.456034, -0.869000,
	-0.098396, 0.889962, 0.445292
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Rama 2		;! Object #24
$Class: SF Manticore
$Team: Neutral
$Location: 2807.754639, 0.000017, 3199.734619
$Orientation:
	0.990908, 0.000000, 0.134539,
	0.116795, 0.496366, -0.860221,
	-0.066781, 0.868114, 0.491853
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Rama 3		;! Object #25
$Class: SF Manticore
$Team: Neutral
$Location: 2903.571533, -0.000006, 3231.541748
$Orientation:
	0.969318, 0.000000, 0.245811,
	0.214158, 0.490873, -0.844500,
	-0.120662, 0.871231, 0.475812
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Rama 4		;! Object #26
$Class: SF Manticore
$Team: Neutral
$Location: 2851.137939, -0.000004, 3140.236328
$Orientation:
	0.985316, 0.000000, 0.170739,
	0.145513, 0.523131, -0.839738,
	-0.089319, 0.852252, 0.515450
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-dynamic" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 12

$Name: Delta 1		;! Object #27
$Class: GTF Loki
$Team: Friendly
$Location: -305.897064, 0.000188, 11.469266
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Delta 2		;! Object #28
$Class: GTF Loki
$Team: Friendly
$Location: -345.100800, 0.000143, -32.099018
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

$Name: Delta 3		;! Object #29
$Class: GTF Loki
$Team: Friendly
$Location: -256.023773, 0.000243, -34.093155
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 20

#Wings		;! 7 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "accomplished" 
      5 
   )
   ( is-event-true-delay "failed" 5 ) 
)
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-disable-ship "Sigma 1" 89 ) ( ai-guard "Alpha 1" 50 ) )
+Hotkey: 0
+Flags: ( )

$Name: Geri
+Squad Logo: gti.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Geri 1

$Arrival Location: Near Ship
+Arrival Distance: 350
$Arrival Anchor: Telamon
$Arrival Cue: ( has-time-elapsed 25 ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-disabled-delay 12 "Telamon" ) 
$Ships: (		;! 4 total
	"Geri 1"
	"Geri 2"
	"Geri 3"
	"Geri 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags: ( )
+Wave Delay Min: 12
+Wave Delay Max: 15

$Name: Bheema
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Bheema 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 45 "Iota 1" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   3 
   "Iota 1" 
   "Iota 2" 
)
$Ships: (		;! 3 total
	"Bheema 1"
	"Bheema 2"
	"Bheema 3"
)
$AI Goals: ( goals ( ai-chase "Iota 1" 89 ) ( ai-chase "Iota 2" 89 ) )
+Flags: ( "no-dynamic" )
+Wave Delay Min: 34
+Wave Delay Max: 38

$Name: Arjuna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Arjuna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Durga" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Arjuna 1"
	"Arjuna 2"
)
$AI Goals: ( goals ( ai-guard-wing "Durga" 50 ) )
+Flags: ( )

$Name: Rama
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Rama 1

$Arrival Location: Hyperspace
$Arrival Cue: ( destroyed-or-departed-delay 
   25 
   "Geri" 
)
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 2 "Telamon" ) 
$Ships: (		;! 4 total
	"Rama 1"
	"Rama 2"
	"Rama 3"
	"Rama 4"
)
$AI Goals: ( goals ( ai-chase "Telamon" 80 ) )
+Flags: ( )
+Wave Delay Min: 12
+Wave Delay Max: 15

$Name: Durga
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1

$Arrival Location: Near Ship
+Arrival Distance: 2450
$Arrival Anchor: Alpha 1
$Arrival Cue: ( is-destroyed-delay 3 "Bheema" ) 
$Departure Location: Hyperspace
$Departure Cue: ( is-destroyed-delay 
   3 
   "Iota 1" 
   "Iota 2" 
)
$Ships: (		;! 2 total
	"Durga 1"
	"Durga 2"
)
$AI Goals: ( goals ( ai-chase "Iota 1" 89 ) ( ai-chase "Iota 2" 89 ) )
+Flags: ( "no-dynamic" )
+Wave Delay Min: 12
+Wave Delay Max: 14

