#Mission Info

$Version: 0.10
$Name:  XSTR("Last Best Hope", -1)
$Author: Todd Miller
$Created: 08/18/99 at 18:55:39
$Modified: 11/08/11 at 23:22:52
$Notes:
This is a FRED created mission
Good enough for me.
$End Notes:

$Mission Desc:
 XSTR("Player sets out to win the mission... why?  Regulus", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0
+Fog Near Mult: 1.000000

+Fog Far Mult: 1.000000


+Disallow Support: 0

+Hull Repair Ceiling: 100.000000

+Subsystem Repair Ceiling: 100.000000

+Player Entry Delay:
1.000000

+Viewer pos: -3320.086426, 5478.583008, 2404.991943
+Viewer orient:
	-0.034695, 0.000001, -0.999398,
	0.861545, 0.506799, -0.029909,
	0.506494, -0.862064, -0.017584


$Skybox Model: starfield.pof

$AI Profile: FS1 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 4
$start_stage
$multi_text
 XSTR("Based on the information we gathered, this Shivan cargo depot may have advanced medical technology stored at it.  The cargo depot is located in Regulus near the Polaris jump node.", -1)
$end_multi_text
$voice: After_E3M3_B01.ogg
$camera_pos: -2709.369629, 8594.116211, 1480.088989
$camera_orient:
	-0.034696, 0.000001, -0.999398,
	0.979281, 0.199630, -0.033997,
	0.199510, -0.979871, -0.006927
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: 648.124146, -43.882221, -315.316406
$label: Alpha
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: -1192.048950, 258.672699, 2089.033447
$label: Shivan Cargo Depot
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: -2360.650879, 258.673004, 2067.663086
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: -1650.809937, -521.459290, 4565.876465
$label: Polaris Jump Node
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The depot is only a temporary one. Shivan transports have started moving cargo out of the area.", -1)
$end_multi_text
$voice: After_E3M3_B02.ogg
$camera_pos: -2709.369629, 8594.116211, 1480.088989
$camera_orient:
	-0.034696, 0.000001, -0.999398,
	0.979281, 0.199630, -0.033997,
	0.199510, -0.979871, -0.006927
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: 211.628265, -43.882221, -1606.849121
$label: Alpha
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: -1192.048950, 258.672699, 2089.033447
$label: Shivan Cargo Depot
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: -2360.650879, 258.673004, 2067.663086
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: -1650.809937, -521.459290, 4565.876465
$label: Polaris Jump Node
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 11
$team: Hostile
$class: SFr Asmodeus
$pos: -1273.987427, -434.304962, -8.274938
$label: Kali 1
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Your goal is to recover the Shivan medical units intact and allow our transports to pick them up.", -1)
$end_multi_text
$voice: After_E3M3_B03.ogg
$camera_pos: -2709.369629, 8594.116211, 1480.088989
$camera_orient:
	-0.034696, 0.000001, -0.999398,
	0.979281, 0.199630, -0.033997,
	0.199510, -0.979871, -0.006927
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: -1912.516479, -43.882221, -2364.138916
$label: Alpha
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: 225.348328, 258.672699, 2110.623779
$label: Shivan Cargo Depot
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: -3309.259521, 258.673004, 2063.001221
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: -1650.809937, -521.459290, 4565.876465
$label: Polaris Jump Node
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 12
$team: Hostile
$class: SFr Asmodeus
$pos: -1684.347168, -434.304962, 2249.481445
$label: Kali 1
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Shivan transports may interfere with the operation as they may take away the cargo we need.  Stop and destroy any freighters, scan all the cargo, and await the retrieval ships.", -1)
$end_multi_text
$voice: After_E3M3_B04.ogg
$camera_pos: -2676.752930, 8685.592773, 1782.686646
$camera_orient:
	-0.167232, 0.000001, -0.985918,
	0.966072, 0.199630, -0.163866,
	0.196819, -0.979871, -0.033385
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 1
$team: Friendly
$class: GTF Ulysses
$pos: -1912.516479, -43.882221, -2364.138916
$label: Alpha
+id: 1
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: 225.348328, 258.672699, 2110.623779
$label: Shivan Cargo Depot
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Hostile
$class: SC 5
$pos: -3309.259521, 258.673004, 2063.001221
+id: 4
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Friendly
$class: Terran NavBuoy
$pos: -1650.809937, -521.459290, 4565.876465
$label: Polaris Jump Node
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 12
$team: Hostile
$class: SFr Asmodeus
$pos: -1684.347168, -434.304962, 2249.481445
$label: Kali 1
+id: 6
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 5