$Name: Delta
+Squad Logo: gti.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Delta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 
   6 
   "Alpha 2" 
   "Alpha 3" 
   "Alpha 4" 
)
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "accomplished" 
      7 
   )
   ( is-event-true-delay "failed" 7 ) 
)
$Ships: (		;! 3 total
	"Delta 1"
	"Delta 2"
	"Delta 3"
)
$AI Goals: ( goals ( ai-disable-ship "Sigma 1" 89 ) ( ai-chase-any 70 ) ( ai-guard "Alpha 1" 50 ) )
+Flags: ( )

#Events		;! 32 total

$Formula: ( when 
   ( is-disabled-delay 0 "Sigma 1" ) 
   ( add-goal 
      "Telamon" 
      ( ai-waypoints-once 
         "Telamon Depart" 
         89 
      )
   )
)
+Name: telamon orders
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "Omega 02" 
      "Telamon" 
      1 
      78 
   )
   ( change-iff "Friendly" "Telamon" ) 
)
+Name: omega 02 docked
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "Omega 02" 
      "Telamon" 
      1 
      120 
   )
   ( repair-subsystem 
      "Telamon" 
      "engine" 
      100 
   )
)
+Name: repair engines
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "Telamon" 
      ( ai-warp-out 89 ) 
   )
)
+Name: telamon warp
+Repeat Count: 1
+Interval: 1
+Chained: 0

$Formula: ( when 
   ( has-time-elapsed 2 ) 
   ( send-message 
      "<any wingman>" 
      "High" 
      "Sigma 1 In Sight" 
   )
)
+Name: m1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 6 ) 
   ( send-message 
      "#Command" 
      "High" 
      "New Target" 
   )
)
+Name: m2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 20 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Attention" 
   )
)
+Name: m3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-time-elapsed 28 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Disable" 
   )
)
+Name: m4
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-disabled-delay 0 "Sigma 1" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Deploying Omega 01" 
   )
)
+Name: m5
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Sigma 1" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Sigma 1 Captured" 
   )
)
+Name: m6
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-disabled-delay 0 "Telamon" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Deploying Omega 02" 
   )
)
+Name: m7
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-docked-delay 
      "Omega 02" 
      "Telamon" 
      1 
      77 
   )
   ( send-message 
      "Omega 02" 
      "High" 
      "Telamon Secure" 
   )
)
+Name: m8
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay "Capture" 0 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Objective Accomplished" 
   )
)
+Name: m9
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay "Capture" 6 ) 
   ( send-message 
      "#Command" 
      "High" 
      "New Objective" 
   )
)
+Name: m10
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 6 "Rama" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Shivan Attack" 
   )
)
+Name: m11
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-goal-true-delay "Capture" 0 ) 
      ( is-goal-true-delay "Await Orders" 0 ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Accomplished" 
   )
)
+Name: accomplished
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-goal-false-delay "Capture" 0 ) 
      ( is-goal-false-delay 
         "Await Orders" 
         0 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Failed" 
   )
)
+Name: failed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-disabled-delay 0 "Sigma 1" ) 
   ( do-nothing ) 
)
+Name: d1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Disable Sigma 1", -1)

$Formula: ( when 
   ( has-docked-delay 
      "Omega 01" 
      "Sigma 1" 
      1 
      9 
   )
   ( ship-invulnerable 
      "Sigma 1" 
      "Omega 01" 
   )
)
+Name: MBS - Capture Sigma 1
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Objective:  XSTR("Capture Sigma 1", -1)

$Formula: ( when 
   ( is-disabled-delay 0 "Telamon" ) 
   ( do-nothing ) 
)
+Name: d2
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Disable Telamon", -1)

$Formula: ( when 
   ( is-iff "Friendly" "Telamon" ) 
   ( do-nothing ) 
)
+Name: MBS - Capture Telamon
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Objective:  XSTR("Capture Telamon", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Geri" ) 
   ( do-nothing ) 
)
+Name: d3
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Geri", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Rama" ) 
   ( do-nothing ) 
)
+Name: d4
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Rama", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Bheema" ) 
   ( do-nothing ) 
)
+Name: d5
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Bheema", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Arjuna" ) 
   ( do-nothing ) 
)
+Name: d6
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Arjuna", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Durga" ) 
   ( do-nothing ) 
)
+Name: d7
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Durga", -1)