$Formula: ( is-goal-true-delay "MediTech" 0 ) 
$Multi text
    XSTR("Great job.  We've secured the Shivan medical technology and placed it aboard a transport heading for Drake Station in Epsilon Pegasi.", -1)
$end_multi_text
$Voice: After_E3M3_DB01.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "Secured" 0 ) 
$Multi text
    XSTR("Vasudan intelligence thanks you on a job well done and has offered up a commendation for your outstanding work in securing the area.  Their teams have now captured the remaining Shivan cargo for analysis.", -1)
$end_multi_text
$Voice: After_E3M3_DB02.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "Scan All" 0 ) 
$Multi text
    XSTR("Scanning all the cargo may also prove useful in determining Shivan strategy in this sector.", -1)
$end_multi_text
$Voice: After_E3M3_DB03.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-goal-false-delay "MediTech" 0 ) 
$Multi text
    XSTR("You and your wingmen were unable to capture the Shivan medical technology.  While the mission objectives were difficult, our belief was that you could carry out this mission and succeed.  This is a blot on your otherwise spotless record that could have been avoided.", -1)
$end_multi_text
$Voice: After_E3M3_DB04.ogg
$Recommendation text:
    XSTR("Destroy any Shivan freighters trying to pick up cargo.", -1)
$end_multi_text

$Formula: ( is-goal-false-delay "Secured" 0 ) 
$Multi text
    XSTR("Failing to secure the area set our Vasudan allies up for a major ambush by Shivan forces.  Follow your mission objectives better in the future.", -1)
$end_multi_text
$Voice: After_E3M3_DB05.ogg
$Recommendation text:
    XSTR("Do not leave the area until all Shivan vessels have been destroyed.", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Valkyrie"	4
	"GTF Hercules"	4
	"GTF Loki"	4
	"GTB Athena"	4
	"GTB Zeus"	4
)

+Weaponry Pool: (
	"Disruptor"	10
	"Avenger"	20
	"Flail"	6
	"Prometheus"	26
	"Banshee"	12
	"S-Breaker"	12
	"Leech Cannon"	8
	"Fury"	320
	"Interceptor"	240
	"Hornet"	760
	"Phoenix V"	90
	"Synaptic"	50
	"Cluster Bomb"	50
	"Stiletto"	50
	"EM Pulse"	60
)

#Objects		;! 64 total

$Name: Alpha 1		;! Object #0
$Class: GTF Ulysses
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	0.387899, -0.920595, 0.045165,
	0.918248, 0.390219, 0.067448,
	-0.079717, 0.015309, 0.996700
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Container 01		;! Object #1
$Class: SAC 2
$Team: Hostile
$Location: 117.175247, -571.070313, 3158.813477
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Minerals", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "invulnerable" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 02		;! Object #2
$Class: SAC 2
$Team: Hostile
$Location: 44.731701, -288.418213, 3073.496094
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Unknown", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 03		;! Object #3
$Class: SAC 2
$Team: Hostile
$Location: 195.363647, -288.418213, 3059.880615
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Shivan Medical Tech", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 04		;! Object #4
$Class: SAC 2
$Team: Hostile
$Location: 184.474899, -288.418213, 3236.939941
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Targeting Systems", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 05		;! Object #5
$Class: SAC 2
$Team: Hostile
$Location: 39.745701, -288.418213, 3244.904785
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Dragon Parts", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 06		;! Object #6
$Class: SC 5
$Team: Hostile
$Location: 262.080200, -4.721515, 3340.832031
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 07		;! Object #7
$Class: SC 5
$Team: Hostile
$Location: -60.707092, -4.721515, 3346.512695
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 08		;! Object #8
$Class: SC 5
$Team: Hostile
$Location: -73.111053, -4.721515, 3168.977539
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Drive Systems", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 09		;! Object #9
$Class: SC 5
$Team: Hostile
$Location: -73.338058, -4.721515, 3006.670410
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 10		;! Object #10
$Class: SC 5
$Team: Hostile
$Location: 120.809227, -4.721515, 2994.822266
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Shield Generators", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 11		;! Object #11
$Class: SC 5
$Team: Hostile
$Location: 288.686737, -4.721515, 2981.271729
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Power Generators", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 12		;! Object #12
$Class: SC 5
$Team: Hostile
$Location: 284.557709, -4.721515, 3145.859375
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 13		;! Object #13
$Class: SC 5
$Team: Hostile
$Location: -179.249588, 258.673218, 3083.513672
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Targeting Systems", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 14		;! Object #14
$Class: SC 5
$Team: Hostile
$Location: -183.909271, 258.673218, 3246.724365
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 15		;! Object #15
$Class: SC 5
$Team: Hostile
$Location: 30.126059, 258.673218, 3430.169922
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Unknown", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 16		;! Object #16
$Class: SC 5
$Team: Hostile
$Location: 193.851868, 258.673218, 3429.206787
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Minerals", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 17		;! Object #17
$Class: SC 5
$Team: Hostile
$Location: 388.414612, 258.673218, 3215.716309
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 18		;! Object #18
$Class: SC 5
$Team: Hostile
$Location: 379.813110, 258.673218, 3053.960449
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 19		;! Object #19
$Class: SC 5
$Team: Hostile
$Location: 42.557247, 258.673218, 2878.757568
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Container 20		;! Object #20
$Class: SC 5
$Team: Hostile
$Location: 225.415085, 258.673218, 2870.994385
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Dragon Parts", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Alpha 2		;! Object #21
$Class: GTF Ulysses
$Team: Friendly
$Location: 95.615089, -5.119216, 157.313034
$Orientation:
	0.387899, -0.920595, 0.045165,
	0.918248, 0.390219, 0.067448,
	-0.079717, 0.015309, 0.996700
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Alpha 3		;! Object #22
$Class: GTF Ulysses
$Team: Friendly
$Location: 52.674988, -47.519180, 137.055130
$Orientation:
	0.387899, -0.920595, 0.045165,
	0.918248, 0.390219, 0.067448,
	-0.079717, 0.015309, 0.996700
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Alpha 4		;! Object #23
$Class: GTF Ulysses
$Team: Friendly
$Location: -18.125713, -87.764442, 39.513092
$Orientation:
	0.387899, -0.920595, 0.045165,
	0.918248, 0.390219, 0.067448,
	-0.079717, 0.015309, 0.996700
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Sherista		;! Object #24
$Class: SFr Asmodeus
$Team: Hostile
$Location: -1755.300049, -378.208893, 4487.799805
$Orientation:
	-0.578786, 0.000000, -0.815480,
	0.174029, 0.976964, -0.123516,
	0.796694, -0.213406, -0.565452
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Container 03" "cargo dock01" "cargo dock01" 70 ) ( ai-waypoints-once "Shivan Cargo 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Subsystem: a-turret02
+Primary Banks: ( "Shivan Light Laser" )
+Subsystem: a-turret03
+Subsystem: a-turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 10 ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Sherista" 
   "Shivan Cargo 1" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 30

$Name: Kali 1		;! Object #25
$Class: SFr Asmodeus
$Team: Hostile
$Location: -1579.345825, -918.971069, 4919.881836
$Orientation:
	-0.720182, 0.000000, -0.693785,
	-0.011118, 0.999872, 0.011541,
	0.693696, 0.016025, -0.720089
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Container 04" "cargo dock01" "cargo dock01" 50 ) ( ai-waypoints-once "Shivan Cargo 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Subsystem: a-turret02
+Primary Banks: ( "Shivan Light Laser" )
+Subsystem: a-turret03
+Subsystem: a-turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 13 "Arjuna" ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Kali 1" 
   "Shivan Cargo 1" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 30

$Name: Kali 2		;! Object #26
$Class: SFr Asmodeus
$Team: Hostile
$Location: -1797.400513, -1057.712769, 4759.665039
$Orientation:
	-0.641454, 0.000000, -0.767162,
	-0.054558, 0.997468, 0.045618,
	0.765219, 0.071117, -0.639830
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Container 05" "cargo dock01" "cargo dock01" 50 ) ( ai-waypoints-once "Shivan Cargo 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Subsystem: a-turret02
+Primary Banks: ( "Shivan Light Laser" )
+Subsystem: a-turret03
+Subsystem: a-turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( is-destroyed-delay 13 "Arjuna" ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Kali 2" 
   "Shivan Cargo 1" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 30