$Formula: ( when 
   ( or 
      ( is-event-true-delay 
         "accomplished" 
         0 
      )
      ( is-event-true-delay "failed" 0 ) 
   )
   ( do-nothing ) 
)
+Name: allowed to go
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: RTB
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 11 "Telamon" ) 
   ( change-iff "Unknown" "Telamon" ) 
   ( protect-ship "Telamon" ) 
)
+Name: MBS - Telamon's IFF
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( has-departed-delay 8 "Iota 1" ) 
      ( has-departed-delay 1 "Iota 2" ) 
   )
   ( do-nothing ) 
)
+Name: MBS - Protect Iota
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Protect Iota", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Iota 2" ) 
   ( add-goal 
      "Alpha" 
      ( ai-guard "Iota 1" 89 ) 
   )
   ( add-goal 
      "Alpha" 
      ( ai-guard "Iota 2" 89 ) 
   )
)
+Name: MBS - Alpha Escorts Iota
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( has-arrived-delay 0 "Iota 2" ) 
      ( has-arrived-delay 1 "Delta" ) 
   )
   ( add-goal 
      "Delta" 
      ( ai-guard "Iota 1" 89 ) 
   )
   ( add-goal 
      "Delta" 
      ( ai-guard "Iota 2" 89 ) 
   )
)
+Name: MBS - Delta Escorts Iota
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 2 total

$Type: Primary
+Name: Capture
$MessageNew:  XSTR("Capture Sigma 1", -1)
$end_multi_text
$Formula: ( and 
   ( has-docked-delay 
      "Omega 01" 
      "Sigma 1" 
      1 
      8 
   )
   ( has-docked-delay 
      "Omega 02" 
      "Telamon" 
      1 
      120 
   )
)

$Type: Primary
+Name: Await Orders
$MessageNew:  XSTR("Await Further Orders", -1)
$end_multi_text
$Formula: ( is-event-true-delay 
   "MBS - Protect Iota" 
   2 
)

#Waypoints		;! 3 lists total


$Jump Node: 117.451561, -317.108521, 58.065578
$Jump Node Name: Epsilon Pegasi Jump Node
$Name: Telamon Depart
$List: (		;! 1 points in list
	( 393.293671, -0.002180, 4001.495361 )
)

$Name: Node Warp 1
$List: (		;! 1 points in list
	( 395.241119, -0.000640, 246.977722 )
)

$Name: Node Warp 2
$List: (		;! 1 points in list
	( -292.961670, -0.000632, 288.611633 )
)

#Messages		;! 13 total


$Name: Sigma 1 In Sight
$Team: -1
$MessageNew:  XSTR("Sigma 1 in sight!", -1)
$end_multi_text
; Targeting her engines.



+Persona: Wingman 3
+AVI Name: Head-TP3
+Wave Name: After_E1M2_M01.ogg

$Name: New Target
$Team: -1
$MessageNew:  XSTR("New jump signature.  The GTSC Telamon.  Attempting to make contact.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M02.ogg

$Name: Attention
$Team: -1
$MessageNew:  XSTR("GTSc Telamon:  You are ordered to move out of the area immediately!  Sigma 1 is a threat to your ship!  Do not attempt to dock.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M03.ogg

$Name: Disable
$Team: -1
$MessageNew:  XSTR("Disable the Telamon pilots, it may be important to find out who is on board.  Do not let it get away.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M05.ogg

$Name: Deploying Omega 01
$Team: -1
$MessageNew:  XSTR("Deploying Omega 01 to dock with Sigma 1.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M06.ogg

$Name: Deploying Omega 02
$Team: -1
$MessageNew:  XSTR("Telamon disabled, Omega 02 has been dispatched.  Stand by.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M07.ogg

$Name: Sigma 1 Captured
$Team: -1
$MessageNew:  XSTR("Sigma 1 has been captured.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M08.ogg

$Name: Telamon Secure
$Team: -1
$MessageNew:  XSTR("Telamon is secure Command.  Repairing the engines now", -1)
$end_multi_text
+Persona: Support Ship
+AVI Name: Head-VP1
+Wave Name: After_E1M2_M09.ogg

$Name: Objective Accomplished
$Team: -1
$MessageNew:  XSTR("Objective accomplished, pilots.   New orders coming through.", -1)
$end_multi_text
; shouldn't take long.