$Name: Makuni 1		;! Object #27
$Class: SFr Mephisto
$Team: Hostile
$Location: -1904.156616, -308.706757, 4272.805176
$Orientation:
	-0.118922, 0.000000, -0.992904,
	0.000000, 1.000000, 0.000000,
	0.992904, 0.000000, -0.118922
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Container 16" "cargo dock01" "cargo dock" 70 ) ( ai-waypoints-once "Shivan Cargo 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 150 ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Makuni 1" 
   "Shivan Cargo 1" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 30

$Name: Makuni 2		;! Object #28
$Class: SFr Mephisto
$Team: Hostile
$Location: -1969.547729, -308.706696, 4355.280273
$Orientation:
	-0.118922, 0.000000, -0.992904,
	0.000000, 1.000000, 0.000000,
	0.992904, 0.000000, -0.118922
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Container 10" "cargo dock01" "cargo dock" 70 ) ( ai-waypoints-once "Shivan Cargo 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 150 ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "Makuni 2" 
   "Shivan Cargo 1" 
   0 
)
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 30

$Name: Sentry 01		;! Object #29
$Class: SSG Trident
$Team: Hostile
$Location: 280.919098, 0.002424, 2657.400879
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Sentry 02		;! Object #30
$Class: SSG Trident
$Team: Hostile
$Location: 9.646322, 0.003631, 2661.123779
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Sentry 03		;! Object #31
$Class: SSG Trident
$Team: Hostile
$Location: 239.149063, 0.003701, 3674.356689
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Sentry 04		;! Object #32
$Class: SSG Trident
$Team: Hostile
$Location: -14.125284, 0.003739, 3695.911377
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Sentry 05		;! Object #33
$Class: SSG Trident
$Team: Hostile
$Location: 610.911316, 0.003881, 3064.338379
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Sentry 06		;! Object #34
$Class: SSG Trident
$Team: Hostile
$Location: 620.784607, 0.003569, 3287.676270
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Sentry 07		;! Object #35
$Class: SSG Trident
$Team: Hostile
$Location: -455.160767, 0.003692, 3097.981934
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Sentry 08		;! Object #36
$Class: SSG Trident
$Team: Hostile
$Location: -456.276520, 0.003739, 3316.906982
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: Rashepsi		;! Object #37
$Class: SC Lilith
$Team: Hostile
$Location: -1255.832397, -661.137573, 4823.183594
$Orientation:
	0.545858, 0.327576, 0.771190,
	0.454031, -0.889204, 0.056335,
	0.704199, 0.319393, -0.634108
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "Lilith Waypoint" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Sbank Ammo: ( 0 )
+Subsystem: turret09
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Rama" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 450

$Name: Epsilon 1		;! Object #38
$Class: PVB Amun
$Team: Friendly
$Location: 542.946045, 85.831802, 794.159546
$Orientation:
	0.938466, -0.344335, -0.026750,
	0.345160, 0.937785, 0.037731,
	0.012093, -0.044642, 0.998930
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Banshee" )
+Secondary Banks: ( "Interceptor" "Tsunami" "Tsunami" )
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Epsilon 2		;! Object #39
$Class: PVB Amun
$Team: Friendly
$Location: 621.228027, 57.792751, 745.243103
$Orientation:
	0.938466, -0.344335, -0.026750,
	0.345160, 0.937785, 0.037731,
	0.012093, -0.044643, 0.998930
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Banshee" )
+Secondary Banks: ( "Interceptor" "Tsunami" "Tsunami" )
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Epsilon 3		;! Object #40
$Class: PVB Amun
$Team: Friendly
$Location: 482.348907, 104.140076, 730.554504
$Orientation:
	0.938466, -0.344335, -0.026750,
	0.345160, 0.937785, 0.037731,
	0.012093, -0.044643, 0.998930
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Banshee" )
+Secondary Banks: ( "Interceptor" "Tsunami" "Tsunami" )
+Subsystem: turret02
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Arjuna 1		;! Object #41
$Class: SF Scorpion
$Team: Hostile
$Location: 1438.340088, -100.631126, 3004.253418
$Orientation:
	-0.893275, -0.105274, 0.437009,
	0.008846, 0.967884, 0.251243,
	-0.449423, 0.228295, -0.863655
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Arjuna 2		;! Object #42
$Class: SF Scorpion
$Team: Hostile
$Location: 1457.864868, -120.657555, 3080.713135
$Orientation:
	-0.882051, -0.105274, 0.459242,
	0.015135, 0.967884, 0.250942,
	-0.470910, 0.228295, -0.852130
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Arjuna 3		;! Object #43
$Class: SF Scorpion
$Team: Hostile
$Location: 1543.209229, -105.307442, 3018.575928
$Orientation:
	-0.874278, -0.105274, 0.473872,
	0.019313, 0.967884, 0.250656,
	-0.485041, 0.228295, -0.844167
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Arjuna 4		;! Object #44
$Class: SF Scorpion
$Team: Hostile
$Location: 1520.481445, -122.496361, 3085.591797
$Orientation:
	-0.871727, -0.105274, 0.478549,
	0.020656, 0.967884, 0.250548,
	-0.489556, 0.228295, -0.841556
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Rama 1		;! Object #45
$Class: SF Basilisk
$Team: Hostile
$Location: -1478.369751, -308.708832, 4772.154785
$Orientation:
	-0.801997, -0.480289, -0.355138,
	-0.597298, 0.638868, 0.484854,
	-0.005984, 0.600975, -0.799246
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "" "Hornet#Shivan" )
+Sbank Ammo: ( 0 100 )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Rama 2		;! Object #46
$Class: SF Basilisk
$Team: Hostile
$Location: -1464.216187, -331.817841, 4820.040039
$Orientation:
	-0.803135, -0.480289, -0.352557,
	-0.595735, 0.638868, 0.486772,
	-0.008554, 0.600975, -0.799222
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "" "Hornet#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Rama 3		;! Object #47
$Class: SF Basilisk
$Team: Hostile
$Location: -1513.511841, -334.881561, 4763.349121
$Orientation:
	-0.799042, -0.480289, -0.361737,
	-0.601275, 0.638868, 0.479914,
	0.000605, 0.600975, -0.799268
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "" "Hornet#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Rama 4		;! Object #48
$Class: SF Basilisk
$Team: Hostile
$Location: -1502.377319, -355.968414, 4804.851074
$Orientation:
	-0.799978, -0.480289, -0.359665,
	-0.600028, 0.638868, 0.481471,
	-0.001467, 0.600975, -0.799267
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Subsystem: Pilot
+Secondary Banks: ( "" "Hornet#Shivan" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Theta 1		;! Object #49
$Class: PVT Isis
$Team: Friendly
$Location: 231.428131, -77.525871, 138.141891
$Orientation:
	0.906523, -0.407760, 0.109308,
	0.404828, 0.913089, 0.048814,
	-0.119712, 0.000000, 0.992809
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Primary Banks: ( "VLL-9 Laser" )
+Subsystem: turret02
+Primary Banks: ( "VLL-9 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-cargo-known-delay 
   12 
   "Container 03" 
)
$Departure Location: Hyperspace
$Departure Cue: ( has-docked-delay 
   "Theta 1" 
   "Container 03" 
   1 
   3 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 100
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Container 21		;! Object #50
$Class: SC 5
$Team: Hostile
$Location: 104.159370, -4.721515, 3345.045166
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Unknown", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Iota 1		;! Object #51
$Class: PVFr Satis
$Team: Friendly
$Location: -705.766846, 0.000265, 3.789237
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-main
+Primary Banks: ( "Vasudan Huge Turret" )
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: Iota 2		;! Object #52
$Class: PVFr Ma'at
$Team: Friendly
$Location: -783.400818, 0.000285, -188.173401
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Primary Banks: ( "VLL-9 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Iota 3		;! Object #53
$Class: GTFr Chronos
$Team: Friendly
$Location: -615.212402, 0.000279, -347.402008
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turreta
+Primary Banks: ( "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: Kappa 1		;! Object #54
$Class: PVF Horus
$Team: Friendly
$Location: -495.662567, 0.000018, 67.412292
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Hornet" "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Kappa 2		;! Object #55
$Class: PVF Horus
$Team: Friendly
$Location: -449.552856, -0.000014, 26.634544
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Hornet" "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Kappa 3		;! Object #56
$Class: PVF Horus
$Team: Friendly
$Location: -567.135742, -0.000003, 7.992364
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "Prometheus" )
+Secondary Banks: ( "Hornet" "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: Indra 1		;! Object #57
$Class: SB Nephilim
$Team: Hostile
$Location: 2144.179688, -77.654259, 2176.658447
$Orientation:
	-0.804788, -0.311886, 0.505018,
	0.478946, -0.843789, 0.242139,
	0.350609, 0.436747, 0.828448
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50#Shivan" "MX-50#Shivan" "MX-50#Shivan" "MX-50#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Indra 2		;! Object #58
$Class: SB Nephilim
$Team: Hostile
$Location: 2043.476318, -134.338333, 2178.318359
$Orientation:
	-0.804788, -0.311886, 0.505018,
	0.478947, -0.843789, 0.242138,
	0.350609, 0.436747, 0.828448
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50#Shivan" "MX-50#Shivan" "MX-50#Shivan" "MX-50#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Indra 3		;! Object #59
$Class: SB Nephilim
$Team: Hostile
$Location: 2170.498047, -88.483971, 2086.861084
$Orientation:
	-0.804788, -0.311886, 0.505018,
	0.478947, -0.843789, 0.242138,
	0.350609, 0.436747, 0.828448
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50#Shivan" "MX-50#Shivan" "MX-50#Shivan" "MX-50#Shivan" )
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 18