+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M10.ogg

$Name: New Objective
$Team: -1
$MessageNew:  XSTR("Your new objective is to escort Iota wing to the jump node and then return to base.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M11.ogg

$Name: Accomplished
$Team: -1
$MessageNew:  XSTR("All objectives complete.  Return to base, pilots.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M12.ogg

$Name: Failed
$Team: -1
$MessageNew:  XSTR("This mission is a failure!  Abort mission, I repeat, abort mission!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M13.ogg

$Name: Shivan Attack
$Team: -1
$MessageNew:  XSTR("Shivan wing Rama is targeting the Telamon!  Destroy those fighters!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E1M2_M14.ogg

#Reinforcements		;! 0 total


#Background bitmaps		;! 39 total

$Num stars: 880
$Ambient light level: 7895160

$Bitmap List:
$Sun: SunPolarisAa
+Angles: 1.378809 0.000000 5.131264
+Scale: 3.000000
$Sun: SunPolarisB
+Angles: 3.089230 0.000000 6.161007
+Scale: 0.250000
$Sun: SunPolarisAb
+Angles: 1.378809 0.000000 5.026544
+Scale: 0.100000
$Starbitmap: nebulB1-main
+Angles: 6.195914 6.003928 0.174533
+ScaleX: 1.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB3-main
+Angles: 6.195914 1.256636 0.122173
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB9-whisp
+Angles: 0.104720 4.572759 0.122173
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB6-whisp
+Angles: 6.195914 1.134463 0.034907
+ScaleX: 1.200000
+ScaleY: 0.700000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB3-main
+Angles: 0.000000 1.117010 0.034907
+ScaleX: 1.400000
+ScaleY: 1.700000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB5-whisp
+Angles: 0.000000 0.000000 6.195914
+ScaleX: 1.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB13-whisp
+Angles: 1.535889 0.575958 5.759582
+ScaleX: 4.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB12-whisp
+Angles: 1.134463 0.558505 5.497783
+ScaleX: 4.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB6-whisp
+Angles: 1.378809 0.575958 5.672316
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB3-main
+Angles: 1.570795 0.767944 5.986475
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB6-whisp
+Angles: 1.570795 0.453785 5.934115
+ScaleX: 2.000000
+ScaleY: 0.500000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB7-whisp
+Angles: 1.570795 1.832594 5.934115
+ScaleX: 1.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB8-whisp
+Angles: 1.483529 0.418879 5.445423
+ScaleX: 3.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB10-whisp
+Angles: 1.343902 0.925024 5.445423
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB2-main
+Angles: 1.431169 0.000000 5.235984
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB11-whisp
+Angles: 0.349066 1.169370 4.817105
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB2-main
+Angles: 0.959930 2.513272 4.956731
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB2-main
+Angles: 0.959930 1.745328 5.323250
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB2-main
+Angles: 0.000000 0.000000 0.000000
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB12-whisp
+Angles: 0.000000 5.689769 0.366519
+ScaleX: 1.600000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB3-main
+Angles: 5.934115 0.000000 0.069813
+ScaleX: 3.000000
+ScaleY: 1.300000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB7-whisp
+Angles: 5.916662 3.700095 0.157080
+ScaleX: 2.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB8-whisp
+Angles: 6.178461 1.727875 0.052360
+ScaleX: 3.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB5-whisp
+Angles: 0.314159 1.535889 0.261799
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulB12-whisp
+Angles: 0.436332 1.378809 0.366519
+ScaleX: 3.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF10-whisp
+Angles: 3.735002 0.000000 0.366519
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF1-main
+Angles: 3.420843 0.645771 0.122173
+ScaleX: 4.000000
+ScaleY: 1.500000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF14-whisp
+Angles: 3.333576 0.715584 0.226893
+ScaleX: 4.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF12-whisp
+Angles: 3.316123 2.251473 6.143554
+ScaleX: 1.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF2-main
+Angles: 3.089230 0.575958 6.143554
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF6-whisp
+Angles: 3.159044 0.680678 5.829395
+ScaleX: 3.000000
+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF14-whisp
+Angles: 4.939278 6.195914 3.979347
+ScaleX: 4.000000
+ScaleY: 1.500000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF4-whisp
+Angles: 4.991638 0.174533 4.084067
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF6-whisp
+Angles: 4.485493 0.750491 4.136427
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF1-main
+Angles: 4.956731 6.126101 4.293507
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF5-whisp
+Angles: 4.572759 0.785398 4.293507
+ScaleX: 1.300000
+ScaleY: 1.300000
+DivX: 1
+DivY: 1
$Starbitmap: nebulF4-whisp
+Angles: 4.572759 0.000000 4.293507
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: planeta1
+Angles: 0.785398 0.872664 3.490656
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: planetb
+Angles: 0.994837 4.660026 3.490656
+ScaleX: 0.500000
+ScaleY: 0.500000
+DivX: 1
+DivY: 1