$Name: Beta 1		;! Object #60
$Class: GTF Ulysses
$Team: Friendly
$Location: 72.322388, 0.000283, 337.215088
$Orientation:
	0.611806, 0.708289, 0.352166,
	-0.664111, 0.701800, -0.257748,
	-0.429710, -0.076186, 0.899747
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "S-Breaker" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 2		;! Object #61
$Class: GTF Ulysses
$Team: Friendly
$Location: 154.984436, -28.146832, 305.633301
$Orientation:
	0.614505, 0.708943, 0.346098,
	-0.659067, 0.702448, -0.268697,
	-0.433607, -0.062986, 0.898898
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "S-Breaker" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 3		;! Object #62
$Class: GTF Ulysses
$Team: Friendly
$Location: 218.875519, -33.771133, 342.432343
$Orientation:
	0.614661, 0.709398, 0.344887,
	-0.652991, 0.702898, -0.282022,
	-0.442486, -0.051860, 0.895275
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "S-Breaker" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 4		;! Object #63
$Class: GTF Ulysses
$Team: Friendly
$Location: 222.639557, -53.903957, 269.464600
$Orientation:
	0.617028, 0.709370, 0.340692,
	-0.655340, 0.702871, -0.276589,
	-0.435666, -0.052606, 0.898570
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" "S-Breaker" )
+Secondary Banks: ( "Interceptor" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 25

#Wings		;! 8 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "accomplished" 
      5 
   )
   ( is-event-true-delay "failed" 5 ) 
)
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
+Hotkey: 0
+Flags: ( )

$Name: Epsilon
+Squad Logo: pvn.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Epsilon 1

$Arrival Location: In front of ship
+Arrival Distance: 1200
$Arrival Anchor: Alpha 1
$Arrival Cue: ( has-arrived-delay 22 "Rashepsi" ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "accomplished" 
      6 
   )
   ( is-event-true-delay "failed" 6 ) 
)
$Ships: (		;! 3 total
	"Epsilon 1"
	"Epsilon 2"
	"Epsilon 3"
)
$AI Goals: ( goals ( ai-chase "Rashepsi" 50 ) )
+Flags: ( "no-arrival-message" )

$Name: Arjuna
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Arjuna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 37 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Arjuna 1"
	"Arjuna 2"
	"Arjuna 3"
	"Arjuna 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags: ( )
+Wave Delay Min: 2
+Wave Delay Max: 15

$Name: Rama
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Rama 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 28 "Theta 1" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Rama 1"
	"Rama 2"
	"Rama 3"
	"Rama 4"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags: ( )
+Wave Delay Min: 12
+Wave Delay Max: 15

$Name: Iota
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Iota 1

$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( is-goal-true-delay "MediTech" 5 ) 
   ( is-goal-true-delay "Secured" 5 ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Iota 1"
	"Iota 2"
	"Iota 3"
)
$AI Goals: ( goals ( ai-waypoints-once "Vasudan Intel" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Kappa
+Squad Logo: pvn.pcx
$Waves: 1
$Wave Threshold: 0
$Special Ship: 2		;! Kappa 3

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Iota" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Kappa 1"
	"Kappa 2"
	"Kappa 3"
)
$AI Goals: ( goals ( ai-guard-wing "Iota" 50 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

$Name: Indra
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Indra 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 2 "Theta 1" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Indra 1"
	"Indra 2"
	"Indra 3"
)
$AI Goals: ( goals ( ai-chase "Theta 1" 50 ) )
+Flags: ( )
+Wave Delay Min: 2
+Wave Delay Max: 9

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( or 
   ( is-event-true-delay 
      "accomplished" 
      8 
   )
   ( is-event-true-delay "failed" 8 ) 
)
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
+Hotkey: 1
+Flags: ( )
+Wave Delay Min: 2
+Wave Delay Max: 4

#Events		;! 23 total

$Formula: ( when 
   ( has-time-elapsed 0 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Lets Get to Work" 
   )
)
+Name: m1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-cargo-known-delay 
      2 
      "Container 01" 
      "Container 02" 
      "Container 03" 
      "Container 04" 
      "Container 05" 
      "Container 06" 
      "Container 07" 
      "Container 08" 
      "Container 09" 
      "Container 10" 
      "Container 11" 
      "Container 12" 
      "Container 13" 
      "Container 14" 
      "Container 15" 
      "Container 16" 
      "Container 17" 
      "Container 18" 
      "Container 19" 
      "Container 20" 
   )
   ( do-nothing ) 
)
+Name: MBS - Scan All
+Repeat Count: 1
+Interval: 1
+Chained: 6
+Objective:  XSTR("Scan Depot", -1)

$Formula: ( when 
   ( has-time-elapsed 5 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Roger That" 
   )
)
+Name: m2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 5 "Arjuna" ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "Shivan Fighters Inbound" 
   )
)
+Name: m3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Kali 1" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Kali Arrived" 
   )
)
+Name: m4
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Sherista" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Sherista" 
   )
)
+Name: m5
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Rashepsi" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Shivan Cruiser" 
   )
)
+Name: m6
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 7 "Rashepsi" ) 
   ( send-message 
      "#Vasudan Intelligence" 
      "High" 
      "Vasudan Command" 
   )
)
+Name: m7
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay "MediTech" 0 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Objective 1 Complete" 
   )
)
+Name: objec1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-true-delay "Secured" 0 ) 
   ( send-message 
      "#Command" 
      "High" 
      "Objective 2 Complete" 
   )
)
+Name: objec2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-goal-true-delay "MediTech" 7 ) 
      ( is-goal-true-delay "Secured" 7 ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Accomplished" 
   )
)
+Name: accomplished
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( or 
      ( is-goal-false-delay "MediTech" 0 ) 
      ( is-goal-false-delay "Secured" 0 ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Failed" 
   )
)
+Name: failed
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Sentry 01" 
      "Sentry 02" 
      "Sentry 03" 
      "Sentry 04" 
      "Sentry 05" 
      "Sentry 06" 
      "Sentry 07" 
      "Sentry 08" 
   )
   ( do-nothing ) 
)
+Name: d1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Sentry Guns", -1)

$Formula: ( when 
   ( is-cargo-known-delay 
      3 
      "Container 03" 
   )
   ( do-nothing ) 
)
+Name: MBS - Find Cargo
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Objective:  XSTR("Find Cargo", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Sherista" ) 
   ( do-nothing ) 
)
+Name: d2
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Sherista", -1)

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Kali 1" 
      "Kali 2" 
   )
   ( do-nothing ) 
)
+Name: d3
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Kali", -1)

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Makuni 1" 
      "Makuni 2" 
   )
   ( do-nothing ) 
)
+Name: d4
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Makuni", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Arjuna" ) 
   ( do-nothing ) 
)
+Name: d5
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Arjuna", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Rama" ) 
   ( do-nothing ) 
)
+Name: d6
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Rama", -1)

$Formula: ( when 
   ( is-destroyed-delay 0 "Indra" ) 
   ( do-nothing ) 
)
+Name: d7
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Indra", -1)