$Bitmap List:
$Sun: SunGold
+Angles: 5.393063 0.000000 4.206240
+Scale: 2.000000
$Starbitmap: neb12
+Angles: 0.000000 0.000000 1.047197
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: planeta1
+Angles: 0.785398 0.000000 3.490656
+ScaleX: 2.000000
+ScaleY: 2.000000
+DivX: 1
+DivY: 1
$Starbitmap: planetb
+Angles: 0.994837 3.141590 3.490656
+ScaleX: 0.500000
+ScaleY: 0.500000
+DivX: 1
+DivY: 1
$Starbitmap: neb18
+Angles: 0.733038 0.733038 0.733038
+ScaleX: 3.000000
+ScaleY: 2.200000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 0.855211 2.146753 0.558505
+ScaleX: 2.200000
+ScaleY: 3.500000
+DivX: 1
+DivY: 2
$Starbitmap: dneb02
+Angles: 0.383972 0.383972 0.733038
+ScaleX: 2.400000
+ScaleY: 3.200000
+DivX: 1
+DivY: 1
$Starbitmap: neb18
+Angles: 1.117010 1.117010 1.117010
+ScaleX: 2.000000
+ScaleY: 2.500000
+DivX: 1
+DivY: 1
$Starbitmap: neb12
+Angles: 1.937314 2.146753 1.082103
+ScaleX: 3.200000
+ScaleY: 2.700000
+DivX: 1
+DivY: 1
$Starbitmap: neb18
+Angles: 2.146753 1.937314 2.146753
+ScaleX: 3.400000
+ScaleY: 4.100000
+DivX: 1
+DivY: 2
$Starbitmap: dneb02
+Angles: 1.937314 3.455749 2.321286
+ScaleX: 2.000000
+ScaleY: 3.500000
+DivX: 1
+DivY: 2
$Starbitmap: dneb01
+Angles: 1.745328 0.000000 2.146753
+ScaleX: 3.000000
+ScaleY: 2.700000
+DivX: 1
+DivY: 1
$Starbitmap: neb12
+Angles: 1.937314 3.874628 1.745328
+ScaleX: 2.500000
+ScaleY: 2.500000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 1.518435 5.811942 0.855211
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb02
+Angles: 1.256636 0.000000 0.645771
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 1.658062 1.570795 0.488692
+ScaleX: 3.200000
+ScaleY: 1.800000
+DivX: 1
+DivY: 1
$Starbitmap: neb18
+Angles: 1.954767 1.850047 0.383972
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 2.146753 2.146753 0.209439
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb02
+Angles: 2.286380 4.258600 6.265727
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 2.356193 2.356193 5.951568
+ScaleX: 4.500000
+ScaleY: 3.800000
+DivX: 2
+DivY: 2
$Starbitmap: neb18
+Angles: 2.216566 1.343902 5.707222
+ScaleX: 3.000000
+ScaleY: 2.200000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 1.937314 3.298670 5.532689
+ScaleX: 2.000000
+ScaleY: 3.200000
+DivX: 1
+DivY: 1
$Starbitmap: neb18
+Angles: 1.675515 1.867501 5.427969
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb02
+Angles: 1.343902 1.588248 5.480330
+ScaleX: 4.000000
+ScaleY: 2.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb01
+Angles: 0.994837 2.146753 5.654862
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: neb18
+Angles: 0.767944 3.961894 5.951568
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 0.575958 0.000000 6.230820
+ScaleX: 4.000000
+ScaleY: 2.200000
+DivX: 2
+DivY: 1
$Starbitmap: dneb02
+Angles: 0.645771 2.565632 0.191986
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 2: Exodus
$Substitute Event Music: FS1-4: Worlds Apart
$Briefing Music: None
$Substitute Briefing Music: Aftermath 2

#End