$Formula: ( when 
   ( or 
      ( is-event-true-delay 
         "accomplished" 
         0 
      )
      ( is-event-true-delay "failed" 0 ) 
   )
   ( do-nothing ) 
)
+Name: allowed to go
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: RTB
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "Theta 1" ) 
   ( add-goal 
      "Theta 1" 
      ( ai-dock 
         "Container 03" 
         "main dock" 
         "cargo dock01" 
         89 
      )
   )
)
+Name: Theta 1 docking order
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 3 total

$Type: Primary
+Name: MediTech
$MessageNew:  XSTR("Capture Medical Technology", -1)
$end_multi_text
$Formula: ( has-departed-delay 
   0 
   "Theta 1" 
   "Container 03" 
)
+No music

$Type: Primary
+Name: Secured
$MessageNew:  XSTR("Secure the Area", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   3 
   "Arjuna" 
   "Rama" 
   "Rashepsi" 
)
+No music

$Type: Secondary
+Name: Scan All
$MessageNew:  XSTR("Scan All Cargo", -1)
$end_multi_text
$Formula: ( is-event-true-delay 
   "MBS - Scan All" 
   2 
)

#Waypoints		;! 3 lists total


$Jump Node: -1650.800049, -830.208984, 4565.899902
$Jump Node Name: Polaris Jump Node
$Name: Shivan Cargo 1
$List: (		;! 1 points in list
	( -1847.899170, -498.827454, 4419.432129 )
)

$Name: Lilith Waypoint
$List: (		;! 3 points in list
	( -753.600159, 59.377773, 4164.483887 )
	( 375.898895, 371.135071, 3583.456543 )
	( 419.990692, 371.135315, 3120.200684 )
)

$Name: Vasudan Intel
$List: (		;! 1 points in list
	( 43.188503, 0.001319, 2605.753906 )
)

#Messages		;! 11 total


$Name: Lets Get to Work
$Team: -1
$MessageNew:  XSTR("Lets get to work, Alpha wing.  Take out the sentry guns guarding the depot and watch out for enemy reinforcements.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E3M3_M01.ogg

$Name: Roger That
$Team: -1
$MessageNew:  XSTR("Roger that, Command.  Engaging sentry guns now!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP1
+Wave Name: After_E3M3_M02.ogg

$Name: Shivan Fighters Inbound
$Team: -1
$MessageNew:  XSTR("Heads up, people!  We've got Shivan fighters inbound.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: After_E3M3_M03.ogg

$Name: Kali Arrived
$Team: -1
$MessageNew:  XSTR("Kali wing has arrived.  Destroy those ships!", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E3M3_M04.ogg

$Name: Sherista
$Team: -1
$MessageNew:  XSTR("Freighter Sherista is heading for the cargo.  Stop that transport.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E3M3_M05.ogg

$Name: Vasudan Command
$Team: -1
$MessageNew:  XSTR("Vasudan intelligence here.  We're deploying bombers to assist.", -1)
$end_multi_text
+Persona: Large Ship Vasudan
+AVI Name: Head-VC
+Wave Name: After_E3M3_M06.ogg

$Name: Shivan Cruiser
$Team: -1
$MessageNew:  XSTR("New jump signature at the node.  Shivan cruiser arriving in system.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E3M3_M07.ogg

$Name: Objective 1 Complete
$Team: -1
$MessageNew:  XSTR("Objective 1 complete.  Cargo captured.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E3M3_M08.ogg

$Name: Objective 2 Complete
$Team: -1
$MessageNew:  XSTR("Objective 2 complete.  Area secured.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E3M3_M09.ogg

$Name: Accomplished
$Team: -1
$MessageNew:  XSTR("Mission accomplished.  Vasudan intelligence ships will take it from here.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E3M3_M10.ogg

$Name: Failed
$Team: -1
$MessageNew:  XSTR("Mission failed.  Immediate evac of the area pilots.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: After_E3M3_M11.ogg

#Reinforcements		;! 0 total


#Background bitmaps		;! 29 total

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$Ambient light level: 7895160

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#Asteroid Fields

#Music

$Event Music: 3: Leviticus
$Substitute Event Music: FS1-6: Haunted
$Briefing Music: None
$Substitute Briefing Music: Aftermath 2

#End

